Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MyOKCThunder
Achilles
Level 14
God Stats
12W - 11L
1,478 SR
Queue Stats
18W - 20L
1,408 Elo+
Party 2
Rama
Rama
SHAGGYDOO642
Rama
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
SaucyyPapii
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,450 Elo+
Party 2
Kali
Kali
TobiasG27
Kali
Level 147
God Stats
7W - 2L
1,727 SR
Queue Stats
26W - 23L
1,488 Elo+
Party 2
Team Averages
Level 57
1,541 SR
1,463 Elo+

VS

Team Averages
Level 57
1,561 SR
1,368 Elo+
Scylla
Scylla
ChaelStorm
Scylla
Level 94
God Stats
5W - 5L
1,613 SR
Queue Stats
362W - 342L
1,473 Elo+
Party 1
Ishtar
Ishtar
HyodoGremory
Ishtar
Level 29
God Stats
3W - 8L
1,351 SR
Queue Stats
46W - 79L
1,277 Elo+
Party 1
Bakasura
Bakasura
Sandy444
Bakasura
Level 101
God Stats
4W - 2L
1,826 SR
Queue Stats
326W - 325L
1,368 Elo+
Party 1
Athena
Athena
joaco_nob
Athena
Level 33
God Stats
6W - 4L
1,543 SR
Queue Stats
86W - 97L
1,455 Elo+
Solo
Chaac
Chaac
theappa
Chaac
Level 27
God Stats
1W - 2L
1,469 SR
Queue Stats
58W - 87L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
4 / 1 / 9
11,938
543
19,609
18,313
7,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
MyOKCThunder
Achilles
17
3 / 1 / 2
11,548
525
6,772
13,822
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 6
10,404
473
8,558
10,312
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SaucyyPapii
Jormungandr
16
0 / 4 / 7
9,721
442
5,506
18,446
14,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
20
10 / 2 / 3
13,749
625
19,877
25,692
14,055
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChaelStorm
Scylla
16
1 / 5 / 2
9,853
448
13,084
14,075
6,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
14
3 / 4 / 3
9,717
442
14,614
14,534
6,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Sandy444
Bakasura
19
4 / 3 / 1
11,319
515
12,586
21,847
10,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
joaco_nob
Athena
13
1 / 3 / 3
9,070
412
5,986
18,689
12,572
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
theappa
Chaac
17
0 / 5 / 2
10,185
463
8,520
20,389
17,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
9
9
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
9
8.5
L
Scylla
ChaelStorm
Scylla
1
5
2
0.4
L
Ishtar
3
4
3
1.13
W
Achilles
MyOKCThunder
Achilles
3
1
2
4
W
3
1
6
6
L
Bakasura
Sandy444
Bakasura
4
3
1
1.5
W
Jormungandr
SaucyyPapii
Jormungandr
0
4
7
0.88
W
Kali
10
2
3
5.75
L
Athena
joaco_nob
Athena
1
3
3
0.83
L
Chaac
theappa
Chaac
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,322
Damage
54,790
86,585
Taken
89,534
48,762
Mitigated
53,994
31,814
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,609
8,317
0
14,510
18,313
7,563
2,154
7,423
10,325
85,143
0
L
Scylla
ChaelStorm
Scylla
13,084
673
0
500
14,075
6,422
0
8,504
5,571
76,790
0
L
Ishtar
14,614
5,421
0
1,506
14,534
6,639
1,431
3,709
10,825
0
79,816
W
Achilles
MyOKCThunder
Achilles
6,772
1,000
0
2,255
13,822
8,095
1,062
2,787
10,465
0
69,006
W
8,558
5,373
778
3,307
10,312
4,079
4,141
3,137
7,135
0
50,922
L
Bakasura
Sandy444
Bakasura
12,586
8,145
0
3,097
21,847
10,738
0
2,790
19,057
0
107,513
W
Jormungandr
SaucyyPapii
Jormungandr
5,506
2,696
0
0
18,446
14,970
1,441
3,185
14,911
64,774
0
W
Kali
19,877
11,282
0
10,964
25,692
14,055
0
3,287
21,582
0
151,776
L
Athena
joaco_nob
Athena
5,986
846
0
3,056
18,689
12,572
69
7,799
10,890
29,054
0
L
Chaac
theappa
Chaac
8,520
770
0
4,264
20,389
17,623
1,188
2,313
18,076
0
70,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,360
Gold Earned
50,144
639
Minions Killed
560
0
Camps Cleared
0
2,133,245
Distance Traveled
2,087,866
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,938
543
134
6
0
414,690
2
L
Scylla
9,853
448
121
6
0
403,229
5
L
Ishtar
9,717
442
116
5
0
384,598
4
W
Achilles
11,548
525
116
5
0
457,244
5
W
Rama
10,404
473
108
5
0
403,493
6
L
Bakasura
11,319
515
159
7
0
533,598
1
W
Jormungandr
9,721
442
98
4
0
384,074
4
W
Kali
13,749
625
183
8
0
473,744
3
L
Athena
9,070
412
42
2
0
388,678
1
L
Chaac
10,185
463
122
6
0
377,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role