Player Matchup

Yu Huang
Yu Huang
ItsAngryPancake
Yu Huang
Level 126
God Stats
9W - 5L
1,563 SR
Queue Stats
97W - 91L
1,522 Elo+
Party 1
Sobek
Sobek
Jager MoNs3r
Sobek
Level 102
God Stats
9W - 8L
1,478 SR
Queue Stats
349W - 376L
1,472 Elo+
Party 1
Bastet
Bastet
TAWtheSAVIOR
Bastet
Level 37
God Stats
1W - 0L
1,549 SR
Queue Stats
29W - 8L
1,420 Elo+
Party 1
Neith
Neith
stangbrandon02
Neith
Level 155
God Stats
4W - 3L
1,564 SR
Queue Stats
366W - 219L
1,668 Elo+
Party 1
Thor
Thor
xSnxpezz
Thor
Level 142
God Stats
10W - 8L
1,521 SR
Queue Stats
221W - 197L
1,517 Elo+
Party 1
Team Averages
Level 112
1,535 SR
1,520 Elo+

VS

Team Averages
Level 101
1,627 SR
1,487 Elo+
Sylvanus
Sylvanus
FandERule
Sylvanus
Level 27
God Stats
1W - 1L
1,711 SR
Queue Stats
13W - 25L
1,335 Elo+
Party 3
Nu Wa
Nu Wa
LewisMcC10
Nu Wa
Level 99
God Stats
2W - 1L
1,674 SR
Queue Stats
69W - 75L
1,391 Elo+
Party 3
Mercury
Mercury
SnagRhymes
Mercury
Level 104
God Stats
1W - 7L
1,477 SR
Queue Stats
71W - 66L
1,506 Elo+
Party 2
Bellona
Bellona
SwishRhymes
Bellona
Level 154
God Stats
1W - 2L
1,582 SR
Queue Stats
77W - 71L
1,535 Elo+
Party 2
Apollo
Apollo
ezlliot
Apollo
Level 121
God Stats
1W - 1L
1,690 SR
Queue Stats
37W - 29L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
1 / 1 / 2
7,982
499
4,486
5,632
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 3
8,003
500
1,835
12,943
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
14
2 / 0 / 4
7,999
500
4,882
10,718
5,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
7 / 0 / 0
9,438
590
12,807
10,127
5,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
15
1 / 2 / 1
9,033
565
6,779
11,392
7,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FandERule
Sylvanus
11
0 / 1 / 2
6,816
426
4,271
10,027
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
0 / 4 / 3
6,693
418
5,298
8,060
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
SnagRhymes
Mercury
12
1 / 1 / 2
7,188
449
5,063
8,755
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SwishRhymes
Bellona
14
2 / 2 / 0
8,544
534
8,396
11,770
12,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
ezlliot
Apollo
12
1 / 3 / 1
6,919
432
8,806
11,835
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
11
Kills
4
4
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
FandERule
Sylvanus
0
1
2
1
W
Yu Huang
1
1
2
2
W
0
1
3
1.5
L
Nu Wa
0
4
3
0.38
L
Mercury
SnagRhymes
Mercury
1
1
2
2
L
Bellona
SwishRhymes
Bellona
2
2
0
1
W
Bastet
2
0
4
4
L
Apollo
ezlliot
Apollo
1
3
1
0.5
W
7
0
0
7
W
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
31,834
50,812
Taken
50,447
31,272
Mitigated
32,529
18,022
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
FandERule
Sylvanus
4,271
2,087
404
2,932
10,027
9,947
0
1,627
8,400
27,670
0
W
Yu Huang
4,486
318
0
832
5,632
2,481
0
1,526
4,106
72,849
0
W
1,835
167
361
5,005
12,943
11,149
135
3,976
8,967
25,742
0
L
Nu Wa
5,298
902
0
820
8,060
2,890
402
3,610
4,450
45,732
0
L
Mercury
SnagRhymes
Mercury
5,063
2,307
0
750
8,755
3,316
0
801
7,954
0
63,214
L
Bellona
SwishRhymes
Bellona
8,396
2,940
0
5,077
11,770
12,335
0
0
11,770
0
68,832
W
Bastet
4,882
1,571
0
4,102
10,718
5,100
0
1,421
9,297
0
53,400
L
Apollo
ezlliot
Apollo
8,806
6,541
0
2,920
11,835
4,041
0
283
11,552
0
58,741
W
12,807
5,867
0
5,200
10,127
5,205
0
1,815
8,312
0
98,682
W
Thor
6,779
1,792
0
2,522
11,392
7,337
365
831
10,561
0
75,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
36,160
572
Minions Killed
484
0
Camps Cleared
0
1,535,369
Distance Traveled
1,501,869
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,816
426
50
3
0
284,841
0
W
Yu Huang
7,982
499
135
8
0
290,473
2
W
Sobek
8,003
500
52
3
0
319,547
1
L
Nu Wa
6,693
418
80
5
0
263,856
4
L
Mercury
7,188
449
109
7
0
361,495
0
L
Bellona
8,544
534
148
9
0
303,404
5
W
Bastet
7,999
500
75
5
0
372,438
1
L
Apollo
6,919
432
97
6
0
288,273
3
W
Neith
9,438
590
155
10
0
275,703
9
W
Thor
9,033
565
155
10
0
277,208
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role