Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ErnestoIslas
Skadi
Level 146
God Stats
19W - 7L
1,613 SR
Queue Stats
746W - 805L
1,395 Elo+
Solo
Heimdallr
Heimdallr
GAME OVER6710
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,391 Elo+
Solo
Mercury
Mercury
MrBalsagna
Mercury
Level 86
God Stats
1W - 2L
1,284 SR
Queue Stats
183W - 196L
1,402 Elo+
Solo
Cthulhu
Cthulhu
bokobinbabu
Cthulhu
Level 101
God Stats
7W - 15L
1,357 SR
Queue Stats
691W - 692L
1,433 Elo+
Solo
Team Averages
Level 95
1,451 SR
1,424 Elo+

VS

Team Averages
Level 91
1,504 SR
1,433 Elo+
Jormungandr
Jormungandr
GnarlyGerbil
Jormungandr
Level 57
God Stats
1W - 1L
1,242 SR
Queue Stats
65W - 62L
1,422 Elo+
Solo
Janus
Janus
NakedChicken37
Janus
Level 99
God Stats
1W - 1L
1,601 SR
Queue Stats
21W - 14L
1,421 Elo+
Party 1
Bellona
Bellona
Un PandaxD mas
Bellona
Level 85
God Stats
2W - 0L
1,762 SR
Queue Stats
97W - 89L
1,438 Elo+
Solo
Osiris
Osiris
ZxXxJACOBxXxZ
Osiris
Level 107
God Stats
4W - 0L
1,848 SR
Queue Stats
66W - 66L
1,425 Elo+
Party 1
Heimdallr
Heimdallr
taeyx
Heimdallr
Level 109
God Stats
2W - 5L
1,066 SR
Queue Stats
288W - 344L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 9 / 9
11,270
663
13,438
28,087
39,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 4 / 1
13,077
769
27,488
15,461
9,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
GAME OVER6710
Heimdallr
14
0 / 9 / 4
9,368
551
5,678
15,677
8,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
MrBalsagna
Mercury
15
0 / 9 / 8
9,814
577
9,163
16,848
9,048
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
bokobinbabu
Cthulhu
20
5 / 6 / 6
13,012
765
24,247
23,013
28,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GnarlyGerbil
Jormungandr
20
5 / 2 / 22
12,533
737
16,739
25,502
26,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 4 / 11
12,216
719
17,948
13,163
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
13 / 4 / 16
14,153
833
15,268
26,286
29,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 2 / 20
12,238
720
21,972
26,576
28,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
taeyx
Heimdallr
18
2 / 2 / 26
11,541
679
16,013
15,251
8,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
132
13
Kills
37
37
Deaths
14
28
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
9
9
0.5
L
8
4
1
2.13
L
Heimdallr
GAME OVER6710
Heimdallr
0
9
4
0.22
W
Jormungandr
GnarlyGerbil
Jormungandr
5
2
22
8
L
Mercury
MrBalsagna
Mercury
0
9
8
0.44
W
9
4
11
3.63
W
13
4
16
5.25
W
8
2
20
9
L
Cthulhu
bokobinbabu
Cthulhu
5
6
6
1.33
W
Heimdallr
taeyx
Heimdallr
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,014
Damage
87,940
99,086
Taken
106,778
94,511
Mitigated
99,850
20,208
Healing
38,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,438
1,326
1,794
4,080
28,087
39,025
64
6,068
21,430
25,170
0
L
27,488
9,443
1,562
3,443
15,461
9,402
1,869
8,344
7,036
0
62,831
L
Heimdallr
GAME OVER6710
Heimdallr
5,678
1,292
342
0
15,677
8,619
733
5,300
10,105
0
14,173
W
Jormungandr
GnarlyGerbil
Jormungandr
16,739
4,894
2,537
3,103
25,502
26,493
1,238
10,682
14,820
45,151
0
L
Mercury
MrBalsagna
Mercury
9,163
5,295
0
750
16,848
9,048
1,375
5,405
11,201
0
11,542
W
17,948
688
1,298
1,061
13,163
7,072
2,048
3,484
9,679
35,631
0
W
15,268
4,041
4,262
6,104
26,286
29,309
1,615
8,979
17,307
1,296
28,383
W
21,972
7,778
3,060
11,040
26,576
28,373
1,378
8,623
17,953
0
37,731
L
Cthulhu
bokobinbabu
Cthulhu
24,247
708
4,309
3,928
23,013
28,417
528
9,680
12,931
37,480
0
W
Heimdallr
taeyx
Heimdallr
16,013
6,052
2,324
3,772
15,251
8,603
373
5,917
9,334
0
32,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,541
Gold Earned
62,681
141
Minions Killed
185
0
Camps Cleared
0
1,613,221
Distance Traveled
1,655,300
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,270
663
2
0
0
337,904
0
L
Skadi
13,077
769
75
4
0
312,014
1
L
Heimdallr
9,368
551
19
1
0
272,626
2
W
Jormungandr
12,533
737
46
3
0
310,474
0
L
Mercury
9,814
577
9
1
0
344,876
0
W
Janus
12,216
719
47
3
0
345,596
0
W
Bellona
14,153
833
22
1
0
329,185
0
W
Osiris
12,238
720
32
2
0
358,670
6
L
Cthulhu
13,012
765
36
2
0
345,801
0
W
Heimdallr
11,541
679
38
2
0
311,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role