Player Matchup

Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CreedCaliber45
Jormungandr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 64L
1,497 Elo+
Party 2
Nu Wa
Nu Wa
Hasheh
Nu Wa
Level 116
God Stats
6W - 2L
1,670 SR
Queue Stats
53W - 47L
1,553 Elo+
Party 1
Nike
Nike
Jacobbjam
Nike
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 120L
1,424 Elo+
Party 2
Skadi
Skadi
Paradigm7x
Skadi
Level 125
God Stats
76W - 57L
1,624 SR
Queue Stats
110W - 97L
1,535 Elo+
Party 1
Team Averages
Level 114
1,559 SR
1,502 Elo+

VS

Team Averages
Level 114
1,490 SR
1,475 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Nova8525
Athena
Level 76
God Stats
9W - 9L
1,643 SR
Queue Stats
165W - 160L
1,452 Elo+
Solo
Ishtar
Ishtar
RicoSmoove2x
Ishtar
Level 63
God Stats
89W - 62L
1,548 SR
Queue Stats
255W - 212L
1,548 Elo+
Solo
Kukulkan
Kukulkan
pistolaaaaaaka
Kukulkan
Level 160
God Stats
2W - 4L
1,319 SR
Queue Stats
585W - 602L
1,426 Elo+
Solo
Pele
Pele
pleased_whale0
Pele
Level 109
God Stats
10W - 12L
1,438 SR
Queue Stats
219W - 253L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 1 / 4
7,585
542
6,168
7,709
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
CreedCaliber45
Jormungandr
14
5 / 1 / 0
8,642
617
11,175
9,095
7,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Hasheh
Nu Wa
12
1 / 1 / 6
7,019
501
7,596
7,565
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
3 / 1 / 5
7,651
547
4,899
12,580
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
12
3 / 1 / 2
7,297
521
6,979
6,675
2,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 5 / 0
6,677
477
4,877
17,418
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
Nova8525
Athena
9
1 / 2 / 2
6,223
445
4,068
13,054
12,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
10
1 / 2 / 0
6,279
449
6,425
10,048
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
1 / 2 / 0
6,690
478
5,726
5,000
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 0
6,649
475
3,828
11,727
4,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
13
Kills
5
5
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
1
4
3
L
Osiris
 
Osiris
1
5
0
0.2
W
Jormungandr
CreedCaliber45
Jormungandr
5
1
0
5
W
Nu Wa
Hasheh
Nu Wa
1
1
6
4
W
Nike
3
1
5
5.5
L
Athena
Nova8525
Athena
1
2
2
1
W
Skadi
3
1
2
4
L
Ishtar
1
2
0
0.5
L
Kukulkan
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,817
Damage
24,924
43,624
Taken
57,247
25,366
Mitigated
32,708
12,783
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,168
135
262
3,886
7,709
4,065
0
2,502
5,207
59,891
0
L
Osiris
 
Osiris
4,877
2,124
0
9,622
17,418
10,160
0
10,833
6,585
0
41,750
W
Jormungandr
CreedCaliber45
Jormungandr
11,175
5,915
0
500
9,095
7,157
0
0
9,095
59,160
0
W
Nu Wa
Hasheh
Nu Wa
7,596
1,625
0
4,152
7,565
2,712
38
2,748
4,817
45,882
0
W
Nike
4,899
650
320
3,163
12,580
9,107
23
3,358
9,222
0
28,639
L
Athena
Nova8525
Athena
4,068
1,172
0
1,446
13,054
12,251
17
4,014
9,040
22,627
0
W
Skadi
6,979
2,318
0
500
6,675
2,325
1,138
1,741
4,934
0
55,506
L
Ishtar
6,425
3,743
0
2,766
10,048
3,439
0
1,735
8,313
0
48,914
L
Kukulkan
5,726
132
0
820
5,000
2,207
0
2,370
2,630
46,583
0
L
3,828
839
0
1,865
11,727
4,651
0
5,987
5,740
0
50,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,194
Gold Earned
32,518
424
Minions Killed
367
0
Camps Cleared
0
1,349,021
Distance Traveled
1,339,114
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,585
542
117
8
0
273,978
0
L
Osiris
6,677
477
71
5
0
238,553
6
W
Jormungandr
8,642
617
97
7
0
245,399
2
W
Nu Wa
7,019
501
77
6
0
273,252
4
W
Nike
7,651
547
35
3
0
291,640
1
L
Athena
6,223
445
36
3
0
293,432
2
W
Skadi
7,297
521
98
7
0
264,752
3
L
Ishtar
6,279
449
89
6
0
248,784
3
L
Kukulkan
6,690
478
88
6
0
267,361
3
L
Pele
6,649
475
83
6
0
290,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role