Player Matchup

Discordia
Discordia
BioNerd247
Discordia
Level 89
God Stats
20W - 11L
1,718 SR
Queue Stats
164W - 154L
1,510 Elo+
Solo
Neith
Neith
Douglar
Neith
Level 39
God Stats
103W - 167L
1,417 SR
Queue Stats
135W - 250L
1,372 Elo+
Party 2
Thanatos
Thanatos
Monam
Thanatos
Level 101
God Stats
7W - 18L
1,200 SR
Queue Stats
1,072W - 1,357L
1,417 Elo+
Party 2
Ymir
Ymir
SoCalKingg
Ymir
Level 39
God Stats
2W - 3L
1,406 SR
Queue Stats
50W - 56L
1,391 Elo+
Solo
Cernunnos
Cernunnos
oohebrew
Cernunnos
Level 106
God Stats
35W - 38L
1,534 SR
Queue Stats
1,231W - 1,572L
1,373 Elo+
Party 2
Team Averages
Level 75
1,455 SR
1,413 Elo+

VS

Team Averages
Level 49
1,406 SR
1,367 Elo+
Apollo
Apollo
DarthBogey
Apollo
Level 42
God Stats
25W - 21L
1,401 SR
Queue Stats
131W - 151L
1,300 Elo+
Solo
Medusa
Medusa
GOD7796
Medusa
Level 47
God Stats
1W - 1L
1,306 SR
Queue Stats
36W - 56L
1,348 Elo+
Party 1
King Arthur
King Arthur
HitatDavid
King Arthur
Level 67
God Stats
1W - 3L
1,325 SR
Queue Stats
105W - 146L
1,419 Elo+
Solo
Sobek
Sobek
Red South
Sobek
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,280 Elo+
Party 1
Poseidon
Poseidon
kronosx24
Poseidon
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
232W - 217L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BioNerd247
Discordia
17
1 / 3 / 6
11,020
1,002
15,991
9,577
4,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Douglar
Neith
17
0 / 2 / 7
10,842
986
13,201
9,865
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Monam
Thanatos
17
5 / 7 / 3
12,546
1,141
15,034
19,875
10,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 8
11,840
1,076
12,025
21,003
31,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
oohebrew
Cernunnos
17
3 / 4 / 6
11,752
1,068
12,249
17,170
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

130

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DarthBogey
Apollo
18
4 / 1 / 15
12,220
1,111
13,882
15,196
8,282
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
GOD7796
Medusa
18
10 / 4 / 9
13,580
1,235
23,256
14,795
8,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HitatDavid
King Arthur
18
2 / 2 / 15
11,297
1,027
5,679
13,077
16,073
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Red South
Sobek
18
0 / 0 / 15
12,352
1,123
8,792
17,065
29,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
kronosx24
Poseidon
18
4 / 3 / 12
12,097
1,100
20,743
11,493
5,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
86
10
Kills
20
20
Deaths
10
30
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Discordia
BioNerd247
Discordia
1
3
6
1.33
W
Apollo
DarthBogey
Apollo
4
1
15
11.5
L
Neith
Douglar
Neith
0
2
7
1.75
W
Medusa
GOD7796
Medusa
10
4
9
3.63
W
King Arthur
HitatDavid
King Arthur
2
2
15
4.75
L
Thanatos
Monam
Thanatos
5
7
3
0.93
W
Sobek
Red South
Sobek
0
0
15
7.5
L
1
4
8
1.25
W
Poseidon
kronosx24
Poseidon
4
3
12
3.33
L
Cernunnos
oohebrew
Cernunnos
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,500
Damage
72,352
77,490
Taken
71,626
60,502
Mitigated
68,124
17,610
Healing
9,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BioNerd247
Discordia
15,991
885
858
1,399
9,577
4,450
0
3,798
5,779
30,869
0
W
Apollo
DarthBogey
Apollo
13,882
9,842
0
1,950
15,196
8,282
0
7,503
7,693
0
29,213
L
Neith
Douglar
Neith
13,201
4,801
0
3,121
9,865
5,038
0
5,109
4,756
0
28,493
W
Medusa
GOD7796
Medusa
23,256
10,276
0
1,463
14,795
8,705
0
4,116
10,679
0
50,005
W
King Arthur
HitatDavid
King Arthur
5,679
557
998
1,386
13,077
16,073
0
5,670
7,407
0
11,672
L
Thanatos
Monam
Thanatos
15,034
3,152
0
8,385
19,875
10,956
0
5,342
14,533
0
38,230
W
Sobek
Red South
Sobek
8,792
449
0
3,287
17,065
29,286
0
6,972
10,093
16,150
0
L
12,025
1,401
0
1,022
21,003
31,680
0
7,247
13,756
26,324
0
W
Poseidon
kronosx24
Poseidon
20,743
1,598
0
326
11,493
5,778
0
3,755
7,738
55,558
0
L
Cernunnos
oohebrew
Cernunnos
12,249
5,534
0
2,825
17,170
8,378
0
8,039
9,131
0
33,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,000
Gold Earned
61,546
214
Minions Killed
232
8
Camps Cleared
6
972,766
Distance Traveled
1,132,015
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,020
1,002
42
4
3
179,061
1
W
Apollo
12,220
1,111
40
4
0
219,078
0
L
Neith
10,842
986
34
3
1
194,903
0
W
Medusa
13,580
1,235
78
7
4
208,048
0
W
King Arthur
11,297
1,027
10
1
1
239,379
4
L
Thanatos
12,546
1,141
44
4
3
218,313
1
W
Sobek
12,352
1,123
18
2
0
252,478
2
L
Ymir
11,840
1,076
45
4
0
186,190
0
W
Poseidon
12,097
1,100
86
8
1
213,032
0
L
Cernunnos
11,752
1,068
49
4
1
194,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role