Player Matchup

Susano
Susano
FUNNY-_-MAN-_-18
Susano
Level 129
God Stats
9W - 2L
1,654 SR
Queue Stats
115W - 132L
1,408 Elo+
Solo
Olorun
Olorun
MIGHTYGERBEN
Olorun
Level 94
God Stats
0W - 2L
1,340 SR
Queue Stats
16W - 20L
1,526 Elo+
Party 1
Artio
Artio
SenseiOnii
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,508 Elo+
Party 1
Ishtar
Ishtar
TTV JESTER9834
Ishtar
Level 81
God Stats
6W - 3L
1,889 SR
Queue Stats
14W - 11L
1,490 Elo+
Solo
Achilles
Achilles
gizinmytaco
Achilles
Level 122
God Stats
5W - 6L
1,786 SR
Queue Stats
76W - 87L
1,529 Elo+
Solo
Team Averages
Level 106
1,634 SR
1,492 Elo+

VS

Team Averages
Level 112
1,479 SR
1,430 Elo+
Terra
Terra
AKA STALLION58
Terra
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 116L
1,410 Elo+
Solo
Cliodhna
Cliodhna
DatAs1anGuy
Cliodhna
Level 108
God Stats
3W - 1L
1,732 SR
Queue Stats
162W - 166L
1,446 Elo+
Solo
Anhur
Anhur
LordMortarius
Anhur
Level 68
God Stats
3W - 8L
1,140 SR
Queue Stats
184W - 207L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
kurokumabox
Sun Wukong
Level 126
God Stats
21W - 17L
1,427 SR
Queue Stats
325W - 348L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
l-GUAP-I
Baron Samedi
Level 126
God Stats
10W - 17L
1,594 SR
Queue Stats
66W - 80L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,061
422
4,555
8,606
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
8
0 / 4 / 0
5,113
426
3,386
9,178
4,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artio
6
0 / 1 / 0
4,856
405
1,837
6,149
2,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,002
500
2,542
5,217
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
gizinmytaco
Achilles
12
2 / 0 / 0
6,976
581
5,671
10,875
5,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
6,026
502
1,831
8,689
6,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cliodhna
DatAs1anGuy
Cliodhna
10
1 / 1 / 3
6,150
513
5,417
10,642
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 0 / 1
6,568
547
3,076
5,292
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
kurokumabox
Sun Wukong
12
1 / 1 / 0
7,133
594
5,593
8,500
6,518
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
l-GUAP-I
Baron Samedi
12
5 / 0 / 2
7,149
596
7,104
7,571
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
9
9
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
Cliodhna
DatAs1anGuy
Cliodhna
1
1
3
2.5
L
0
3
1
0.17
W
1
0
1
1.5
L
Olorun
0
4
0
0
L
Artio
0
1
0
0
L
0
1
0
0
L
Achilles
gizinmytaco
Achilles
2
0
0
2
W
Sun Wukong
kurokumabox
Sun Wukong
1
1
0
1
W
Baron Samedi
l-GUAP-I
Baron Samedi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,991
Damage
23,021
40,025
Taken
40,694
17,689
Mitigated
22,277
15,036
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,831
449
1,867
3,450
8,689
6,299
540
1,418
7,271
14,585
0
W
Cliodhna
DatAs1anGuy
Cliodhna
5,417
736
0
4,996
10,642
3,884
402
1,140
9,502
0
40,950
L
4,555
1,111
0
2,274
8,606
3,091
0
2,295
6,311
0
25,449
W
3,076
2,449
0
2,360
5,292
1,754
942
799
4,493
0
46,504
L
Olorun
3,386
1,687
239
2,900
9,178
4,828
0
5,174
4,004
27,860
0
L
Artio
1,837
415
201
1,737
6,149
2,370
0
994
5,155
11,031
0
L
2,542
1,596
0
1,733
5,217
2,122
0
472
4,745
0
44,845
L
Achilles
gizinmytaco
Achilles
5,671
809
0
5,952
10,875
5,278
0
0
10,875
0
51,001
W
Sun Wukong
kurokumabox
Sun Wukong
5,593
802
0
2,016
8,500
6,518
324
0
8,500
0
54,111
W
Baron Samedi
l-GUAP-I
Baron Samedi
7,104
424
645
2,763
7,571
3,822
408
1,866
5,705
45,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
33,026
272
Minions Killed
362
0
Camps Cleared
0
989,873
Distance Traveled
1,119,988
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,026
502
20
2
0
221,995
1
W
Cliodhna
6,150
513
79
7
0
256,456
0
L
Susano
5,061
422
40
3
0
215,025
3
W
Anhur
6,568
547
90
8
0
193,305
4
L
Olorun
5,113
426
53
4
0
178,009
0
L
Artio
4,856
405
12
1
0
158,713
1
L
Ishtar
6,002
500
77
6
0
218,881
4
L
Achilles
6,976
581
90
8
0
219,245
2
W
Sun Wukong
7,133
594
101
8
0
237,481
1
W
Baron Samedi
7,149
596
72
6
0
210,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role