Player Matchup

Janus
Janus
 
Janus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BL0-OD-HOUND
Shiva
Level 105
God Stats
1W - 5L
1,344 SR
Queue Stats
150W - 175L
1,467 Elo+
Solo
Medusa
Medusa
Dustin
Medusa
Level 154
God Stats
2W - 1L
1,867 SR
Queue Stats
475W - 318L
1,747 Elo+
Party 1
Cerberus
Cerberus
TombErector
Cerberus
Level 146
God Stats
9W - 7L
1,772 SR
Queue Stats
542W - 369L
1,720 Elo+
Party 1
Tsukuyomi
Tsukuyomi
toxicplums
Tsukuyomi
Level 158
God Stats
7W - 2L
1,802 SR
Queue Stats
245W - 105L
1,781 Elo+
Party 1
Team Averages
Level 135
1,657 SR
1,643 Elo+

VS

Team Averages
Level 135
1,603 SR
1,532 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
AweStuck
Chronos
Level 160
God Stats
2W - 2L
1,636 SR
Queue Stats
581W - 473L
1,537 Elo+
Party 2
Nox
Nox
Figs0017
Nox
Level 146
God Stats
0W - 1L
1,723 SR
Queue Stats
258W - 270L
1,499 Elo+
Solo
Ishtar
Ishtar
NekoRoseUwU
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
koreanjesus04
Kuzenbo
Level 120
God Stats
7W - 6L
1,656 SR
Queue Stats
428W - 347L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 0 / 8
9,336
718
10,839
4,707
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 4 / 9
8,913
686
11,228
15,637
12,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Dustin
Medusa
18
7 / 0 / 3
10,209
785
11,558
5,475
2,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
TombErector
Cerberus
15
1 / 1 / 9
9,372
721
8,820
16,586
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
toxicplums
Tsukuyomi
18
4 / 0 / 3
10,135
780
11,686
12,528
10,742
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 1
8,882
683
4,385
12,065
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
AweStuck
Chronos
15
1 / 4 / 3
8,605
662
10,318
14,807
7,046
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
1 / 4 / 3
9,239
711
6,813
9,914
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
15
0 / 4 / 2
8,466
651
7,178
11,358
5,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
14
1 / 1 / 0
8,413
647
6,539
14,884
16,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
14
Kills
5
5
Deaths
14
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
8
5
L
Ymir
 
Ymir
2
1
1
2.5
L
Chronos
AweStuck
Chronos
1
4
3
0.63
W
1
4
9
1.38
W
Medusa
Dustin
Medusa
7
0
3
8.5
L
1
4
3
0.63
L
Ishtar
0
4
2
0.25
W
Cerberus
TombErector
Cerberus
1
1
9
5.5
L
Kuzenbo
1
1
0
1
W
Tsukuyomi
toxicplums
Tsukuyomi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
35,233
54,933
Taken
63,028
45,381
Mitigated
49,153
16,924
Healing
7,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,839
83
502
874
4,707
2,288
168
3,198
1,509
47,221
0
L
Ymir
 
Ymir
4,385
1,080
0
530
12,065
15,355
145
3,238
8,696
17,326
0
L
Chronos
AweStuck
Chronos
10,318
4,087
0
3,087
14,807
7,046
801
5,636
8,956
30,716
0
W
11,228
2,284
177
4,440
15,637
12,442
233
7,681
7,956
0
23,760
W
Medusa
Dustin
Medusa
11,558
7,559
0
1,764
5,475
2,635
2,615
3,088
2,387
0
51,822
L
6,813
788
0
756
9,914
5,228
360
2,526
7,302
40,447
0
L
Ishtar
7,178
3,594
0
1,402
11,358
5,438
0
3,610
7,680
0
30,487
W
Cerberus
TombErector
Cerberus
8,820
509
0
2,320
16,586
17,274
0
8,096
8,490
21,619
0
L
Kuzenbo
6,539
2,261
0
1,686
14,884
16,086
0
4,160
10,491
12,890
0
W
Tsukuyomi
toxicplums
Tsukuyomi
11,686
2,973
0
6,847
12,528
10,742
307
5,992
6,536
244
46,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,965
Gold Earned
43,605
311
Minions Killed
233
0
Camps Cleared
0
1,392,448
Distance Traveled
1,264,658
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,336
718
80
6
0
287,206
5
L
Ymir
8,882
683
31
2
0
259,591
3
L
Chronos
8,605
662
59
5
0
243,575
2
W
Shiva
8,913
686
26
2
0
255,546
4
W
Medusa
10,209
785
84
6
0
289,475
2
L
Nox
9,239
711
75
6
0
252,914
3
L
Ishtar
8,466
651
54
4
0
250,329
0
W
Cerberus
9,372
721
46
4
0
284,440
0
L
Kuzenbo
8,413
647
14
1
0
258,249
1
W
Tsukuyomi
10,135
780
75
6
0
275,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role