Player Matchup

Zhong Kui
Zhong Kui
Klayface1
Zhong Kui
Level 68
God Stats
7W - 6L
1,544 SR
Queue Stats
48W - 49L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Kusan-itawaki
Sun Wukong
Level 66
God Stats
5W - 4L
1,279 SR
Queue Stats
262W - 293L
1,388 Elo+
Solo
Kali
Kali
UnluckyLion3679
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,382 Elo+
Party 2
Neith
Neith
Worm Or Fish
Neith
Level 21
God Stats
4W - 2L
1,594 SR
Queue Stats
5W - 7L
1,325 Elo+
Party 2
Ra
Ra
ixichtx
Ra
Level 67
God Stats
2W - 3L
1,685 SR
Queue Stats
171W - 199L
1,428 Elo+
Solo
Team Averages
Level 50
1,520 SR
1,377 Elo+

VS

Team Averages
Level 73
1,520 SR
1,354 Elo+
Amaterasu
Amaterasu
ChaelStorm
Amaterasu
Level 94
God Stats
6W - 2L
1,615 SR
Queue Stats
362W - 342L
1,463 Elo+
Party 1
Hades
Hades
HyodoGremory
Hades
Level 29
God Stats
9W - 19L
1,271 SR
Queue Stats
46W - 79L
1,270 Elo+
Party 1
Bakasura
Bakasura
Sandy444
Bakasura
Level 101
God Stats
4W - 2L
1,639 SR
Queue Stats
326W - 325L
1,361 Elo+
Party 1
Aphrodite
Aphrodite
SeverusWar
Aphrodite
Level 115
God Stats
7W - 7L
1,684 SR
Queue Stats
460W - 478L
1,411 Elo+
Solo
Danzaburou
Danzaburou
theappa
Danzaburou
Level 27
God Stats
3W - 3L
1,390 SR
Queue Stats
58W - 87L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Klayface1
Zhong Kui
11
5 / 4 / 5
7,704
482
14,792
14,193
8,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Kusan-itawaki
Sun Wukong
9
0 / 2 / 0
6,191
387
5,940
10,929
5,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 2
6,562
410
1,570
12,216
4,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 4 / 7
7,005
438
8,167
9,286
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 2
8,674
542
8,133
10,775
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaelStorm
Amaterasu
14
3 / 2 / 2
9,244
578
9,488
13,996
10,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 1 / 2
8,889
556
10,047
12,584
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Sandy444
Bakasura
16
6 / 1 / 2
9,478
592
6,214
10,912
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
SeverusWar
Aphrodite
12
2 / 4 / 3
8,569
536
2,830
15,973
10,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
theappa
Danzaburou
11
1 / 4 / 9
7,727
483
7,219
13,188
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
18
18
Deaths
12
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChaelStorm
Amaterasu
3
2
2
2
W
6
1
2
7
L
Zhong Kui
Klayface1
Zhong Kui
5
4
5
1.88
L
Sun Wukong
Kusan-itawaki
Sun Wukong
0
2
0
0
W
Bakasura
Sandy444
Bakasura
6
1
2
7
W
Aphrodite
SeverusWar
Aphrodite
2
4
3
0.88
L
1
5
2
0.4
L
2
4
7
1.38
L
4
3
2
1.67
W
Danzaburou
theappa
Danzaburou
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,602
Damage
35,798
57,399
Taken
66,653
26,573
Mitigated
38,013
17,530
Healing
22,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChaelStorm
Amaterasu
9,488
5,925
0
6,353
13,996
10,182
168
1,834
12,162
0
70,033
W
10,047
439
74
3,283
12,584
7,629
576
7,448
5,136
52,470
0
L
Zhong Kui
Klayface1
Zhong Kui
14,792
1,800
295
4,915
14,193
8,296
772
4,081
9,248
46,423
0
L
Sun Wukong
Kusan-itawaki
Sun Wukong
5,940
1,674
0
4,630
10,929
5,472
0
0
10,551
0
37,506
W
Bakasura
Sandy444
Bakasura
6,214
3,612
0
1,965
10,912
4,824
0
1,918
8,994
0
81,981
W
Aphrodite
SeverusWar
Aphrodite
2,830
728
2,199
5,747
15,973
10,216
160
6,345
9,628
28,360
0
L
1,570
689
540
1,323
12,216
4,171
0
1,314
10,778
0
21,965
L
8,167
3,575
539
1,720
9,286
3,864
531
3,169
5,651
0
29,068
L
8,133
1,219
104
3,464
10,775
4,770
174
4,313
6,172
66,996
0
W
Danzaburou
theappa
Danzaburou
7,219
3,401
0
2,686
13,188
5,162
308
6,090
7,098
0
39,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,136
Gold Earned
43,907
314
Minions Killed
474
0
Camps Cleared
0
1,265,283
Distance Traveled
1,479,287
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,244
578
150
9
0
294,716
4
W
Hades
8,889
556
82
5
0
301,091
2
L
Zhong Kui
7,704
482
58
4
0
263,557
2
L
Sun Wukong
6,191
387
68
4
0
222,215
2
W
Bakasura
9,478
592
147
9
0
386,436
1
W
Aphrodite
8,569
536
50
3
0
240,593
0
L
Kali
6,562
410
30
2
0
235,492
4
L
Neith
7,005
438
52
3
0
270,522
0
L
Ra
8,674
542
106
7
0
273,497
2
W
Danzaburou
7,727
483
45
3
0
256,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role