Player Matchup

Danzaburou
Danzaburou
Platinum III
Mr_Death_Mohawk
Danzaburou
Platinum III
Level 152
God Stats
2W - 0L
1,684 SR
Queue Stats
29W - 19L
2,036 MMR
Party 1
Tyr
Tyr
Platinum IV
RockLeftDustin
Tyr
Platinum IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
2,036 MMR
Party 1
Poseidon
Poseidon
Gold III
xPLUR-ACEx
Poseidon
Gold III
Level 129
God Stats
1W - 0L
1,676 SR
Queue Stats
11W - 6L
1,765 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,620 SR
1,945 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,605 SR
2,181 MMR
Baron Samedi
Baron Samedi
Platinum I
LethalAngel 200
Baron Samedi
Platinum I
Level 160
God Stats
37W - 28L
1,693 SR
Queue Stats
266W - 354L
2,142 MMR
Solo
Awilix
Awilix
Platinum II
Smegoal-
Awilix
Platinum II
Level 129
God Stats
197W - 191L
1,622 SR
Queue Stats
464W - 571L
1,897 MMR
Solo
Nemesis
Nemesis
Diamond III
x_Mr-Joose_x
Nemesis
Diamond III
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 234L
2,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr_Death_Mohawk
Danzaburou
16
4 / 3 / 5
11,637
776
12,743
7,475
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 5
10,774
718
3,425
8,958
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Poseidon
xPLUR-ACEx
Poseidon
15
2 / 3 / 7
10,202
680
11,862
9,166
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baba YagaVulcanAtlasZhong KuiCabrakan

VS

Bans
VamanaAh Muzen CabNe ZhaGebYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LethalAngel 200
Baron Samedi
16
4 / 4 / 3
10,397
693
12,955
15,815
14,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Smegoal-
Awilix
16
3 / 4 / 4
9,848
657
7,950
17,559
10,853
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
x_Mr-Joose_x
Nemesis
9
0 / 2 / 0
7,545
503
0
2,901
907

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
10
Kills
7
7
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
LethalAngel 200
Baron Samedi
4
4
3
1.38
W
Danzaburou
Mr_Death_Mohawk
Danzaburou
4
3
5
2.17
W
4
1
5
6.5
L
Awilix
Smegoal-
Awilix
3
4
4
1.25
W
Poseidon
xPLUR-ACEx
Poseidon
2
3
7
1.83
L
Nemesis
x_Mr-Joose_x
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,030
Damage
20,905
25,599
Taken
36,275
16,019
Mitigated
25,894
5,920
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
LethalAngel 200
Baron Samedi
12,955
475
1,192
4,256
15,815
14,134
0
5,129
10,686
47,372
0
W
Danzaburou
Mr_Death_Mohawk
Danzaburou
12,743
5,881
0
1,749
7,475
3,206
1,993
3,269
4,206
0
57,106
W
3,425
487
0
1,980
8,958
8,825
260
5,742
3,216
0
10,887
L
Awilix
Smegoal-
Awilix
7,950
2,047
0
2,166
17,559
10,853
0
5,810
11,749
0
38,994
W
Poseidon
xPLUR-ACEx
Poseidon
11,862
2,085
0
2,191
9,166
3,988
935
4,630
4,536
44,151
0
L
Nemesis
x_Mr-Joose_x
Nemesis
0
0
0
0
2,901
907
0
1,016
1,885
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
27,790
181
Minions Killed
151
7
Camps Cleared
6
785,519
Distance Traveled
637,278
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,397
693
87
6
2
247,141
4
W
Danzaburou
11,637
776
97
6
4
255,358
5
W
Tyr
10,774
718
11
1
1
277,757
2
L
Awilix
9,848
657
64
4
4
296,321
2
W
Poseidon
10,202
680
73
5
2
252,404
5
L
Nemesis
7,545
503
0
0
0
93,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role