Player Matchup

Achilles
Achilles
Dytix1
Achilles
Level 75
God Stats
12W - 13L
1,402 SR
Queue Stats
38W - 43L
1,402 Elo+
Party 1
Sobek
Sobek
SAE Chowder
Sobek
Level 76
God Stats
3W - 0L
1,625 SR
Queue Stats
47W - 42L
1,451 Elo+
Party 1
Sol
Sol
redlashingINDY
Sol
Level 125
God Stats
14W - 8L
1,658 SR
Queue Stats
144W - 124L
1,480 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,444 Elo+

VS

Team Averages
Level 88
1,400 SR
1,362 Elo+
Loki
Loki
MIGHTYGERBEN
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,254 Elo+
Party 2
Sol
Sol
SenseiOnii
Sol
Level 104
God Stats
0W - 3L
1,239 SR
Queue Stats
20W - 30L
1,358 Elo+
Party 2
Jormungandr
Jormungandr
willytheg
Jormungandr
Level 67
God Stats
12W - 14L
1,460 SR
Queue Stats
31W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dytix1
Achilles
16
3 / 1 / 5
11,878
594
8,214
19,157
16,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 1 / 8
11,977
599
7,837
23,799
30,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 1 / 3
13,792
690
23,763
14,969
7,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
11,179
559
9,325
15,290
6,935
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 0
12,312
616
25,683
13,540
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
willytheg
Jormungandr
16
0 / 4 / 3
12,371
619
15,378
19,114
16,989
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dytix1
Achilles
3
1
5
5.5
L
0
4
3
0.38
W
1
1
8
5
L
3
2
0
1.5
W
6
1
3
7.5
L
Jormungandr
willytheg
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
50,386
57,925
Taken
47,944
55,160
Mitigated
30,703
16,280
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dytix1
Achilles
8,214
1,402
931
3,329
19,157
16,924
314
14,233
4,924
0
25,360
L
9,325
841
648
1,281
15,290
6,935
0
10,327
4,615
0
37,567
W
7,837
390
823
3,812
23,799
30,571
176
16,111
7,688
21,424
0
L
25,683
7,282
0
4,149
13,540
6,779
938
8,021
5,239
63,822
4,433
W
23,763
8,909
0
7,385
14,969
7,665
2,539
9,477
5,492
84,995
7,583
L
Jormungandr
willytheg
Jormungandr
15,378
2,991
0
2,009
19,114
16,989
321
10,689
7,846
55,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,647
Gold Earned
35,862
219
Minions Killed
230
4
Camps Cleared
11
975,877
Distance Traveled
1,016,325
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,878
594
46
2
1
333,343
0
L
Loki
11,179
559
48
2
3
354,421
4
W
Sobek
11,977
599
23
1
1
327,446
2
L
Sol
12,312
616
109
5
3
330,657
2
W
Sol
13,792
690
150
8
2
315,088
4
L
Jormungandr
12,371
619
73
4
5
331,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role