Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Aprilervil
Gilgamesh
Level 64
God Stats
8W - 4L
1,612 SR
Queue Stats
140W - 134L
1,585 Elo+
Party 3
Rama
Rama
JabaWarpaint
Rama
Level 145
God Stats
8W - 6L
1,531 SR
Queue Stats
153W - 151L
1,651 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
Level 42
God Stats
6W - 5L
1,573 SR
Queue Stats
212W - 119L
1,638 Elo+
Party 2
Ratatoskr
Ratatoskr
lordbills54
Ratatoskr
Level 86
God Stats
23W - 22L
1,513 SR
Queue Stats
260W - 282L
1,526 Elo+
Party 3
Team Averages
Level 92
1,546 SR
1,580 Elo+

VS

Team Averages
Level 129
1,525 SR
1,548 Elo+
Nox
Nox
Jamesisjex
Nox
Level 158
God Stats
5W - 6L
1,674 SR
Queue Stats
156W - 147L
1,567 Elo+
Party 1
Thanatos
Thanatos
KillGoose
Thanatos
Level 139
God Stats
7W - 11L
1,472 SR
Queue Stats
127W - 115L
1,566 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Leonidas1001
Cu Chulainn
Level 160
God Stats
5W - 1L
1,696 SR
Queue Stats
217W - 205L
1,544 Elo+
Solo
Discordia
Discordia
MalaiseLewdheart
Discordia
Level 154
God Stats
1W - 4L
1,304 SR
Queue Stats
151W - 129L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
VolshadowzCB
Sun Wukong
Level 36
God Stats
1W - 3L
1,480 SR
Queue Stats
7W - 15L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
19 / 3 / 5
15,352
614
26,041
18,410
8,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Aprilervil
Gilgamesh
18
3 / 6 / 12
12,713
509
10,899
31,028
26,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
4 / 4 / 11
14,194
568
13,954
19,180
8,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
18
2 / 1 / 17
13,322
533
4,802
24,870
29,411
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
lordbills54
Ratatoskr
19
6 / 6 / 9
13,119
525
13,783
21,342
8,087
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 5 / 0
6,193
248
0
5,327
1,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
KillGoose
Thanatos
19
7 / 9 / 4
12,601
504
12,426
25,662
14,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Leonidas1001
Cu Chulainn
18
4 / 7 / 4
11,591
464
16,885
29,904
34,545
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
20
6 / 9 / 3
12,677
507
20,397
20,317
8,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
VolshadowzCB
Sun Wukong
2
0 / 5 / 0
6,214
249
0
5,260
711
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
34
Kills
17
20
Deaths
35
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
19
3
5
7.17
W
Gilgamesh
Aprilervil
Gilgamesh
3
6
12
1.5
W
4
4
11
2.38
L
0
5
0
0
W
Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
2
1
17
10.5
L
Thanatos
KillGoose
Thanatos
7
9
4
1
L
Cu Chulainn
Leonidas1001
Cu Chulainn
4
7
4
0.86
L
Discordia
6
9
3
0.83
L
Sun Wukong
VolshadowzCB
Sun Wukong
0
5
0
0
W
Ratatoskr
lordbills54
Ratatoskr
6
6
9
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,479
Damage
49,708
114,830
Taken
86,470
80,957
Mitigated
59,955
35,691
Healing
21,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,041
5,620
0
4,559
18,410
8,300
3,882
6,560
11,540
122,028
0
W
Gilgamesh
Aprilervil
Gilgamesh
10,899
2,769
466
9,760
31,028
26,889
750
5,926
24,920
179
84,293
W
13,954
9,099
0
7,726
19,180
8,270
2,791
4,157
14,843
0
169,051
L
0
0
0
15
5,327
1,227
0
4,073
1,254
472
0
W
Kumbhakarna
JulioLaSelvaJuan
Kumbhakarna
4,802
483
1,428
5,923
24,870
29,411
767
5,362
19,231
50,090
0
L
Thanatos
KillGoose
Thanatos
12,426
3,743
0
16,106
25,662
14,775
1,822
7,969
17,693
0
102,397
L
Cu Chulainn
Leonidas1001
Cu Chulainn
16,885
3,594
0
2,950
29,904
34,545
339
6,556
23,348
0
95,052
L
Discordia
20,397
393
0
2,085
20,317
8,697
89
8,051
12,266
85,884
0
L
Sun Wukong
VolshadowzCB
Sun Wukong
0
0
0
4
5,260
711
0
4,373
887
0
634
W
Ratatoskr
lordbills54
Ratatoskr
13,783
5,937
0
5,829
21,342
8,087
2,423
2,654
17,640
0
84,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,700
Gold Earned
49,276
712
Minions Killed
454
0
Camps Cleared
0
2,289,097
Distance Traveled
1,306,575
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,352
614
174
7
0
433,950
4
W
Gilgamesh
12,713
509
138
6
0
473,935
0
W
Rama
14,194
568
225
9
0
416,032
2
L
Nox
6,193
248
0
0
0
17,047
0
W
Kumbhakarna
13,322
533
60
2
0
464,620
9
L
Thanatos
12,601
504
153
6
0
452,239
1
L
Cu Chulainn
11,591
464
146
6
0
400,624
3
L
Discordia
12,677
507
153
6
0
424,699
0
L
Sun Wukong
6,214
249
2
0
0
11,966
0
W
Ratatoskr
13,119
525
115
5
0
500,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role