Player Matchup

Artio
Artio
Diamond II
CHUCK NORRIS XR
Artio
Diamond II
Level 160
God Stats
14W - 6L
1,681 SR
Queue Stats
32W - 19L
2,486 MMR
Solo
Scylla
Scylla
Platinum III
Elijаh
Scylla
Platinum III
Level 160
God Stats
1W - 0L
1,591 SR
Queue Stats
22W - 2L
2,135 MMR
Party 1
Hun Batz
Hun Batz
Gold V
MeatyPariah
Hun Batz
Gold V
Level 125
God Stats
1W - 0L
1,681 SR
Queue Stats
22W - 2L
2,128 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,651 SR
2,250 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 70
1,444 SR
1,495 MMR
Atlas
Atlas
Bronze II
Cainsy31
Atlas
Bronze II
Level 64
God Stats
1W - 7L
1,323 SR
Queue Stats
13W - 26L
1,495 MMR
Party 2
Chiron
Chiron
Bronze II
Ph03n1x--22
Chiron
Bronze II
Level 61
God Stats
0W - 1L
1,325 SR
Queue Stats
13W - 26L
1,495 MMR
Party 2
Bellona
Bellona
Silver III
The_Haughton
Bellona
Silver III
Level 86
God Stats
2W - 3L
1,683 SR
Queue Stats
13W - 26L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
8,256
826
2,194
6,550
6,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
Elijаh
Scylla
12
7 / 2 / 4
8,452
845
10,590
5,728
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
MeatyPariah
Hun Batz
11
4 / 1 / 7
7,727
773
12,443
9,641
5,186
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Baron SamediSolThothCabrakanAchilles

VS

Bans
AnhurHeraAh Muzen CabHerculesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cainsy31
Atlas
9
1 / 2 / 2
7,037
704
5,128
12,273
9,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
10
1 / 6 / 2
6,879
688
3,525
11,584
4,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
The_Haughton
Bellona
8
1 / 6 / 1
6,095
610
4,081
11,812
7,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
14
Kills
3
4
Deaths
14
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Atlas
Cainsy31
Atlas
1
2
2
1
W
Scylla
Elijаh
Scylla
7
2
4
4.5
W
Hun Batz
MeatyPariah
Hun Batz
4
1
7
7.5
L
Chiron
1
6
2
0.33
L
Bellona
The_Haughton
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,227
Damage
12,734
21,919
Taken
35,669
13,805
Mitigated
20,647
4,016
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,194
188
822
1,944
6,550
6,380
894
1,563
4,987
8,270
0
L
Atlas
Cainsy31
Atlas
5,128
2,318
69
2,270
12,273
9,103
34
3,671
8,346
12,214
0
W
Scylla
Elijаh
Scylla
10,590
1,441
0
750
5,728
2,239
1,626
1,138
4,590
27,890
0
W
Hun Batz
MeatyPariah
Hun Batz
12,443
3,864
0
500
9,641
5,186
387
2,610
6,906
0
28,519
L
Chiron
3,525
1,712
165
1,085
11,584
4,311
0
4,307
7,036
0
18,495
L
Bellona
The_Haughton
Bellona
4,081
711
0
1,105
11,812
7,233
0
4,300
7,327
0
9,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
20,011
93
Minions Killed
56
6
Camps Cleared
0
515,409
Distance Traveled
419,991
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,256
826
12
1
2
193,070
2
L
Atlas
7,037
704
14
1
0
152,270
1
W
Scylla
8,452
845
50
5
2
153,284
3
W
Hun Batz
7,727
773
31
3
2
169,055
0
L
Chiron
6,879
688
36
4
0
126,609
2
L
Bellona
6,095
610
6
1
0
141,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role