Player Matchup

Khepri
Khepri
 
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
DBInsanity97
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,264 Elo+
Party 2
Merlin
Merlin
Dr EZ E Money
Merlin
Level 124
God Stats
88W - 105L
1,305 SR
Queue Stats
98W - 122L
1,207 Elo+
Solo
Cernunnos
Cernunnos
TheBachelor22
Cernunnos
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
25W - 57L
1,215 Elo+
Party 2
Thanatos
Thanatos
alphasquad178
Thanatos
Level 65
God Stats
6W - 9L
1,370 SR
Queue Stats
261W - 332L
1,327 Elo+
Party 2
Team Averages
Level 73
1,435 SR
1,303 Elo+

VS

Team Averages
Level 52
1,530 SR
1,478 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DrSecSeeMD
Bacchus
Level 68
God Stats
3W - 3L
1,394 SR
Queue Stats
265W - 267L
1,574 Elo+
Party 1
Chernobog
Chernobog
Drbonesmccoy98
Chernobog
Level 27
God Stats
23W - 17L
1,523 SR
Queue Stats
71W - 79L
1,489 Elo+
Party 1
Thor
Thor
pchan55
Thor
Level 69
God Stats
1W - 2L
1,734 SR
Queue Stats
35W - 35L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 4 / 1
6,640
391
1,511
10,585
10,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 4 / 4
8,105
477
5,406
8,314
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 0
8,303
488
10,483
7,855
2,962
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
TheBachelor22
Cernunnos
10
0 / 6 / 1
6,267
369
2,798
11,095
5,058
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
alphasquad178
Thanatos
12
3 / 4 / 0
7,477
440
4,565
14,539
6,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
0 / 0 / 1
9,623
566
2,907
12,361
10,030
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
 
Baba Yaga
14
4 / 1 / 7
8,863
521
9,323
7,112
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
DrSecSeeMD
Bacchus
12
1 / 2 / 10
8,229
484
5,785
14,192
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Drbonesmccoy98
Chernobog
15
11 / 0 / 5
10,010
589
12,979
4,958
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
pchan55
Thor
14
5 / 3 / 4
8,833
520
7,263
14,382
6,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
21
21
Deaths
6
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
4
1
0.38
W
Guan Yu
 
Guan Yu
0
0
1
0.5
W
Baba Yaga
 
Baba Yaga
4
1
7
7.5
L
1
4
4
0.75
L
1
3
0
0.33
W
Bacchus
DrSecSeeMD
Bacchus
1
2
10
3
W
Chernobog
Drbonesmccoy98
Chernobog
11
0
5
13.5
L
Cernunnos
TheBachelor22
Cernunnos
0
6
1
0.08
L
Thanatos
alphasquad178
Thanatos
3
4
0
0.75
W
Thor
pchan55
Thor
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
38,257
52,388
Taken
53,005
28,218
Mitigated
35,750
11,316
Healing
14,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,511
135
112
158
10,585
10,160
0
3,254
7,331
16,329
0
W
Guan Yu
 
Guan Yu
2,907
586
0
2,579
12,361
10,030
960
7,831
4,530
0
76,920
W
Baba Yaga
 
Baba Yaga
9,323
956
0
2,110
7,112
3,088
737
3,253
3,859
53,470
0
L
5,406
1,272
0
1,260
8,314
3,552
0
3,808
4,506
56,759
0
L
10,483
917
0
0
7,855
2,962
0
413
7,442
76,398
0
W
Bacchus
DrSecSeeMD
Bacchus
5,785
1,739
292
3,791
14,192
13,857
436
1,605
12,587
25,327
0
W
Chernobog
Drbonesmccoy98
Chernobog
12,979
7,254
0
2,451
4,958
2,458
2,884
1,129
3,829
0
62,029
L
Cernunnos
TheBachelor22
Cernunnos
2,798
1,745
0
1,654
11,095
5,058
660
2,618
8,477
0
44,744
L
Thanatos
alphasquad178
Thanatos
4,565
759
78
8,054
14,539
6,486
0
5,015
9,524
0
36,221
W
Thor
pchan55
Thor
7,263
2,592
0
3,634
14,382
6,317
397
3,582
10,800
0
54,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,792
Gold Earned
45,558
365
Minions Killed
464
0
Camps Cleared
0
1,364,111
Distance Traveled
1,514,263
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,640
391
20
1
0
314,817
0
W
Guan Yu
9,623
566
153
9
0
316,045
0
W
Baba Yaga
8,863
521
81
5
0
299,801
2
L
Hera
8,105
477
91
5
0
240,983
0
L
Merlin
8,303
488
120
7
0
249,677
3
W
Bacchus
8,229
484
30
2
0
295,981
3
W
Chernobog
10,010
589
103
6
0
305,584
1
L
Cernunnos
6,267
369
68
4
0
257,296
1
L
Thanatos
7,477
440
66
4
0
301,338
1
W
Thor
8,833
520
97
6
0
296,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role