Player Matchup

Kali
Kali
GaySelfies
Kali
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
59W - 73L
1,437 Elo+
Party 1
Xing Tian
Xing Tian
John00721
Xing Tian
Level 65
God Stats
1W - 2L
1,426 SR
Queue Stats
23W - 42L
1,353 Elo+
Party 1
Ao Kuang
Ao Kuang
Superyoshi01
Ao Kuang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,476 Elo+
Solo
King Arthur
King Arthur
aloneatlast1221
King Arthur
Level 148
God Stats
0W - 3L
1,262 SR
Queue Stats
146W - 147L
1,535 Elo+
Solo
Loki
Loki
urdadbottoms
Loki
Level 93
God Stats
1W - 2L
1,477 SR
Queue Stats
123W - 123L
1,535 Elo+
Party 1
Team Averages
Level 97
1,433 SR
1,467 Elo+

VS

Team Averages
Level 129
1,672 SR
1,452 Elo+
Chaac
Chaac
MICENUTZ
Chaac
Level 104
God Stats
6W - 4L
1,556 SR
Queue Stats
118W - 136L
1,419 Elo+
Party 2
Ullr
Ullr
Shhiftyyy
Ullr
Level 129
God Stats
7W - 7L
1,484 SR
Queue Stats
176W - 194L
1,470 Elo+
Party 2
Tiamat
Tiamat
THEWRSTGMREVER
Tiamat
Level 160
God Stats
3W - 0L
1,844 SR
Queue Stats
116W - 116L
1,446 Elo+
Party 2
Ganesha
Ganesha
Thunder Snow
Ganesha
Level 125
God Stats
2W - 0L
1,725 SR
Queue Stats
222W - 236L
1,442 Elo+
Solo
Rama
Rama
eMAGIC_MIKE
Rama
Level 129
God Stats
6W - 3L
1,752 SR
Queue Stats
390W - 431L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,580
756
11,368
20,537
11,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
John00721
Xing Tian
17
1 / 4 / 9
9,820
701
11,115
27,701
31,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Superyoshi01
Ao Kuang
17
4 / 6 / 5
9,784
699
10,096
19,859
11,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
aloneatlast1221
King Arthur
15
0 / 8 / 6
8,593
614
17,107
23,484
27,869
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 8 / 7
9,176
655
16,153
17,615
9,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MICENUTZ
Chaac
19
9 / 2 / 15
11,914
851
23,425
22,522
27,004
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
18
7 / 3 / 15
11,108
793
19,158
12,782
8,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 17
11,241
803
17,548
15,557
14,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Thunder Snow
Ganesha
18
1 / 2 / 25
10,342
739
10,951
19,321
21,627
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
9 / 2 / 14
11,525
823
20,679
15,682
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
117
12
Kills
31
32
Deaths
12
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
6
3
0.92
L
Xing Tian
John00721
Xing Tian
1
4
9
1.38
W
Chaac
MICENUTZ
Chaac
9
2
15
8.25
W
Ullr
7
3
15
4.83
L
Ao Kuang
Superyoshi01
Ao Kuang
4
6
5
1.08
W
5
3
17
4.5
W
Ganesha
Thunder Snow
Ganesha
1
2
25
6.75
L
King Arthur
aloneatlast1221
King Arthur
0
8
6
0.38
W
9
2
14
8
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,839
Damage
91,761
109,196
Taken
85,864
91,752
Mitigated
81,319
29,730
Healing
29,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,368
3,100
2,071
5,566
20,537
11,147
31
4,819
15,718
0
15,674
L
Xing Tian
John00721
Xing Tian
11,115
1,027
996
7,686
27,701
31,560
42
7,008
20,693
17,943
0
W
Chaac
MICENUTZ
Chaac
23,425
3,311
2,455
8,018
22,522
27,004
1,916
6,597
15,925
0
39,293
W
Ullr
19,158
8,758
2,506
1,145
12,782
8,293
1,194
3,025
9,757
0
27,172
L
Ao Kuang
Superyoshi01
Ao Kuang
10,096
2,463
1,172
5,891
19,859
11,943
444
4,913
14,946
20,769
0
W
17,548
1,992
2,781
3,956
15,557
14,880
216
4,984
10,573
37,907
0
W
Ganesha
Thunder Snow
Ganesha
10,951
1,191
930
2,367
19,321
21,627
1,234
4,611
14,710
24,081
0
L
King Arthur
aloneatlast1221
King Arthur
17,107
1,960
1,222
1,254
23,484
27,869
5
6,492
16,992
0
29,054
W
20,679
12,672
1,193
3,777
15,682
9,515
2,389
1,994
13,688
0
38,513
L
16,153
1,283
2,021
1,851
17,615
9,233
33
5,267
12,348
0
34,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,953
Gold Earned
56,130
112
Minions Killed
151
0
Camps Cleared
0
1,196,635
Distance Traveled
1,270,100
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,580
756
16
1
0
234,496
0
L
Xing Tian
9,820
701
18
1
0
254,337
0
W
Chaac
11,914
851
39
3
0
260,367
0
W
Ullr
11,108
793
18
1
0
244,898
0
L
Ao Kuang
9,784
699
35
3
0
226,730
0
W
Tiamat
11,241
803
46
3
0
256,600
3
W
Ganesha
10,342
739
0
0
0
270,210
0
L
King Arthur
8,593
614
21
2
0
230,968
0
W
Rama
11,525
823
48
3
0
238,025
2
L
Loki
9,176
655
22
2
0
250,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role