Player Matchup

Medusa
Medusa
Bighomiechad
Medusa
Level 25
God Stats
11W - 12L
1,335 SR
Queue Stats
42W - 46L
1,442 Elo+
Party 2
Odin
Odin
Dankblade4269
Odin
Level 81
God Stats
6W - 9L
1,308 SR
Queue Stats
270W - 313L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
Genny7x7
Kukulkan
Level 5
God Stats
4W - 13L
1,320 SR
Queue Stats
7W - 17L
1,262 Elo+
Party 2
Team Averages
Level 37
1,321 SR
1,354 Elo+

VS

Team Averages
Level 60
1,498 SR
1,369 Elo+
Janus
Janus
Angelfart
Janus
Level 143
God Stats
5W - 6L
1,447 SR
Queue Stats
59W - 65L
1,347 Elo+
Solo
Cthulhu
Cthulhu
ethanfu
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 50L
1,313 Elo+
Party 1
Pele
Pele
zVident-
Pele
Level 33
God Stats
22W - 15L
1,546 SR
Queue Stats
181W - 163L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 5 / 2
8,249
635
7,064
15,144
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 4 / 2
8,546
657
10,744
17,372
16,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
Genny7x7
Kukulkan
13
1 / 1 / 1
8,075
621
5,563
4,717
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Angelfart
Janus
13
1 / 3 / 5
8,875
683
8,673
10,483
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ethanfu
Cthulhu
15
4 / 0 / 6
10,385
799
13,878
11,082
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
14
5 / 3 / 3
9,391
722
9,039
9,439
4,116
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
10
10
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
Angelfart
Janus
1
3
5
1.17
L
Medusa
2
5
2
0.6
L
3
4
2
1
L
Kukulkan
Genny7x7
Kukulkan
1
1
1
1.5
W
Cthulhu
ethanfu
Cthulhu
4
0
6
7
W
Pele
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
31,590
37,233
Taken
31,004
25,537
Mitigated
21,157
3,259
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Angelfart
Janus
8,673
556
786
3,484
10,483
3,913
618
1,549
8,752
35,241
0
L
Medusa
7,064
3,357
557
2,582
15,144
6,713
0
10,131
5,013
0
24,631
L
10,744
3,370
30
90
17,372
16,759
0
10,380
6,992
0
20,702
L
Kukulkan
Genny7x7
Kukulkan
5,563
551
0
0
4,717
2,065
0
2,856
1,861
24,377
0
W
Cthulhu
ethanfu
Cthulhu
13,878
1,252
221
3,291
11,082
13,128
0
2,651
8,171
34,933
0
W
Pele
9,039
2,299
0
677
9,439
4,116
0
1,686
7,639
0
27,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
28,651
119
Minions Killed
156
2
Camps Cleared
9
716,479
Distance Traveled
798,771
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,875
683
65
5
1
241,399
0
L
Medusa
8,249
635
27
2
0
224,011
0
L
Odin
8,546
657
15
1
2
244,905
2
L
Kukulkan
8,075
621
77
6
0
247,563
0
W
Cthulhu
10,385
799
48
4
4
283,473
2
W
Pele
9,391
722
43
3
4
273,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role