Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DEATHWATCH499
Ymir
Level 69
God Stats
0W - 2L
1,228 SR
Queue Stats
57W - 39L
1,603 Elo+
Party 3
Bellona
Bellona
SnakeEyes49
Bellona
Level 104
God Stats
6W - 4L
1,621 SR
Queue Stats
63W - 46L
1,582 Elo+
Party 3
Sol
Sol
x_AlmightyJoe_x
Sol
Level 149
God Stats
1W - 3L
1,816 SR
Queue Stats
192W - 168L
1,586 Elo+
Party 1
Kukulkan
Kukulkan
x_AlmightyRoge_x
Kukulkan
Level 149
God Stats
1W - 5L
1,759 SR
Queue Stats
359W - 317L
1,556 Elo+
Party 1
Team Averages
Level 121
1,585 SR
1,565 Elo+

VS

Team Averages
Level 118
1,578 SR
1,583 Elo+
Ishtar
Ishtar
DaveNoChappelle
Ishtar
Level 109
God Stats
12W - 10L
1,563 SR
Queue Stats
426W - 398L
1,553 Elo+
Solo
Mercury
Mercury
ExecutedComet9
Mercury
Level 101
God Stats
15W - 23L
1,469 SR
Queue Stats
459W - 432L
1,565 Elo+
Solo
Ao Kuang
Ao Kuang
Fluid-combo
Ao Kuang
Level 121
God Stats
83W - 52L
1,682 SR
Queue Stats
204W - 175L
1,631 Elo+
Party 2
Bacchus
Bacchus
supersmshmarcus
Bacchus
Level 138
God Stats
3W - 3L
1,501 SR
Queue Stats
235W - 211L
1,598 Elo+
Solo
Agni
Agni
ttv_mkinneberg
Agni
Level 121
God Stats
26W - 18L
1,673 SR
Queue Stats
342W - 319L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 4 / 0
3,794
542
1,480
4,941
2,017
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 2 / 2
3,969
567
1,748
5,916
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
SnakeEyes49
Bellona
6
1 / 0 / 0
3,969
567
2,003
4,074
2,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 3 / 1
4,203
600
5,577
5,284
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 0
4,310
616
1,985
2,357
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 4
4,061
580
5,464
5,382
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
4,089
584
556
4,545
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Fluid-combo
Ao Kuang
9
5 / 0 / 1
5,298
757
4,084
4,648
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
1 / 1 / 1
4,161
594
1,504
5,528
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 0 / 1
4,240
606
2,339
3,089
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
L
0
2
2
0.5
W
1
2
4
1.5
W
1
0
0
1
W
Ao Kuang
Fluid-combo
Ao Kuang
5
0
1
5.5
L
Bellona
SnakeEyes49
Bellona
1
0
0
1
W
1
1
1
1.5
W
1
0
1
1.5
L
2
3
1
0.83
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,793
Damage
13,947
22,572
Taken
23,192
9,863
Mitigated
10,029
3,677
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,480
178
0
106
4,941
2,017
0
2,637
2,304
0
16,197
L
1,748
803
0
1,524
5,916
2,998
0
1,195
4,721
10,398
0
W
5,464
3,212
0
2,189
5,382
1,664
0
2,875
2,507
0
23,790
W
556
259
0
666
4,545
1,345
0
1,202
3,343
0
20,298
W
Ao Kuang
Fluid-combo
Ao Kuang
4,084
1,475
0
2,976
4,648
1,978
0
113
4,535
21,849
4,975
L
Bellona
SnakeEyes49
Bellona
2,003
1,104
0
196
4,074
2,132
0
1,095
2,979
0
20,316
W
1,504
226
82
1,826
5,528
3,870
0
2,274
3,254
12,390
0
W
2,339
284
40
922
3,089
1,172
0
1,807
1,282
22,382
0
L
5,577
3,030
0
1,411
5,284
1,769
0
1,510
3,774
22,435
4,448
L
1,985
482
0
440
2,357
947
0
996
1,361
30,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,245
Gold Earned
21,849
197
Minions Killed
188
0
Camps Cleared
0
691,179
Distance Traveled
705,998
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,794
542
39
6
0
111,252
0
L
Ymir
3,969
567
19
3
0
147,519
0
W
Ishtar
4,061
580
27
4
0
114,215
0
W
Mercury
4,089
584
46
7
0
160,222
1
W
Ao Kuang
5,298
757
50
7
0
152,376
1
L
Bellona
3,969
567
40
6
0
171,495
0
W
Bacchus
4,161
594
19
3
0
128,971
1
W
Agni
4,240
606
46
7
0
150,214
2
L
Sol
4,203
600
39
6
0
128,398
1
L
Kukulkan
4,310
616
60
9
0
132,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role