Player Matchup

Zeus
Zeus
Amtrocious
Zeus
Level 116
God Stats
15W - 5L
1,689 SR
Queue Stats
384W - 383L
1,501 Elo+
Solo
Sol
Sol
Moldy987
Sol
Level 159
God Stats
3W - 3L
1,581 SR
Queue Stats
64W - 51L
1,625 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PrettyGIRLS420
Morgan Le Fay
Level 159
God Stats
2W - 0L
1,813 SR
Queue Stats
74W - 57L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
SunKingLux
Danzaburou
Level 160
God Stats
2W - 1L
1,624 SR
Queue Stats
122W - 125L
1,452 Elo+
Solo
King Arthur
King Arthur
rod04
King Arthur
Level 131
God Stats
3W - 8L
1,036 SR
Queue Stats
335W - 331L
1,530 Elo+
Solo
Team Averages
Level 145
1,549 SR
1,546 Elo+

VS

Team Averages
Level 94
1,620 SR
1,629 Elo+
Heimdallr
Heimdallr
IZBONES
Heimdallr
Level 41
God Stats
1W - 1L
1,810 SR
Queue Stats
135W - 92L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JCBoi
Morgan Le Fay
Level 145
God Stats
21W - 12L
1,714 SR
Queue Stats
545W - 382L
1,696 Elo+
Party 1
Vamana
Vamana
KillaKingFire
Vamana
Level 129
God Stats
14W - 7L
1,643 SR
Queue Stats
373W - 261L
1,560 Elo+
Party 1
Zeus
Zeus
Rolemiso
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,578 Elo+
Solo
Neith
Neith
laxdue07
Neith
Level 109
God Stats
5W - 6L
1,432 SR
Queue Stats
436W - 310L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 13
11,613
830
25,090
13,508
5,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 2 / 11
10,985
785
9,444
13,392
5,923
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
PrettyGIRLS420
Morgan Le Fay
16
4 / 5 / 10
10,057
718
8,202
13,862
6,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SunKingLux
Danzaburou
19
6 / 4 / 14
11,577
827
15,443
14,918
7,955
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
rod04
King Arthur
17
4 / 4 / 12
10,266
733
7,985
17,215
19,135
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IZBONES
Heimdallr
14
0 / 4 / 9
8,505
608
8,058
12,096
6,477
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
JCBoi
Morgan Le Fay
17
5 / 6 / 9
10,033
717
17,743
16,621
8,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 7 / 6
9,462
676
12,853
21,144
16,445
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
14
2 / 6 / 7
8,877
634
8,188
10,470
5,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
laxdue07
Neith
19
7 / 4 / 6
10,940
781
15,240
15,535
9,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
54
27
Kills
17
20
Deaths
27
60
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
5
13
2.9
L
Heimdallr
IZBONES
Heimdallr
0
4
9
1.13
L
Morgan Le Fay
JCBoi
Morgan Le Fay
5
6
9
1.58
L
3
7
6
0.86
W
5
2
11
5.25
W
Morgan Le Fay
PrettyGIRLS420
Morgan Le Fay
4
5
10
1.8
L
Zeus
2
6
7
0.92
W
Danzaburou
SunKingLux
Danzaburou
6
4
14
3.25
L
Neith
laxdue07
Neith
7
4
6
2.5
W
King Arthur
rod04
King Arthur
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,164
Damage
62,082
72,895
Taken
75,866
44,880
Mitigated
45,908
28,300
Healing
24,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,090
1,671
1,909
2,941
13,508
5,800
1,586
3,356
10,152
39,474
0
L
Heimdallr
IZBONES
Heimdallr
8,058
3,704
993
2,889
12,096
6,477
0
6,294
5,802
0
20,160
L
Morgan Le Fay
JCBoi
Morgan Le Fay
17,743
907
1,989
3,727
16,621
8,823
129
11,014
5,607
33,109
0
L
12,853
4,165
740
4,485
21,144
16,445
154
10,218
10,926
0
19,458
W
9,444
1,664
1,089
6,476
13,392
5,923
4,244
3,996
9,396
24,342
0
W
Morgan Le Fay
PrettyGIRLS420
Morgan Le Fay
8,202
594
1,181
2,759
13,862
6,067
612
7,613
6,102
15,668
0
L
Zeus
8,188
928
747
528
10,470
5,113
0
4,681
5,789
19,149
0
W
Danzaburou
SunKingLux
Danzaburou
15,443
8,388
2,642
4,110
14,918
7,955
2,319
3,933
10,985
0
25,233
L
Neith
laxdue07
Neith
15,240
3,711
1,028
7,098
15,535
9,050
0
10,529
5,006
0
31,490
W
King Arthur
rod04
King Arthur
7,985
138
1,766
3,427
17,215
19,135
200
6,886
10,329
0
26,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,498
Gold Earned
47,817
155
Minions Killed
142
0
Camps Cleared
0
1,295,610
Distance Traveled
1,165,161
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,613
830
46
3
0
220,084
3
L
Heimdallr
8,505
608
20
1
0
250,608
0
L
Morgan Le Fay
10,033
717
38
3
0
210,532
0
L
Vamana
9,462
676
19
1
0
252,539
1
W
Sol
10,985
785
41
3
0
283,992
0
W
Morgan Le Fay
10,057
718
17
1
0
268,520
2
L
Zeus
8,877
634
25
2
0
214,277
3
W
Danzaburou
11,577
827
26
2
0
237,937
1
L
Neith
10,940
781
40
3
0
237,205
0
W
King Arthur
10,266
733
25
2
0
285,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role