Player Matchup

Thoth
Thoth
Platinum I
KeImic
Thoth
Platinum I
Level 124
God Stats
2W - 1L
1,813 SR
Queue Stats
28W - 8L
2,368 MMR
Party 1
Athena
Athena
Diamond III
LadyDrowa
Athena
Diamond III
Level 64
God Stats
4W - 4L
1,531 SR
Queue Stats
79W - 39L
2,197 MMR
Party 1
Guan Yu
Guan Yu
Masters
TTVAuroraDemon
Guan Yu
Masters
Level 87
God Stats
17W - 0L
2,191 SR
Queue Stats
126W - 36L
2,729 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 92
1,845 SR
2,431 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,562 SR
1,885 MMR
Baron Samedi
Baron Samedi
Diamond II
 
Baron Samedi
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
LarryCavergaMama
Horus
Platinum I
Level 89
God Stats
3W - 8L
1,612 SR
Queue Stats
309W - 344L
2,103 MMR
Solo
Chaac
Chaac
Diamond III
Tycahhhhh
Chaac
Diamond III
Level 128
God Stats
15W - 20L
1,575 SR
Queue Stats
200W - 249L
2,051 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KeImic
Thoth
11
6 / 1 / 3
7,179
897
11,742
5,247
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
LadyDrowa
Athena
9
0 / 3 / 7
6,175
772
3,305
11,303
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 0 / 6
6,386
798
5,600
7,470
6,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SobekCabrakanAchillesAh Muzen CabAres

VS

Bans
Yu HuangGaneshaCerberusGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 4 / 2
5,537
692
5,764
8,354
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 0
5,534
692
3,491
9,114
6,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Tycahhhhh
Chaac
8
1 / 2 / 2
5,742
718
3,214
7,371
3,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
2
0.5
W
Thoth
KeImic
Thoth
6
1
3
7.5
W
Athena
LadyDrowa
Athena
0
3
7
1.17
L
2
3
0
0.67
W
3
0
6
6
L
Chaac
Tycahhhhh
Chaac
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,647
Damage
12,469
24,020
Taken
24,839
17,191
Mitigated
13,664
4,921
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,764
896
780
1,823
8,354
4,260
0
5,704
2,650
17,290
0
W
Thoth
KeImic
Thoth
11,742
1,192
0
342
5,247
1,701
803
193
4,973
29,300
0
W
Athena
LadyDrowa
Athena
3,305
1,491
322
1,780
11,303
9,031
62
3,547
7,474
7,677
0
L
3,491
2,237
535
1,549
9,114
6,319
0
5,861
3,253
0
9,605
W
5,600
1,720
932
1,545
7,470
6,459
697
1,765
5,560
0
14,708
L
Chaac
Tycahhhhh
Chaac
3,214
1,047
801
2,299
7,371
3,085
0
3,632
3,739
0
9,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
16,813
82
Minions Killed
50
2
Camps Cleared
3
451,427
Distance Traveled
364,952
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,537
692
25
3
2
106,425
2
W
Thoth
7,179
897
57
7
1
154,457
0
W
Athena
6,175
772
9
1
0
135,840
1
L
Horus
5,534
692
14
2
0
152,224
1
W
Guan Yu
6,386
798
16
2
1
161,130
3
L
Chaac
5,742
718
11
1
1
106,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role