Player Matchup

Shiva
Shiva
Silver III
JulianoRedshoes
Shiva
Silver III
Level 123
God Stats
1W - 3L
1,581 SR
Queue Stats
46W - 68L
1,509 MMR
Solo
Mercury
Mercury
Silver I
OmetCoatl
Mercury
Silver I
Level 127
God Stats
0W - 2L
1,154 SR
Queue Stats
4W - 9L
1,396 MMR
Solo
Merlin
Merlin
Gold I
gnpm
Merlin
Gold I
Level 151
God Stats
10W - 11L
1,549 SR
Queue Stats
255W - 266L
1,541 MMR
Solo
Sol
Sol
Gold III
oym97
Sol
Gold III
Level 127
God Stats
7W - 4L
1,667 SR
Queue Stats
163W - 163L
1,400 MMR
Party 2
Ganesha
Ganesha
Gold IV
shmLegacy
Ganesha
Gold IV
Level 145
God Stats
3W - 7L
1,581 SR
Queue Stats
80W - 93L
1,405 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,507 SR
1,450 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,582 SR
1,447 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Silver II
BattleShip21
Hou Yi
Silver II
Level 144
God Stats
1W - 0L
1,881 SR
Queue Stats
2W - 4L
1,462 MMR
Party 3
Lancelot
Lancelot
Gold IV
Luxf3r
Lancelot
Gold IV
Level 129
God Stats
4W - 1L
1,675 SR
Queue Stats
27W - 22L
1,630 MMR
Party 1
Guan Yu
Guan Yu
Bronze V
SUPAMAN2321
Guan Yu
Bronze V
Level 129
God Stats
4W - 0L
1,607 SR
Queue Stats
8W - 13L
1,239 MMR
Party 3
Raijin
Raijin
Gold V
XxxGrandpa69Xxx
Raijin
Gold V
Level 139
God Stats
1W - 0L
1,245 SR
Queue Stats
24W - 29L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 1
12,397
517
18,720
25,690
19,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mercury
OmetCoatl
Mercury
19
3 / 6 / 4
12,215
509
9,541
19,417
8,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
gnpm
Merlin
18
3 / 8 / 4
12,098
504
14,246
18,352
8,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sol
oym97
Sol
18
5 / 5 / 1
12,115
505
15,879
21,190
8,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
shmLegacy
Ganesha
15
0 / 4 / 6
10,364
432
8,228
27,457
30,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KaliUllrNemesisBastet

VS

Bans
CupidYu HuangRatatoskrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 0 / 16
12,314
513
5,814
24,708
36,008
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
19
2 / 6 / 3
13,052
544
11,997
18,241
8,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Luxf3r
Lancelot
20
17 / 3 / 4
14,628
610
33,784
23,371
13,801
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SUPAMAN2321
Guan Yu
20
1 / 2 / 3
13,541
564
12,911
23,481
25,548
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 9
14,134
589
21,770
18,300
9,962
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
61
15
Kills
26
26
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
16
8
W
Hou Yi
2
6
3
0.58
L
4
3
1
1.5
W
Lancelot
Luxf3r
Lancelot
17
3
4
6.33
L
Mercury
OmetCoatl
Mercury
3
6
4
0.83
W
Guan Yu
SUPAMAN2321
Guan Yu
1
2
3
1.25
W
6
5
9
2.1
L
Merlin
gnpm
Merlin
3
8
4
0.63
L
Sol
oym97
Sol
5
5
1
1.1
L
Ganesha
shmLegacy
Ganesha
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,614
Damage
86,276
112,106
Taken
108,101
75,633
Mitigated
93,603
27,784
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,814
450
0
8,589
24,708
36,008
0
9,498
14,976
32,507
0
W
Hou Yi
11,997
6,566
0
3,144
18,241
8,284
2,844
10,504
7,307
0
115,332
L
18,720
2,873
204
11,293
25,690
19,763
0
3,377
22,313
54
100,346
W
Lancelot
Luxf3r
Lancelot
33,784
14,546
0
3,892
23,371
13,801
762
7,657
15,602
0
137,587
L
Mercury
OmetCoatl
Mercury
9,541
4,794
0
512
19,417
8,793
0
3,929
15,488
0
117,179
W
Guan Yu
SUPAMAN2321
Guan Yu
12,911
1,120
1,303
6,935
23,481
25,548
1,308
4,496
18,937
0
110,339
W
21,770
2,015
0
2,466
18,300
9,962
0
9,435
8,821
149,461
0
L
Merlin
gnpm
Merlin
14,246
1,394
0
497
18,352
8,567
144
6,800
11,552
95,285
0
L
Sol
oym97
Sol
15,879
6,658
0
9,925
21,190
8,326
936
3,563
17,627
105,664
0
L
Ganesha
shmLegacy
Ganesha
8,228
650
89
5,264
27,457
30,184
0
10,050
17,407
36,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,189
Gold Earned
67,669
689
Minions Killed
694
0
Camps Cleared
0
2,112,876
Distance Traveled
2,331,912
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,314
513
46
2
0
484,146
5
W
Hou Yi
13,052
544
158
7
0
405,761
4
L
Shiva
12,397
517
137
6
0
427,956
4
W
Lancelot
14,628
610
127
5
0
561,957
4
L
Mercury
12,215
509
170
7
0
515,510
0
W
Guan Yu
13,541
564
167
7
0
458,117
0
W
Raijin
14,134
589
196
8
0
421,931
4
L
Merlin
12,098
504
184
8
0
370,503
9
L
Sol
12,115
505
195
8
0
367,888
2
L
Ganesha
10,364
432
3
0
0
431,019
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role