Player Matchup

Ah Puch
Ah Puch
KarepkgeKarl
Ah Puch
Level 115
God Stats
11W - 12L
1,490 SR
Queue Stats
983W - 1,058L
1,391 Elo+
Party 1
Heimdallr
Heimdallr
RedneckWiskey
Heimdallr
Level 128
God Stats
10W - 6L
1,796 SR
Queue Stats
477W - 551L
1,331 Elo+
Solo
Baron Samedi
Baron Samedi
TwinSmoxAlot7
Baron Samedi
Level 123
God Stats
8W - 12L
1,427 SR
Queue Stats
499W - 523L
1,382 Elo+
Party 1
Osiris
Osiris
XGC JO3 D33R XC
Osiris
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 184L
1,348 Elo+
Solo
Thor
Thor
nevin420-
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,771 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,445 Elo+

VS

Team Averages
Level 84
1,366 SR
1,379 Elo+
Anubis
Anubis
BeHeMotH_-Mori66
Anubis
Level 61
God Stats
1W - 3L
1,265 SR
Queue Stats
81W - 73L
1,404 Elo+
Solo
Xing Tian
Xing Tian
LostOni066
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,317 Elo+
Solo
Nox
Nox
MeaganMetal
Nox
Level 129
God Stats
2W - 1L
1,236 SR
Queue Stats
104W - 133L
1,305 Elo+
Solo
Olorun
Olorun
juanpistolax
Olorun
Level 63
God Stats
1W - 1L
1,141 SR
Queue Stats
30W - 39L
1,385 Elo+
Solo
Hachiman
Hachiman
vetrose
Hachiman
Level 141
God Stats
13W - 3L
1,687 SR
Queue Stats
267W - 270L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
KarepkgeKarl
Ah Puch
20
6 / 4 / 8
14,039
780
27,896
17,385
9,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
RedneckWiskey
Heimdallr
20
10 / 9 / 7
13,123
729
21,635
24,547
15,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TwinSmoxAlot7
Baron Samedi
19
5 / 10 / 6
12,324
685
25,067
23,415
13,429
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 8 / 11
11,426
635
12,838
28,776
42,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thor
12
0 / 11 / 6
8,971
498
4,666
17,740
7,264
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 18
14,457
803
29,434
25,978
15,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
LostOni066
Xing Tian
19
2 / 4 / 26
12,577
699
7,763
21,315
22,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 4 / 23
13,521
751
15,198
18,073
10,291
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
4 / 6 / 24
12,919
718
15,572
22,002
11,617
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hachiman
vetrose
Hachiman
20
9 / 5 / 14
13,304
739
22,257
15,101
7,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
144
22
Kills
39
42
Deaths
22
38
Assists
105
Player
Kills
Deaths
Assists
KDA
W
15
3
18
8
L
Ah Puch
KarepkgeKarl
Ah Puch
6
4
8
2.5
W
Xing Tian
LostOni066
Xing Tian
2
4
26
3.75
W
9
4
23
5.13
L
Heimdallr
RedneckWiskey
Heimdallr
10
9
7
1.5
L
Baron Samedi
TwinSmoxAlot7
Baron Samedi
5
10
6
0.8
L
1
8
11
0.81
W
Olorun
4
6
24
2.67
L
Thor
0
11
6
0.27
W
Hachiman
vetrose
Hachiman
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,102
Damage
90,224
111,863
Taken
102,469
88,494
Mitigated
67,903
25,534
Healing
45,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,434
3,584
1,396
12,930
25,978
15,480
1,816
11,091
14,626
55,383
0
L
Ah Puch
KarepkgeKarl
Ah Puch
27,896
781
724
5,045
17,385
9,499
84
9,427
7,958
67,770
0
W
Xing Tian
LostOni066
Xing Tian
7,763
676
2,802
3,359
21,315
22,974
496
11,419
9,337
13,628
0
W
15,198
1,160
2,199
6,322
18,073
10,291
1,807
9,693
8,282
33,265
0
L
Heimdallr
RedneckWiskey
Heimdallr
21,635
6,693
1,154
4,240
24,547
15,461
52
13,899
10,648
0
32,196
L
Baron Samedi
TwinSmoxAlot7
Baron Samedi
25,067
2,581
2,516
5,221
23,415
13,429
63
15,158
8,257
45,073
0
L
12,838
1,161
1,996
3,746
28,776
42,841
13
16,773
12,003
0
17,741
W
Olorun
15,572
7,136
3,219
8,362
22,002
11,617
1,707
12,841
8,938
37,301
0
L
Thor
4,666
1,015
520
372
17,740
7,264
267
12,710
5,030
0
8,676
W
Hachiman
vetrose
Hachiman
22,257
8,758
2,420
2,648
15,101
7,541
2,514
7,919
6,887
0
41,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,883
Gold Earned
66,778
167
Minions Killed
248
0
Camps Cleared
0
1,385,173
Distance Traveled
1,617,651
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,457
803
68
4
0
289,942
0
L
Ah Puch
14,039
780
77
4
0
338,744
0
W
Xing Tian
12,577
699
13
1
0
422,676
3
W
Nox
13,521
751
52
3
0
306,589
0
L
Heimdallr
13,123
729
26
1
0
297,396
0
L
Baron Samedi
12,324
685
47
3
0
261,920
0
L
Osiris
11,426
635
9
1
0
300,710
1
W
Olorun
12,919
718
51
3
0
285,742
0
L
Thor
8,971
498
8
0
0
186,403
0
W
Hachiman
13,304
739
64
4
0
312,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role