Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
BarlonCurtis3
Discordia
Level 64
God Stats
2W - 3L
1,534 SR
Queue Stats
47W - 65L
1,418 Elo+
Party 3
Izanami
Izanami
Lizzielopes1
Izanami
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
41W - 57L
1,428 Elo+
Party 3
Arachne
Arachne
X_ElApacheNess_X
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Geb
Geb
enterox
Geb
Level 156
God Stats
2W - 3L
1,479 SR
Queue Stats
39W - 51L
1,423 Elo+
Party 3
Team Averages
Level 71
1,459 SR
1,454 Elo+

VS

Team Averages
Level 111
1,472 SR
1,425 Elo+
Horus
Horus
Brodwing
Horus
Level 109
God Stats
10W - 8L
1,528 SR
Queue Stats
409W - 430L
1,378 Elo+
Solo
Aphrodite
Aphrodite
Master Neumann
Aphrodite
Level 125
God Stats
7W - 6L
1,169 SR
Queue Stats
668W - 906L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
VladKilher
Baron Samedi
Level 96
God Stats
53W - 61L
1,498 SR
Queue Stats
283W - 360L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zapataak
Ah Muzen Cab
Level 119
God Stats
7W - 3L
1,696 SR
Queue Stats
333W - 460L
1,452 Elo+
Party 1
Nemesis
Nemesis
galo2110
Nemesis
Level 106
God Stats
10W - 12L
1,472 SR
Queue Stats
299W - 428L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 3 / 0
8,104
477
10,695
16,397
15,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
BarlonCurtis3
Discordia
14
1 / 2 / 2
8,114
477
8,945
9,055
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Lizzielopes1
Izanami
13
2 / 3 / 0
7,745
456
6,484
11,769
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 1
7,654
450
4,046
13,883
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
11
0 / 2 / 4
7,225
425
3,762
9,345
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brodwing
Horus
15
4 / 0 / 1
8,354
491
9,451
16,109
21,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Master Neumann
Aphrodite
13
1 / 0 / 5
8,326
490
3,887
8,220
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
VladKilher
Baron Samedi
13
1 / 2 / 3
7,461
439
4,211
9,843
5,802
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Zapataak
Ah Muzen Cab
15
3 / 1 / 4
8,294
488
11,878
8,963
3,700
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
galo2110
Nemesis
15
4 / 1 / 5
9,067
533
9,058
11,422
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
13
13
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
L
Discordia
BarlonCurtis3
Discordia
1
2
2
1
W
Horus
Brodwing
Horus
4
0
1
4.5
L
Izanami
Lizzielopes1
Izanami
2
3
0
0.67
W
Aphrodite
Master Neumann
Aphrodite
1
0
5
3.5
W
Baron Samedi
VladKilher
Baron Samedi
1
2
3
1.25
L
1
3
1
0.5
W
Ah Muzen Cab
Zapataak
Ah Muzen Cab
3
1
4
5
L
Geb
0
2
4
1
W
Nemesis
galo2110
Nemesis
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,932
Damage
38,485
60,449
Taken
54,557
35,564
Mitigated
44,738
12,992
Healing
26,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
10,695
1,986
0
2,270
16,397
15,703
0
663
14,663
0
65,216
L
Discordia
BarlonCurtis3
Discordia
8,945
580
99
2,192
9,055
3,413
397
3,096
5,959
57,354
0
W
Horus
Brodwing
Horus
9,451
4,257
1,098
9,013
16,109
21,538
33
824
15,285
0
50,031
L
Izanami
Lizzielopes1
Izanami
6,484
4,484
0
4,234
11,769
3,665
1,567
780
10,989
0
66,553
W
Aphrodite
Master Neumann
Aphrodite
3,887
776
2,666
5,345
8,220
7,012
350
3,313
4,907
28,587
0
W
Baron Samedi
VladKilher
Baron Samedi
4,211
357
122
2,771
9,843
5,802
610
5,879
3,964
39,956
0
L
4,046
2,982
0
3,090
13,883
5,219
0
915
12,968
0
57,804
W
Ah Muzen Cab
Zapataak
Ah Muzen Cab
11,878
3,782
0
1,693
8,963
3,700
1,644
1,625
7,338
0
78,953
L
Geb
3,762
382
0
1,107
9,345
7,564
0
2,644
6,622
15,714
0
W
Nemesis
galo2110
Nemesis
9,058
4,321
0
3,429
11,422
6,686
0
1,066
10,356
0
81,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,842
Gold Earned
41,502
440
Minions Killed
453
0
Camps Cleared
0
1,511,745
Distance Traveled
1,573,923
30
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,104
477
98
6
0
290,203
7
L
Discordia
8,114
477
96
6
0
294,120
9
W
Horus
8,354
491
76
4
0
300,272
0
L
Izanami
7,745
456
133
8
0
282,531
3
W
Aphrodite
8,326
490
51
3
0
300,096
0
W
Baron Samedi
7,461
439
70
4
0
277,135
0
L
Arachne
7,654
450
86
5
0
321,884
1
W
Ah Muzen Cab
8,294
488
129
8
0
321,431
4
L
Geb
7,225
425
27
2
0
323,007
10
W
Nemesis
9,067
533
127
7
0
374,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role