Player Matchup

Kuzenbo
Kuzenbo
Gold V
AcampoJoJo49er
Kuzenbo
Gold V
Level 146
God Stats
14W - 18L
1,452 SR
Queue Stats
103W - 142L
1,296 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Blake Hertrich
Ah Muzen Cab
Silver I
Level 122
God Stats
2W - 2L
1,366 SR
Queue Stats
65W - 63L
1,268 MMR
Party 1
Chang'e
Chang'e
Bronze V
Lord_Taflic
Chang'e
Bronze V
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 12L
1,352 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,439 SR
1,305 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,577 SR
1,252 MMR
Xing Tian
Xing Tian
Silver I
ALLxxSTARxx210
Xing Tian
Silver I
Level 116
God Stats
4W - 4L
1,685 SR
Queue Stats
25W - 33L
1,427 MMR
Party 2
Charybdis
Charybdis
Silver IV
ImKindaTerrible
Charybdis
Silver IV
Level 154
God Stats
11W - 15L
1,385 SR
Queue Stats
47W - 58L
1,003 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
game___lover
Baron Samedi
Gold IV
Level 157
God Stats
17W - 11L
1,661 SR
Queue Stats
501W - 555L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
11,387
670
11,028
25,994
34,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Blake Hertrich
Ah Muzen Cab
17
2 / 1 / 6
11,161
657
19,806
10,540
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Lord_Taflic
Chang'e
18
7 / 1 / 3
12,245
720
22,024
21,266
9,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
ThothGilgameshBaba YagaAphroditeAchilles

VS

Bans
PersephoneMedusaPoseidonHou YiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ALLxxSTARxx210
Xing Tian
13
0 / 3 / 3
10,427
613
8,650
24,653
33,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ImKindaTerrible
Charybdis
15
1 / 3 / 2
10,814
636
19,456
20,643
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
game___lover
Baron Samedi
15
2 / 4 / 1
10,425
613
16,854
16,973
10,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ALLxxSTARxx210
Xing Tian
0
3
3
0.5
W
1
1
7
4.5
W
Ah Muzen Cab
Blake Hertrich
Ah Muzen Cab
2
1
6
5
L
Charybdis
ImKindaTerrible
Charybdis
1
3
2
0.67
W
Chang'e
Lord_Taflic
Chang'e
7
1
3
8.5
L
Baron Samedi
game___lover
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,858
Damage
44,960
57,800
Taken
62,269
48,158
Mitigated
54,114
27,412
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ALLxxSTARxx210
Xing Tian
8,650
698
0
4,647
24,653
33,900
0
10,358
14,295
22,813
0
W
11,028
3,209
1,032
5,821
25,994
34,182
74
10,592
15,402
24,272
0
W
Ah Muzen Cab
Blake Hertrich
Ah Muzen Cab
19,806
4,670
0
3,736
10,540
4,633
2,011
5,074
5,466
0
64,580
L
Charybdis
ImKindaTerrible
Charybdis
19,456
9,534
0
4,453
20,643
10,149
430
11,979
8,664
0
71,251
W
Chang'e
Lord_Taflic
Chang'e
22,024
625
7,310
9,513
21,266
9,343
921
10,665
10,601
70,328
0
L
Baron Samedi
game___lover
Baron Samedi
16,854
658
4,731
4,807
16,973
10,065
100
10,988
5,985
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,793
Gold Earned
31,666
198
Minions Killed
237
9
Camps Cleared
5
964,087
Distance Traveled
848,029
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,427
613
28
2
2
294,876
3
W
Kuzenbo
11,387
670
28
2
1
327,766
8
W
Ah Muzen Cab
11,161
657
90
5
4
307,332
0
L
Charybdis
10,814
636
130
8
1
271,852
1
W
Chang'e
12,245
720
80
5
4
328,989
8
L
Baron Samedi
10,425
613
79
5
2
281,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role