Player Matchup

Chiron
Chiron
Bronze III
MBRavens70
Chiron
Bronze III
Level 107
God Stats
0W - 3L
1,263 SR
Queue Stats
4W - 8L
1,459 MMR
Solo
Nemesis
Nemesis
Gold IV
SAO93
Nemesis
Gold IV
Level 144
God Stats
8W - 14L
1,413 SR
Queue Stats
233W - 242L
1,487 MMR
Solo
Athena
Athena
Gold II
Se1ephiel
Athena
Gold II
Level 128
God Stats
26W - 23L
1,522 SR
Queue Stats
169W - 157L
1,611 MMR
Party 1
Chang'e
Chang'e
Gold III
gatosan26
Chang'e
Gold III
Level 116
God Stats
20W - 25L
1,378 SR
Queue Stats
254W - 276L
1,506 MMR
Solo
Mulan
Mulan
Silver I
shinymagnets
Mulan
Silver I
Level 139
God Stats
10W - 11L
1,828 SR
Queue Stats
166W - 165L
1,362 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,481 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,467 SR
1,524 MMR
Poseidon
Poseidon
Bronze V
AvailingWings3
Poseidon
Bronze V
Level 105
God Stats
1W - 1L
1,421 SR
Queue Stats
11W - 15L
1,457 MMR
Solo
Janus
Janus
Platinum III
Broythekid
Janus
Platinum III
Level 159
God Stats
1W - 2L
1,123 SR
Queue Stats
267W - 252L
1,692 MMR
Party 2
Osiris
Osiris
Platinum III
JestingOrca5120
Osiris
Platinum III
Level 153
God Stats
19W - 15L
1,676 SR
Queue Stats
278W - 269L
1,580 MMR
Party 2
Bakasura
Bakasura
Gold V
Mr_xPotatoheadx_
Bakasura
Gold V
Level 123
God Stats
7W - 4L
1,525 SR
Queue Stats
31W - 25L
1,448 MMR
Solo
Guan Yu
Guan Yu
Gold III
XDknights1
Guan Yu
Gold III
Level 82
God Stats
29W - 21L
1,589 SR
Queue Stats
72W - 77L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MBRavens70
Chiron
14
1 / 4 / 0
8,063
424
5,128
10,706
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SAO93
Nemesis
13
1 / 7 / 0
7,623
401
5,978
18,696
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Se1ephiel
Athena
7
0 / 3 / 0
6,367
335
2,249
7,461
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
gatosan26
Chang'e
12
0 / 10 / 0
7,225
380
4,536
17,161
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
8,854
466
13,093
20,651
13,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
LancelotApolloBellonaBastet

VS

Bans
KumbhakarnaThorKing ArthurZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
16
8 / 0 / 4
10,484
552
12,676
13,386
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
17
11 / 0 / 7
11,925
628
12,646
9,307
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 12
11,216
590
10,621
14,843
11,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 0
11,697
616
6,748
14,477
13,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
XDknights1
Guan Yu
13
3 / 0 / 12
10,277
541
8,880
19,812
20,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
64
2
Kills
29
29
Deaths
3
2
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Poseidon
8
0
4
10
W
Janus
11
0
7
14.5
W
5
2
12
5.5
L
Chiron
MBRavens70
Chiron
1
4
0
0.25
W
2
1
0
2
L
Nemesis
SAO93
Nemesis
1
7
0
0.14
L
Athena
Se1ephiel
Athena
0
3
0
0
W
Guan Yu
XDknights1
Guan Yu
3
0
12
9
L
Chang'e
gatosan26
Chang'e
0
10
0
0
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,984
Damage
51,571
74,675
Taken
71,825
34,319
Mitigated
55,021
15,805
Healing
31,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
12,676
4,370
132
5,548
13,386
4,979
2,296
1,147
12,239
72,216
0
W
Janus
12,646
1,321
0
1,410
9,307
4,146
283
1,707
7,600
94,038
0
W
10,621
4,572
0
4,740
14,843
11,411
670
2,386
12,457
0
87,887
L
Chiron
MBRavens70
Chiron
5,128
1,719
384
1,602
10,706
3,788
1,188
6,044
4,604
0
54,308
W
6,748
4,632
0
6,348
14,477
13,509
7,295
0
14,477
0
83,739
L
Nemesis
SAO93
Nemesis
5,978
1,891
0
2,602
18,696
7,253
0
6,357
12,008
79
46,547
L
Athena
Se1ephiel
Athena
2,249
1,025
0
1,197
7,461
3,137
0
3,144
4,279
15,141
0
W
Guan Yu
XDknights1
Guan Yu
8,880
1,827
5,885
7,689
19,812
20,976
706
2,023
17,789
66
36,114
L
Chang'e
gatosan26
Chang'e
4,536
229
454
2,484
17,161
6,370
0
6,381
10,482
53,548
0
L
13,093
1,462
0
7,082
20,651
13,771
0
2,801
16,964
142
68,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
55,599
353
Minions Killed
592
0
Camps Cleared
0
1,551,911
Distance Traveled
1,999,784
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,484
552
95
5
0
371,965
3
W
Janus
11,925
628
159
8
0
376,569
4
W
Osiris
11,216
590
130
7
0
414,593
5
L
Chiron
8,063
424
85
4
0
338,458
0
W
Bakasura
11,697
616
176
9
0
422,871
5
L
Nemesis
7,623
401
73
4
0
393,887
2
L
Athena
6,367
335
27
1
0
180,461
1
W
Guan Yu
10,277
541
32
2
0
413,786
0
L
Chang'e
7,225
380
60
3
0
317,230
0
L
Mulan
8,854
466
108
6
0
321,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role