Player Matchup

Zhong Kui
Zhong Kui
FunkyNarwhalSMH
Zhong Kui
Level 115
God Stats
1W - 6L
1,469 SR
Queue Stats
51W - 72L
1,386 Elo+
Party 1
Loki
Loki
VvUnseenSaintvV
Loki
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
54W - 65L
1,438 Elo+
Party 1
Thanatos
Thanatos
WOAD Jackal
Thanatos
Level 143
God Stats
6W - 7L
1,557 SR
Queue Stats
86W - 105L
1,471 Elo+
Solo
Team Averages
Level 135
1,582 SR
1,432 Elo+

VS

Team Averages
Level 56
1,598 SR
1,426 Elo+
Amaterasu
Amaterasu
BlackkAppaX
Amaterasu
Level 25
God Stats
3W - 0L
1,671 SR
Queue Stats
4W - 4L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
Omnibus69
Baron Samedi
Level 101
God Stats
8W - 13L
1,459 SR
Queue Stats
52W - 75L
1,402 Elo+
Solo
Neith
Neith
ToastyWaffle767
Neith
Level 41
God Stats
23W - 9L
1,665 SR
Queue Stats
121W - 72L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FunkyNarwhalSMH
Zhong Kui
17
2 / 7 / 5
13,424
584
16,745
29,450
28,569
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 4 / 11
15,145
658
12,746
16,759
7,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
WOAD Jackal
Thanatos
20
9 / 5 / 2
15,756
685
18,052
22,478
14,626
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackkAppaX
Amaterasu
20
9 / 4 / 6
16,384
712
17,691
23,405
16,906
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Omnibus69
Baron Samedi
19
1 / 5 / 10
14,657
637
11,157
15,791
9,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 3 / 8
16,759
729
28,406
18,319
7,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
12
Kills
16
16
Deaths
12
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlackkAppaX
Amaterasu
9
4
6
3
L
Zhong Kui
FunkyNarwhalSMH
Zhong Kui
2
7
5
0.64
W
Baron Samedi
Omnibus69
Baron Samedi
1
5
10
1.2
W
6
3
8
3.33
L
1
4
11
1.63
L
Thanatos
WOAD Jackal
Thanatos
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
57,254
68,687
Taken
57,515
50,905
Mitigated
34,409
26,556
Healing
13,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlackkAppaX
Amaterasu
17,691
7,426
0
4,865
23,405
16,906
734
7,342
16,063
0
34,663
L
Zhong Kui
FunkyNarwhalSMH
Zhong Kui
16,745
1,630
140
7,948
29,450
28,569
175
4,459
24,991
48,061
0
W
Baron Samedi
Omnibus69
Baron Samedi
11,157
482
1,932
3,234
15,791
9,798
469
3,102
12,689
43,280
0
W
28,406
15,631
0
3,598
18,319
7,705
2,255
6,805
11,514
0
95,522
L
12,746
2,138
0
2,205
16,759
7,710
0
1,769
14,990
0
64,517
L
Thanatos
WOAD Jackal
Thanatos
18,052
4,321
0
16,263
22,478
14,626
1,350
5,595
16,883
0
77,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,325
Gold Earned
47,800
250
Minions Killed
219
12
Camps Cleared
7
1,124,501
Distance Traveled
1,226,557
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,384
712
23
1
1
462,494
3
L
Zhong Kui
13,424
584
60
3
3
348,221
1
W
Baron Samedi
14,657
637
53
2
5
391,254
7
W
Neith
16,759
729
143
6
1
372,809
3
L
Loki
15,145
658
93
4
2
347,607
0
L
Thanatos
15,756
685
97
4
7
428,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role