Player Matchup

Awilix
Awilix
LCnote215
Awilix
Level 142
God Stats
4W - 9L
1,567 SR
Queue Stats
841W - 811L
1,649 Elo+
Solo
Nu Wa
Nu Wa
Mermidn
Nu Wa
Level 155
God Stats
1W - 1L
1,304 SR
Queue Stats
201W - 185L
1,629 Elo+
Solo
Ra
Ra
ROGERXXX
Ra
Level 155
God Stats
5W - 2L
1,728 SR
Queue Stats
217W - 194L
1,604 Elo+
Solo
Cerberus
Cerberus
XLordZeroxX
Cerberus
Level 160
God Stats
17W - 16L
1,509 SR
Queue Stats
1,025W - 1,087L
1,512 Elo+
Solo
Ne Zha
Ne Zha
Yeee5
Ne Zha
Level 155
God Stats
1W - 1L
1,286 SR
Queue Stats
161W - 159L
1,628 Elo+
Solo
Team Averages
Level 153
1,479 SR
1,604 Elo+

VS

Team Averages
Level 130
1,420 SR
1,624 Elo+
Nu Wa
Nu Wa
BannedSharQ
Nu Wa
Level 127
God Stats
0W - 3L
1,228 SR
Queue Stats
139W - 118L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
Blooodyz
Heimdallr
Level 88
God Stats
0W - 4L
1,163 SR
Queue Stats
285W - 287L
1,606 Elo+
Solo
Horus
Horus
ExpBell
Horus
Level 157
God Stats
2W - 1L
1,605 SR
Queue Stats
170W - 130L
1,650 Elo+
Solo
Ne Zha
Ne Zha
javigremlin
Ne Zha
Level 160
God Stats
5W - 3L
1,653 SR
Queue Stats
355W - 300L
1,642 Elo+
Solo
Izanami
Izanami
venomiccall
Izanami
Level 120
God Stats
0W - 3L
1,452 SR
Queue Stats
97W - 71L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LCnote215
Awilix
20
6 / 7 / 27
13,249
697
17,592
30,148
19,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nu Wa
Mermidn
Nu Wa
20
13 / 5 / 22
15,279
804
31,261
19,967
8,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 26
14,974
788
32,064
25,268
22,771
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
XLordZeroxX
Cerberus
20
6 / 6 / 29
13,949
734
19,325
35,433
42,703
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Yeee5
Ne Zha
20
7 / 6 / 20
14,304
753
24,960
36,414
33,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 9
13,923
733
36,442
21,188
10,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Blooodyz
Heimdallr
20
4 / 9 / 18
13,284
699
21,520
26,330
12,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Horus
ExpBell
Horus
20
3 / 6 / 16
13,406
706
9,232
36,086
51,363
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
20
5 / 9 / 17
13,850
729
28,355
29,431
14,673
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
venomiccall
Izanami
20
8 / 9 / 13
14,167
746
28,770
24,008
11,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
102
40
Kills
29
29
Deaths
40
124
Assists
73
Player
Kills
Deaths
Assists
KDA
L
9
7
9
1.93
L
Heimdallr
Blooodyz
Heimdallr
4
9
18
1.44
L
Horus
ExpBell
Horus
3
6
16
1.83
W
Awilix
LCnote215
Awilix
6
7
27
2.79
W
Nu Wa
Mermidn
Nu Wa
13
5
22
4.8
W
8
5
26
4.2
W
Cerberus
XLordZeroxX
Cerberus
6
6
29
3.42
W
Ne Zha
Yeee5
Ne Zha
7
6
20
2.83
L
Ne Zha
5
9
17
1.5
L
Izanami
venomiccall
Izanami
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,202
Damage
124,319
147,230
Taken
137,043
127,080
Mitigated
99,701
56,661
Healing
48,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,442
8,651
2,028
1,589
21,188
10,321
1,393
13,311
7,531
64,640
0
L
Heimdallr
Blooodyz
Heimdallr
21,520
8,963
1,670
2,795
26,330
12,222
312
16,771
9,447
0
40,006
L
Horus
ExpBell
Horus
9,232
3,528
9,485
13,703
36,086
51,363
112
21,214
14,711
0
19,782
W
Awilix
LCnote215
Awilix
17,592
5,359
60
1,636
30,148
19,818
2,251
6,771
23,377
0
40,310
W
Nu Wa
Mermidn
Nu Wa
31,261
5,755
2,733
3,174
19,967
8,455
4,645
3,892
16,075
62,226
0
W
32,064
2,136
11,971
10,375
25,268
22,771
1,385
5,022
20,246
79,357
0
W
Cerberus
XLordZeroxX
Cerberus
19,325
632
789
7,373
35,433
42,703
1,084
9,857
25,576
34,300
0
W
Ne Zha
Yeee5
Ne Zha
24,960
4,117
3,381
15,169
36,414
33,333
1,826
10,900
25,191
332
49,213
L
Ne Zha
28,355
7,870
2,351
6,853
29,431
14,673
1,417
15,913
13,349
0
64,383
L
Izanami
venomiccall
Izanami
28,770
13,290
3,796
3,971
24,008
11,122
1,704
14,701
9,023
0
58,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,755
Gold Earned
68,630
255
Minions Killed
223
0
Camps Cleared
0
1,805,787
Distance Traveled
1,603,962
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,923
733
57
3
0
316,666
2
L
Heimdallr
13,284
699
35
2
0
318,532
0
L
Horus
13,406
706
15
1
0
349,073
3
W
Awilix
13,249
697
21
1
0
354,665
1
W
Nu Wa
15,279
804
64
3
0
311,871
2
W
Ra
14,974
788
90
5
0
380,351
2
W
Cerberus
13,949
734
33
2
0
328,830
0
W
Ne Zha
14,304
753
47
2
0
430,070
1
L
Ne Zha
13,850
729
56
3
0
321,590
2
L
Izanami
14,167
746
60
3
0
298,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role