Player Matchup

Danzaburou
Danzaburou
BianDaBunny
Danzaburou
Level 116
God Stats
7W - 4L
1,560 SR
Queue Stats
26W - 30L
1,544 Elo+
Party 2
Kuzenbo
Kuzenbo
Khumbhakarna
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 134L
1,509 Elo+
Party 2
Yemoja
Yemoja
SpiritDoctor
Yemoja
Level 119
God Stats
1W - 2L
1,261 SR
Queue Stats
38W - 32L
1,613 Elo+
Party 2
Pele
Pele
Zebin
Pele
Level 69
God Stats
0W - 1L
1,747 SR
Queue Stats
8W - 8L
1,516 Elo+
Party 2
Hera
Hera
nochokilla
Hera
Level 108
God Stats
0W - 1L
1,487 SR
Queue Stats
71W - 73L
1,513 Elo+
Party 2
Team Averages
Level 107
1,511 SR
1,539 Elo+

VS

Team Averages
Level 88
1,418 SR
1,512 Elo+
Lancelot
Lancelot
HiRandomPerson
Lancelot
Level 63
God Stats
13W - 8L
1,646 SR
Queue Stats
115W - 113L
1,531 Elo+
Solo
Neith
Neith
Psyncopate
Neith
Level 146
God Stats
9W - 14L
1,435 SR
Queue Stats
94W - 104L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
THEFATBUBBLE
Sun Wukong
Level 106
God Stats
4W - 2L
1,145 SR
Queue Stats
197W - 180L
1,506 Elo+
Solo
Danzaburou
Danzaburou
ToasterMain1321
Danzaburou
Level 64
God Stats
5W - 6L
1,362 SR
Queue Stats
85W - 65L
1,499 Elo+
Party 1
Athena
Athena
cerberus2012
Athena
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 92L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BianDaBunny
Danzaburou
17
7 / 4 / 1
12,064
483
21,533
21,016
10,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Khumbhakarna
Kuzenbo
16
2 / 9 / 1
10,765
431
10,082
26,936
40,134
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
14
1 / 4 / 5
10,303
412
8,313
27,137
30,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
Zebin
Pele
15
0 / 6 / 2
9,663
387
4,088
21,346
8,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 2
10,671
427
14,036
16,473
9,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
13 / 4 / 7
13,835
553
17,947
22,604
12,824
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
4 / 2 / 10
12,749
510
11,773
18,661
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
THEFATBUBBLE
Sun Wukong
20
11 / 0 / 7
15,170
607
30,422
26,310
28,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
ToasterMain1321
Danzaburou
18
2 / 2 / 9
12,337
493
14,938
14,553
7,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
16
0 / 2 / 17
11,591
464
8,716
24,710
30,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
10
Kills
30
30
Deaths
10
11
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BianDaBunny
Danzaburou
7
4
1
1.88
W
Lancelot
13
4
7
4.13
L
Kuzenbo
Khumbhakarna
Kuzenbo
2
9
1
0.28
W
Neith
4
2
10
4.5
L
Yemoja
1
4
5
0.88
W
Sun Wukong
THEFATBUBBLE
Sun Wukong
11
0
7
14.5
W
Danzaburou
ToasterMain1321
Danzaburou
2
2
9
3.25
L
Pele
Zebin
Pele
0
6
2
0.17
W
Athena
0
2
17
4.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,052
Damage
83,796
112,908
Taken
106,838
99,730
Mitigated
88,712
21,673
Healing
36,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BianDaBunny
Danzaburou
21,533
13,609
0
3,807
21,016
10,380
980
2,872
18,144
0
88,293
W
Lancelot
17,947
3,374
0
4,472
22,604
12,824
0
6,588
16,016
0
118,927
L
Kuzenbo
Khumbhakarna
Kuzenbo
10,082
1,736
0
4,979
26,936
40,134
8
1,048
25,888
57,843
0
W
Neith
11,773
3,040
0
6,847
18,661
9,649
3,200
5,210
12,680
0
112,496
L
Yemoja
8,313
1,954
5,513
5,295
27,137
30,547
406
2,881
21,822
35,739
0
W
Sun Wukong
THEFATBUBBLE
Sun Wukong
30,422
7,428
0
16,184
26,310
28,621
652
9,319
16,991
0
140,643
W
Danzaburou
ToasterMain1321
Danzaburou
14,938
8,367
0
6,268
14,553
7,316
2,919
3,993
10,560
0
96,426
L
Pele
Zebin
Pele
4,088
797
0
1,632
21,346
8,921
0
721
20,625
0
92,803
W
Athena
8,716
2,017
0
2,297
24,710
30,302
781
8,776
14,856
32,929
0
L
14,036
4,098
0
447
16,473
9,748
0
1,194
15,279
86,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
65,682
531
Minions Killed
656
0
Camps Cleared
0
2,212,631
Distance Traveled
2,507,304
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,064
483
112
4
0
455,000
1
W
Lancelot
13,835
553
131
5
0
577,358
1
L
Kuzenbo
10,765
431
104
4
0
433,161
5
W
Neith
12,749
510
129
5
0
470,375
8
L
Yemoja
10,303
412
43
2
0
445,170
8
W
Sun Wukong
15,170
607
200
8
0
470,031
2
W
Danzaburou
12,337
493
156
6
0
466,018
2
L
Pele
9,663
387
114
5
0
411,723
0
W
Athena
11,591
464
40
2
0
523,522
2
L
Hera
10,671
427
158
6
0
467,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role