Player Matchup

Hun Batz
Hun Batz
Platinum V
Andrez Uzumaki
Hun Batz
Platinum V
Level 154
God Stats
4W - 0L
1,869 SR
Queue Stats
50W - 33L
1,959 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Crude
Cabrakan
Platinum II
Level 148
God Stats
3W - 1L
1,754 SR
Queue Stats
54W - 44L
1,956 MMR
Solo
Nike
Nike
Platinum V
DrIcyy
Nike
Platinum V
Level 160
God Stats
12W - 7L
1,758 SR
Queue Stats
44W - 33L
1,876 MMR
Solo
Thoth
Thoth
Diamond V
Sire143
Thoth
Diamond V
Level 129
God Stats
21W - 12L
1,764 SR
Queue Stats
43W - 25L
2,133 MMR
Party 2
Cupid
Cupid
Diamond IV
choniiii
Cupid
Diamond IV
Level 112
God Stats
1W - 0L
1,695 SR
Queue Stats
43W - 26L
2,101 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,768 SR
2,005 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,611 SR
2,004 MMR
Sun Wukong
Sun Wukong
Platinum II
Chain510soldier
Sun Wukong
Platinum II
Level 153
God Stats
70W - 51L
1,688 SR
Queue Stats
316W - 308L
2,004 MMR
Party 1
Charybdis
Charybdis
Platinum II
JovialYapper161
Charybdis
Platinum II
Level 160
God Stats
13W - 21L
1,587 SR
Queue Stats
88W - 84L
2,056 MMR
Solo
Ravana
Ravana
Diamond IV
YOUNG DAHDAH
Ravana
Diamond IV
Level 143
God Stats
5W - 3L
1,781 SR
Queue Stats
435W - 442L
2,149 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
Zwein oG
Baron Samedi
Platinum I
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
2,022 MMR
Solo
Khepri
Khepri
Platinum II
lnfamous_Bryan
Khepri
Platinum II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 221L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
7 / 3 / 19
14,223
593
24,640
21,327
9,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Crude
Cabrakan
19
6 / 2 / 16
13,625
568
13,106
24,895
37,240
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
DrIcyy
Nike
20
4 / 3 / 4
13,868
578
11,919
24,242
20,315
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Sire143
Thoth
19
7 / 4 / 12
13,397
558
22,356
15,420
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
choniiii
Cupid
20
11 / 0 / 2
15,943
664
20,457
17,064
8,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
AtlasGebMedusaKing Arthur

VS

Bans
HadesShivaKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chain510soldier
Sun Wukong
17
2 / 4 / 2
10,969
457
20,202
29,104
23,464
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
JovialYapper161
Charybdis
17
0 / 5 / 1
10,587
441
9,126
17,901
7,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
19
4 / 6 / 4
11,943
498
13,793
16,696
9,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Zwein oG
Baron Samedi
17
6 / 11 / 0
11,293
471
14,004
26,697
14,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 9 / 4
9,195
383
4,791
25,944
26,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
35
Kills
12
12
Deaths
35
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
7
3
19
5.5
L
Sun Wukong
Chain510soldier
Sun Wukong
2
4
2
0.75
W
Cabrakan
Crude
Cabrakan
6
2
16
7
W
Nike
DrIcyy
Nike
4
3
4
2
L
Charybdis
JovialYapper161
Charybdis
0
5
1
0.1
W
Thoth
Sire143
Thoth
7
4
12
3.25
L
Ravana
4
6
4
1
L
Baron Samedi
Zwein oG
Baron Samedi
6
11
0
0.55
W
Cupid
choniiii
Cupid
11
0
2
12
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,478
Damage
61,916
102,948
Taken
116,342
81,693
Mitigated
80,313
43,021
Healing
29,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
24,640
8,334
0
11,160
21,327
9,739
2,998
4,948
15,304
81
139,227
L
Sun Wukong
Chain510soldier
Sun Wukong
20,202
5,250
0
11,722
29,104
23,464
1,044
5,914
23,190
0
92,764
W
Cabrakan
Crude
Cabrakan
13,106
1,673
1,407
6,329
24,895
37,240
71
5,219
18,346
45,472
0
W
Nike
DrIcyy
Nike
11,919
3,280
0
11,657
24,242
20,315
0
672
23,545
0
99,504
L
Charybdis
JovialYapper161
Charybdis
9,126
4,186
0
5,020
17,901
7,311
30
2,034
15,867
0
92,984
W
Thoth
Sire143
Thoth
22,356
1,015
0
1,296
15,420
6,221
1,465
8,217
6,799
98,266
0
L
Ravana
13,793
2,853
0
4,776
16,696
9,226
0
5,636
11,060
0
103,521
L
Baron Samedi
Zwein oG
Baron Samedi
14,004
1,033
625
3,469
26,697
14,136
0
11,696
15,001
82,216
0
W
Cupid
choniiii
Cupid
20,457
12,145
1,181
9,991
17,064
8,178
3,970
1,116
14,712
0
187,011
L
4,791
565
261
3,345
25,944
26,176
0
10,263
15,681
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,056
Gold Earned
53,987
738
Minions Killed
640
0
Camps Cleared
0
2,285,774
Distance Traveled
2,023,473
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,223
593
150
6
0
501,542
3
L
Sun Wukong
10,969
457
139
6
0
444,613
7
W
Cabrakan
13,625
568
37
2
0
426,500
4
W
Nike
13,868
578
169
7
0
430,755
1
L
Charybdis
10,587
441
161
7
0
397,897
4
W
Thoth
13,397
558
132
6
0
462,873
4
L
Ravana
11,943
498
172
7
0
457,141
3
L
Baron Samedi
11,293
471
128
5
0
376,334
6
W
Cupid
15,943
664
250
10
0
464,104
11
L
Khepri
9,195
383
40
2
0
347,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role