Player Matchup

Ne Zha
Ne Zha
BanJou1019
Ne Zha
Level 142
God Stats
2W - 0L
1,749 SR
Queue Stats
25W - 14L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
Ch3aPgAr
Kuzenbo
Level 120
God Stats
1W - 0L
1,410 SR
Queue Stats
74W - 78L
1,463 Elo+
Solo
Atlas
Atlas
MrDragonBalls
Atlas
Level 137
God Stats
2W - 2L
1,450 SR
Queue Stats
64W - 63L
1,521 Elo+
Solo
Bastet
Bastet
Sireskee11
Bastet
Level 93
God Stats
2W - 4L
1,269 SR
Queue Stats
83W - 104L
1,525 Elo+
Solo
Ymir
Ymir
jwode93
Ymir
Level 149
God Stats
3W - 5L
1,650 SR
Queue Stats
331W - 349L
1,498 Elo+
Solo
Team Averages
Level 128
1,506 SR
1,500 Elo+

VS

Team Averages
Level 98
1,319 SR
1,600 Elo+
Loki
Loki
Darlingpinup85
Loki
Level 110
God Stats
2W - 6L
1,321 SR
Queue Stats
344W - 399L
1,480 Elo+
Solo
Thoth
Thoth
Miseror
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,769 Elo+
Solo
Discordia
Discordia
Panaberto
Discordia
Level 145
God Stats
0W - 1L
1,345 SR
Queue Stats
73W - 83L
1,572 Elo+
Solo
Hou Yi
Hou Yi
Tankboom10
Hou Yi
Level 100
God Stats
0W - 2L
1,257 SR
Queue Stats
28W - 17L
1,635 Elo+
Solo
Bakasura
Bakasura
XxLbreulxX
Bakasura
Level 86
God Stats
0W - 4L
1,171 SR
Queue Stats
261W - 284L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BanJou1019
Ne Zha
19
13 / 3 / 7
11,034
1,003
16,247
17,205
8,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kuzenbo
Ch3aPgAr
Kuzenbo
13
1 / 5 / 14
8,321
756
5,469
12,602
15,167
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 3 / 8
8,613
783
8,094
13,803
13,692
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Sireskee11
Bastet
15
4 / 2 / 12
8,962
815
9,722
11,176
4,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
jwode93
Ymir
16
3 / 2 / 14
10,006
910
4,319
18,593
22,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 7
7,899
718
6,087
8,125
3,021
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
Miseror
Thoth
15
3 / 5 / 7
8,649
786
12,718
9,433
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Panaberto
Discordia
14
3 / 4 / 6
8,420
765
16,795
9,515
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Tankboom10
Hou Yi
16
5 / 4 / 5
9,103
828
12,317
10,142
4,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
XxLbreulxX
Bakasura
13
2 / 7 / 9
9,338
849
5,713
14,828
11,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
49
24
Kills
15
15
Deaths
24
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BanJou1019
Ne Zha
13
3
7
5.5
W
Kuzenbo
Ch3aPgAr
Kuzenbo
1
5
14
1.6
L
2
4
7
1.38
L
Thoth
Miseror
Thoth
3
5
7
1.3
W
3
3
8
2.33
L
Discordia
Panaberto
Discordia
3
4
6
1.5
W
Bastet
Sireskee11
Bastet
4
2
12
5
L
Hou Yi
Tankboom10
Hou Yi
5
4
5
1.88
L
Bakasura
XxLbreulxX
Bakasura
2
7
9
0.93
W
Ymir
jwode93
Ymir
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
53,630
73,379
Taken
52,043
64,186
Mitigated
25,313
32,583
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BanJou1019
Ne Zha
16,247
2,910
2,142
8,253
17,205
8,461
2,114
8,126
8,840
42
38,156
W
Kuzenbo
Ch3aPgAr
Kuzenbo
5,469
1,455
948
447
12,602
15,167
150
6,903
5,516
12,027
0
L
6,087
589
211
852
8,125
3,021
0
2,330
5,795
0
14,327
L
Thoth
Miseror
Thoth
12,718
582
388
362
9,433
3,342
342
4,426
5,007
24,427
0
W
8,094
2,189
1,638
1,807
13,803
13,692
302
3,993
9,385
15,984
0
L
Discordia
Panaberto
Discordia
16,795
723
801
2,377
9,515
2,940
0
2,138
7,377
27,073
0
W
Bastet
Sireskee11
Bastet
9,722
2,027
2,941
4,196
11,176
4,644
1,936
4,066
6,797
0
15,459
L
Hou Yi
Tankboom10
Hou Yi
12,317
5,059
527
2,130
10,142
4,168
1,240
4,043
6,099
0
21,267
L
Bakasura
XxLbreulxX
Bakasura
5,713
3,921
1,669
2,232
14,828
11,842
253
4,987
9,841
0
9,185
W
Ymir
jwode93
Ymir
4,319
595
4,621
5,590
18,593
22,222
292
6,425
11,833
12,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,936
Gold Earned
43,409
107
Minions Killed
128
0
Camps Cleared
0
1,051,311
Distance Traveled
946,114
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,034
1,003
45
4
0
215,516
0
W
Kuzenbo
8,321
756
16
1
0
195,291
1
L
Loki
7,899
718
22
2
0
207,330
2
L
Thoth
8,649
786
32
3
0
177,656
0
W
Atlas
8,613
783
8
1
0
201,615
0
L
Discordia
8,420
765
27
2
0
198,795
1
W
Bastet
8,962
815
25
2
0
244,578
2
L
Hou Yi
9,103
828
33
3
0
177,346
0
L
Bakasura
9,338
849
14
1
0
184,987
0
W
Ymir
10,006
910
13
1
0
194,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role