Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond III
PappŸQLo
Ra
Diamond III
Level 76
God Stats
1W - 0L
1,609 SR
Queue Stats
63W - 75L
2,148 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond IV
Shakuh
Kumbhakarna
Diamond IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 20L
2,523 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 119
1,536 SR
2,057 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,483 SR
1,758 MMR
Baron Samedi
Baron Samedi
Gold IV
jampimania
Baron Samedi
Gold IV
Level 128
God Stats
13W - 21L
1,457 SR
Queue Stats
236W - 275L
1,325 MMR
Party 2
Ares
Ares
Platinum III
xXzNOVAzXx
Ares
Platinum III
Level 155
God Stats
38W - 43L
1,491 SR
Queue Stats
816W - 831L
1,861 MMR
Party 2
Cupid
Cupid
Platinum I
zkurosakixd
Cupid
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 47L
2,089 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
8 / 1 / 5
8,628
863
16,061
10,640
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 9
8,194
819
9,410
6,159
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Shakuh
Kumbhakarna
13
2 / 1 / 11
8,042
804
4,147
14,229
11,478
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
Yu HuangAh Muzen CabCabrakanThothAtlas

VS

Bans
GebAchillesNoxAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
jampimania
Baron Samedi
11
0 / 5 / 2
6,499
650
7,957
9,194
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 3 / 0
7,437
744
8,590
15,829
15,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 1
6,287
629
6,193
11,701
5,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
1
5
10.5
W
3
0
9
7.5
W
Kumbhakarna
Shakuh
Kumbhakarna
2
1
11
7.5
L
Baron Samedi
jampimania
Baron Samedi
0
5
2
0.2
L
2
3
0
0.67
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,618
Damage
22,740
31,028
Taken
36,724
19,513
Mitigated
26,681
12,066
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,061
9,596
0
2,703
10,640
4,948
794
5,957
4,683
0
42,410
W
9,410
1,200
2,346
3,118
6,159
3,087
440
4,039
2,120
41,497
0
W
Kumbhakarna
Shakuh
Kumbhakarna
4,147
656
318
3,581
14,229
11,478
0
6,880
7,349
8,222
0
L
Baron Samedi
jampimania
Baron Samedi
7,957
1,059
1,263
1,519
9,194
6,448
0
4,548
4,646
29,344
0
L
8,590
507
240
3,616
15,829
15,006
0
5,813
10,016
14,840
0
L
6,193
2,764
91
1,991
11,701
5,227
0
3,531
8,170
0
19,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
20,223
135
Minions Killed
99
7
Camps Cleared
2
603,791
Distance Traveled
505,548
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,628
863
43
4
4
192,077
4
W
Ra
8,194
819
82
8
3
207,799
2
W
Kumbhakarna
8,042
804
10
1
0
203,915
9
L
Baron Samedi
6,499
650
42
4
2
148,810
3
L
Ares
7,437
744
11
1
0
186,661
4
L
Cupid
6,287
629
46
5
0
170,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role