Player Matchup

Janus
Janus
CyanoticEnd
Janus
Level 68
God Stats
2W - 10L
1,186 SR
Queue Stats
11W - 20L
1,438 Elo+
Party 1
Mercury
Mercury
I Worse I
Mercury
Level 15
God Stats
3W - 3L
1,728 SR
Queue Stats
5W - 10L
1,550 Elo+
Party 1
Ymir
Ymir
JackMack234
Ymir
Level 122
God Stats
6W - 2L
1,811 SR
Queue Stats
26W - 22L
1,524 Elo+
Party 3
Cthulhu
Cthulhu
Rey_Maulerfiend
Cthulhu
Level 20
God Stats
6W - 6L
1,627 SR
Queue Stats
6W - 6L
1,550 Elo+
Party 3
Izanami
Izanami
spearburning_
Izanami
Level 81
God Stats
4W - 3L
1,615 SR
Queue Stats
22W - 19L
1,527 Elo+
Party 3
Team Averages
Level 61
1,594 SR
1,518 Elo+

VS

Team Averages
Level 97
1,539 SR
1,490 Elo+
Hades
Hades
TMF DanielBRdsd
Hades
Level 147
God Stats
18W - 9L
1,730 SR
Queue Stats
302W - 290L
1,484 Elo+
Party 2
Ares
Ares
TheKingRitzy
Ares
Level 105
God Stats
27W - 14L
1,670 SR
Queue Stats
612W - 610L
1,506 Elo+
Party 2
Skadi
Skadi
iLuMiNaTiZz
Skadi
Level 40
God Stats
15W - 10L
1,332 SR
Queue Stats
221W - 248L
1,538 Elo+
Party 2
Nemesis
Nemesis
mOOca
Nemesis
Level 143
God Stats
2W - 1L
1,878 SR
Queue Stats
189W - 181L
1,490 Elo+
Party 2
Vamana
Vamana
zarosien
Vamana
Level 48
God Stats
14W - 4L
1,085 SR
Queue Stats
147W - 139L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
8,615
453
7,973
11,889
4,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
I Worse I
Mercury
11
0 / 6 / 0
7,240
381
2,834
13,667
4,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 3
7,146
376
5,409
14,927
14,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 1 / 2
9,077
478
14,154
14,033
9,796
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
13
0 / 3 / 3
7,808
411
4,106
8,159
3,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
10,404
548
13,147
10,784
7,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 2 / 6
10,163
535
5,590
19,594
23,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

15
2 / 1 / 5
9,547
502
10,037
12,781
6,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
mOOca
Nemesis
16
5 / 1 / 4
10,615
559
6,958
14,625
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
zarosien
Vamana
16
3 / 0 / 3
10,180
536
7,627
12,890
11,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
15
16
Deaths
4
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Mercury
I Worse I
Mercury
0
6
0
0
L
1
2
3
1.25
L
1
1
2
2
W
2
0
10
7
W
3
2
6
3
W
2
1
5
4.5
W
Nemesis
mOOca
Nemesis
5
1
4
7
L
Izanami
0
3
3
0.5
W
Vamana
zarosien
Vamana
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,476
Damage
43,359
62,675
Taken
70,674
37,871
Mitigated
56,928
12,380
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,973
443
0
2,796
11,889
4,957
0
6,485
5,404
68,796
0
L
Mercury
I Worse I
Mercury
2,834
1,243
0
885
13,667
4,911
0
2,903
10,764
0
50,747
L
5,409
639
385
1,020
14,927
14,929
0
5,095
9,832
28,611
0
L
14,154
253
819
4,072
14,033
9,796
0
2,542
11,491
80,160
0
W
13,147
769
1,289
7,769
10,784
7,311
1,151
4,096
6,550
91,394
0
W
5,590
406
1,389
5,118
19,594
23,511
378
7,515
11,975
34,025
0
W
10,037
3,739
0
640
12,781
6,648
2,342
5,942
6,825
0
89,250
W
Nemesis
mOOca
Nemesis
6,958
1,798
0
6,345
14,625
8,245
751
5,530
9,055
0
77,078
L
Izanami
4,106
2,980
0
2,403
8,159
3,278
1,692
2,816
5,343
0
56,030
W
Vamana
zarosien
Vamana
7,627
2,588
0
3,541
12,890
11,213
302
5,409
7,389
0
78,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,886
Gold Earned
50,909
475
Minions Killed
596
0
Camps Cleared
0
1,786,520
Distance Traveled
1,919,437
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,615
453
123
6
0
308,404
0
L
Mercury
7,240
381
77
4
0
398,200
0
L
Ymir
7,146
376
34
2
0
335,690
9
L
Cthulhu
9,077
478
136
7
0
411,293
4
W
Hades
10,404
548
156
8
0
374,881
6
W
Ares
10,163
535
59
3
0
362,126
4
W
Skadi
9,547
502
121
6
0
342,891
6
W
Nemesis
10,615
559
135
7
0
431,995
0
L
Izanami
7,808
411
105
6
0
332,933
1
W
Vamana
10,180
536
125
7
0
407,544
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role