Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MissesGoku
Nu Wa
Level 136
God Stats
226W - 221L
1,543 SR
Queue Stats
458W - 515L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
Thor3114
Heimdallr
Level 54
God Stats
1W - 2L
1,808 SR
Queue Stats
7W - 9L
1,571 Elo+
Party 3
Athena
Athena
iViNiMi
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,450 Elo+
Party 3
Team Averages
Level 101
1,570 SR
1,488 Elo+

VS

Team Averages
Level 96
1,511 SR
1,453 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ENOTYROD
Skadi
Level 80
God Stats
53W - 46L
1,521 SR
Queue Stats
93W - 86L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
IIConfII
Sun Wukong
Level 40
God Stats
4W - 1L
1,734 SR
Queue Stats
44W - 53L
1,432 Elo+
Solo
Chaac
Chaac
jamaikol797
Chaac
Level 87
God Stats
5W - 9L
1,338 SR
Queue Stats
39W - 42L
1,450 Elo+
Party 1
Sol
Sol
xxxxLilithxxxx
Sol
Level 132
God Stats
7W - 4L
1,462 SR
Queue Stats
155W - 184L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 1 / 0
7,227
516
8,106
11,456
10,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
 
Mercury
12
0 / 3 / 1
6,745
482
2,487
9,933
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
1 / 2 / 2
6,742
482
5,530
8,928
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Thor3114
Heimdallr
10
0 / 4 / 1
5,873
420
5,810
11,688
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
iViNiMi
Athena
10
0 / 3 / 0
6,093
435
3,563
12,742
8,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 1 / 3
7,970
569
6,086
5,854
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ENOTYROD
Skadi
13
5 / 2 / 4
7,811
558
7,950
9,356
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
IIConfII
Sun Wukong
11
2 / 1 / 3
6,709
479
7,615
11,987
7,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 1 / 2
7,852
561
4,604
10,922
8,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 0 / 3
7,928
566
8,360
9,590
4,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
13
13
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
1
0
3
L
Mercury
 
Mercury
0
3
1
0.17
W
Kukulkan
 
Kukulkan
2
1
3
3.5
W
Skadi
ENOTYROD
Skadi
5
2
4
3.5
W
Sun Wukong
IIConfII
Sun Wukong
2
1
3
3.5
L
Nu Wa
1
2
2
1
L
Heimdallr
Thor3114
Heimdallr
0
4
1
0.13
L
Athena
iViNiMi
Athena
0
3
0
0
W
1
1
2
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,496
Damage
34,615
54,747
Taken
47,709
30,537
Mitigated
25,714
8,473
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,106
1,905
0
1,663
11,456
10,842
42
882
10,574
0
39,782
L
Mercury
 
Mercury
2,487
770
0
440
9,933
3,486
0
1,137
8,796
0
49,843
W
Kukulkan
 
Kukulkan
6,086
393
0
222
5,854
2,206
416
1,385
4,395
59,554
0
W
Skadi
ENOTYROD
Skadi
7,950
4,053
0
1,832
9,356
3,357
1,173
1,541
7,697
0
51,051
W
Sun Wukong
IIConfII
Sun Wukong
7,615
781
0
2,142
11,987
7,367
337
1,868
9,957
0
37,370
L
Nu Wa
5,530
995
314
2,526
8,928
3,320
1,038
2,360
6,568
41,646
0
L
Heimdallr
Thor3114
Heimdallr
5,810
2,597
0
2,278
11,688
4,767
0
4,532
7,156
0
39,516
L
Athena
iViNiMi
Athena
3,563
792
0
1,252
12,742
8,122
0
4,425
8,317
16,890
0
W
4,604
953
0
6,247
10,922
8,497
0
1,454
9,376
0
52,670
W
8,360
3,333
0
5,448
9,590
4,287
3,583
2,291
7,191
58,805
7,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
38,270
295
Minions Killed
446
0
Camps Cleared
0
1,318,289
Distance Traveled
1,457,242
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,227
516
62
4
0
278,013
3
L
Mercury
6,745
482
89
6
0
288,235
2
W
Kukulkan
7,970
569
103
7
0
286,985
1
W
Skadi
7,811
558
78
6
0
269,199
0
W
Sun Wukong
6,709
479
62
4
0
311,251
5
L
Nu Wa
6,742
482
71
5
0
252,048
5
L
Heimdallr
5,873
420
47
3
0
223,934
0
L
Athena
6,093
435
26
2
0
276,059
2
W
Chaac
7,852
561
100
7
0
305,720
2
W
Sol
7,928
566
103
7
0
284,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role