Player Matchup

He Bo
He Bo
Bεbo
He Bo
Level 29
God Stats
1W - 2L
1,264 SR
Queue Stats
129W - 89L
1,664 Elo+
Solo
Ratatoskr
Ratatoskr
DroppenDeuces
Ratatoskr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,717 Elo+
Solo
King Arthur
King Arthur
Lykole
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,308 Elo+
Party 2
Sun Wukong
Sun Wukong
NeutralCauses
Sun Wukong
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 163L
1,356 Elo+
Party 2
Chiron
Chiron
Ruvan
Chiron
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,433 Elo+
Solo
Team Averages
Level 97
1,453 SR
1,496 Elo+

VS

Team Averages
Level 85
1,511 SR
1,451 Elo+
Chaac
Chaac
GRIM POTENCY
Chaac
Level 123
God Stats
1W - 1L
1,401 SR
Queue Stats
124W - 151L
1,359 Elo+
Solo
Eset
Eset
KatieZHunter
Eset
Level 90
God Stats
2W - 1L
1,486 SR
Queue Stats
80W - 66L
1,478 Elo+
Party 1
Bakasura
Bakasura
LegendofZeeb
Bakasura
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,559 Elo+
Party 1
Agni
Agni
Saltysharkey
Agni
Level 42
God Stats
11W - 2L
1,667 SR
Queue Stats
119W - 140L
1,368 Elo+
Solo
Yu Huang
Yu Huang
Skye699
Yu Huang
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 96L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bεbo
He Bo
20
4 / 9 / 11
12,391
729
15,776
18,882
8,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
DroppenDeuces
Ratatoskr
18
5 / 9 / 10
12,177
716
10,820
20,516
9,830
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Lykole
King Arthur
20
6 / 11 / 9
12,949
762
14,778
31,071
35,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
NeutralCauses
Sun Wukong
17
4 / 9 / 9
11,655
686
8,389
26,099
24,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
Ruvan
Chiron
20
4 / 7 / 11
12,458
733
22,098
18,599
9,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 28
13,645
803
15,919
27,424
32,683
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 3 / 20
13,410
789
21,418
12,276
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
LegendofZeeb
Bakasura
18
7 / 8 / 19
12,733
749
12,497
22,844
20,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 4 / 23
14,915
877
30,880
18,051
7,668
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yu Huang
Skye699
Yu Huang
19
6 / 5 / 27
12,887
758
22,529
16,240
8,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
162
23
Kills
45
45
Deaths
23
50
Assists
117
Player
Kills
Deaths
Assists
KDA
L
He Bo
Bεbo
He Bo
4
9
11
1.06
L
Ratatoskr
DroppenDeuces
Ratatoskr
5
9
10
1.11
W
8
3
28
7.33
W
11
3
20
7
W
Bakasura
LegendofZeeb
Bakasura
7
8
19
2.06
L
King Arthur
Lykole
King Arthur
6
11
9
0.95
L
Sun Wukong
NeutralCauses
Sun Wukong
4
9
9
0.94
L
Chiron
Ruvan
Chiron
4
7
11
1.36
W
13
4
23
6.13
W
Yu Huang
Skye699
Yu Huang
6
5
27
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
103,243
115,167
Taken
96,835
87,938
Mitigated
75,122
27,500
Healing
35,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Bεbo
He Bo
15,776
1,499
1,931
2,592
18,882
8,742
392
12,254
6,348
32,419
0
L
Ratatoskr
DroppenDeuces
Ratatoskr
10,820
3,093
1,238
4,130
20,516
9,830
550
13,820
6,432
0
22,330
W
15,919
1,158
2,343
11,157
27,424
32,683
828
3,963
23,461
1,389
35,951
W
21,418
1,698
2,282
2,237
12,276
5,596
2,291
1,944
10,332
33,242
0
W
Bakasura
LegendofZeeb
Bakasura
12,497
7,633
2,119
3,004
22,844
20,847
839
6,939
15,905
1,277
15,206
L
King Arthur
Lykole
King Arthur
14,778
116
1,231
5,806
31,071
35,623
0
22,744
8,092
0
36,732
L
Sun Wukong
NeutralCauses
Sun Wukong
8,389
2,166
985
3,587
26,099
24,580
0
16,609
8,761
0
13,249
L
Chiron
Ruvan
Chiron
22,098
6,459
2,447
3,553
18,599
9,163
1,102
10,634
7,555
0
48,074
W
30,880
1,841
1,690
6,956
18,051
7,668
1,715
1,936
16,115
66,140
0
W
Yu Huang
Skye699
Yu Huang
22,529
2,016
1,394
2,336
16,240
8,328
2,173
994
15,246
40,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,630
Gold Earned
67,590
157
Minions Killed
173
0
Camps Cleared
0
1,312,891
Distance Traveled
1,568,078
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,391
729
27
2
0
266,717
1
L
Ratatoskr
12,177
716
20
1
0
268,622
0
W
Chaac
13,645
803
39
2
0
338,402
0
W
Eset
13,410
789
17
1
0
306,274
1
W
Bakasura
12,733
749
26
2
0
281,960
1
L
King Arthur
12,949
762
42
2
0
232,510
0
L
Sun Wukong
11,655
686
14
1
0
281,126
0
L
Chiron
12,458
733
54
3
0
263,916
0
W
Agni
14,915
877
58
3
0
350,022
1
W
Yu Huang
12,887
758
33
2
0
291,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role