Player Matchup

Chiron
Chiron
KSI Arquimides
Chiron
Level 67
God Stats
20W - 16L
1,527 SR
Queue Stats
520W - 580L
1,385 Elo+
Solo
Shiva
Shiva
MPThironii
Shiva
Level 48
God Stats
6W - 7L
1,113 SR
Queue Stats
78W - 80L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
NexusShadow951
Baron Samedi
Level 141
God Stats
3W - 0L
1,768 SR
Queue Stats
102W - 93L
1,529 Elo+
Party 1
Team Averages
Level 85
1,469 SR
1,473 Elo+

VS

Team Averages
Level 100
1,588 SR
1,561 Elo+
Nemesis
Nemesis
 
Nemesis
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Shilverson
King Arthur
Level 90
God Stats
12W - 13L
1,590 SR
Queue Stats
138W - 111L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
Shutupcat115
Aphrodite
Level 108
God Stats
9W - 9L
1,673 SR
Queue Stats
128W - 106L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 7
10,410
744
16,902
14,149
6,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
14
4 / 1 / 11
10,178
727
9,906
15,422
12,762
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
NexusShadow951
Baron Samedi
17
7 / 0 / 10
11,252
804
22,315
9,168
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 1
8,115
580
7,546
20,371
10,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Shilverson
King Arthur
12
1 / 7 / 0
7,884
563
11,181
20,696
16,404
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Shutupcat115
Aphrodite
14
1 / 6 / 1
9,060
647
8,426
16,749
8,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
W
6
1
7
9.5
W
Shiva
4
1
11
9.5
W
Baron Samedi
NexusShadow951
Baron Samedi
7
0
10
12
L
King Arthur
Shilverson
King Arthur
1
7
0
0.14
L
Aphrodite
Shutupcat115
Aphrodite
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,123
Damage
27,153
38,739
Taken
57,816
24,262
Mitigated
35,160
19,792
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,546
1,415
748
2,526
20,371
10,609
0
6,581
13,790
0
24,006
W
16,902
8,102
840
5,849
14,149
6,850
1,412
3,213
10,936
0
48,232
W
Shiva
9,906
1,756
163
3,697
15,422
12,762
178
3,770
11,652
0
21,292
W
Baron Samedi
NexusShadow951
Baron Samedi
22,315
2,118
4,075
5,168
9,168
4,650
1,115
1,637
7,531
60,781
0
L
King Arthur
Shilverson
King Arthur
11,181
663
836
814
20,696
16,404
0
9,229
11,467
0
29,032
L
Aphrodite
Shutupcat115
Aphrodite
8,426
1,070
4,563
5,836
16,749
8,147
0
7,008
9,741
35,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
25,059
168
Minions Killed
141
7
Camps Cleared
5
725,056
Distance Traveled
715,609
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,115
580
32
2
1
271,587
2
W
Chiron
10,410
744
60
4
2
246,871
1
W
Shiva
10,178
727
17
1
2
251,647
2
W
Baron Samedi
11,252
804
91
7
3
226,538
3
L
King Arthur
7,884
563
21
2
2
233,585
3
L
Aphrodite
9,060
647
88
6
2
210,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role