Player Matchup

Serqet
Serqet
Braxdoodie
Serqet
Level 89
God Stats
11W - 22L
1,190 SR
Queue Stats
869W - 932L
1,372 Elo+
Party 1
Janus
Janus
RedHeadScalped
Janus
Level 101
God Stats
1W - 3L
1,432 SR
Queue Stats
30W - 30L
1,417 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Sync nuts
Tsukuyomi
Level 102
God Stats
20W - 14L
1,551 SR
Queue Stats
260W - 265L
1,419 Elo+
Party 3
Sylvanus
Sylvanus
TheDevilsProblem
Sylvanus
Level 69
God Stats
2W - 4L
1,173 SR
Queue Stats
342W - 354L
1,329 Elo+
Party 1
Danzaburou
Danzaburou
liljumpa
Danzaburou
Level 47
God Stats
4W - 2L
1,213 SR
Queue Stats
19W - 11L
1,474 Elo+
Party 3
Team Averages
Level 82
1,312 SR
1,402 Elo+

VS

Team Averages
Level 62
1,569 SR
1,491 Elo+
Neith
Neith
BizarreofSho
Neith
Level 17
God Stats
6W - 8L
1,323 SR
Queue Stats
119W - 78L
1,426 Elo+
Party 2
Chronos
Chronos
I luv osa
Chronos
Level 122
God Stats
1W - 3L
1,625 SR
Queue Stats
191W - 168L
1,562 Elo+
Party 2
Hades
Hades
IifesteaI
Hades
Level 65
God Stats
1W - 1L
1,834 SR
Queue Stats
14W - 10L
1,545 Elo+
Party 2
Ravana
Ravana
Itz Drippxd
Ravana
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
235W - 173L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
LoftiestBow221
Cthulhu
Level 48
God Stats
5W - 4L
1,561 SR
Queue Stats
89W - 94L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Braxdoodie
Serqet
10
1 / 2 / 4
6,059
551
3,423
7,678
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 0
6,910
628
3,860
4,329
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Sync nuts
Tsukuyomi
13
4 / 1 / 0
7,648
695
6,765
6,947
3,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 0 / 3
5,956
541
3,620
7,620
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
liljumpa
Danzaburou
9
1 / 1 / 2
5,415
492
4,209
4,976
1,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,833
439
3,713
4,519
1,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
I luv osa
Chronos
10
1 / 1 / 0
5,770
525
4,769
6,101
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
IifesteaI
Hades
1
0 / 0 / 0
3,598
327
0
0
0
Ravana
10
2 / 4 / 0
5,911
537
4,659
8,839
4,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 2 / 2
5,330
485
3,572
9,420
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Serqet
Braxdoodie
Serqet
1
2
4
1.5
L
Chronos
I luv osa
Chronos
1
1
0
1
L
Hades
IifesteaI
Hades
0
0
0
0
L
Ravana
2
4
0
0.5
L
0
2
2
0.5
W
3
0
0
3
W
Tsukuyomi
Sync nuts
Tsukuyomi
4
1
0
4
W
0
0
3
1.5
W
Danzaburou
liljumpa
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,877
Damage
16,713
31,550
Taken
28,879
14,370
Mitigated
13,870
14,400
Healing
5,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,713
1,318
0
915
4,519
1,984
0
1,409
3,070
0
25,324
W
Serqet
Braxdoodie
Serqet
3,423
712
0
2,901
7,678
2,889
0
2,099
5,579
0
30,985
L
Chronos
I luv osa
Chronos
4,769
961
0
713
6,101
1,958
0
3,100
2,653
36,093
0
L
Hades
IifesteaI
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
4,659
1,744
0
1,952
8,839
4,249
0
0
8,839
0
35,428
L
3,572
282
93
2,244
9,420
5,679
0
2,727
6,615
19,373
0
W
3,860
634
0
1,400
4,329
1,768
0
2,274
2,055
46,327
0
W
Tsukuyomi
Sync nuts
Tsukuyomi
6,765
2,391
0
4,016
6,947
3,166
420
0
6,947
0
55,045
W
3,620
1,946
854
3,496
7,620
4,710
432
2,600
5,020
23,829
0
W
Danzaburou
liljumpa
Danzaburou
4,209
2,072
0
1,733
4,976
1,837
960
1,368
3,608
0
28,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
25,442
335
Minions Killed
223
0
Camps Cleared
0
1,053,559
Distance Traveled
808,606
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,833
439
44
4
0
186,319
0
W
Serqet
6,059
551
64
6
0
236,673
0
L
Chronos
5,770
525
71
6
0
212,908
2
L
Hades
3,598
327
0
0
0
24,363
0
L
Ravana
5,911
537
71
6
0
175,940
0
L
Cthulhu
5,330
485
37
3
0
209,076
1
W
Janus
6,910
628
101
9
0
227,592
4
W
Tsukuyomi
7,648
695
100
9
0
221,240
2
W
Sylvanus
5,956
541
30
3
0
172,134
1
W
Danzaburou
5,415
492
40
4
0
195,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role