Player Matchup

Jormungandr
Jormungandr
AceDefect
Jormungandr
Level 46
God Stats
33W - 3L
2,017 SR
Queue Stats
440W - 105L
1,882 Elo+
Party 1
Izanami
Izanami
LlamaTrainer
Izanami
Level 45
God Stats
25W - 18L
1,562 SR
Queue Stats
72W - 74L
1,370 Elo+
Party 2
He Bo
He Bo
MineMedic
He Bo
Level 81
God Stats
5W - 0L
1,902 SR
Queue Stats
356W - 96L
1,922 Elo+
Party 1
Apollo
Apollo
PileOfBacon
Apollo
Level 146
God Stats
23W - 12L
1,735 SR
Queue Stats
1,236W - 599L
1,799 Elo+
Party 1
Ne Zha
Ne Zha
frybag
Ne Zha
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 40L
1,308 Elo+
Party 2
Team Averages
Level 67
1,743 SR
1,656 Elo+

VS

Team Averages
Level 58
1,578 SR
1,463 Elo+
Tsukuyomi
Tsukuyomi
ChubbHubb
Tsukuyomi
Level 22
God Stats
3W - 9L
1,500 SR
Queue Stats
9W - 12L
1,524 Elo+
Party 4
Chaac
Chaac
HORTNS
Chaac
Level 81
God Stats
20W - 12L
1,544 SR
Queue Stats
81W - 88L
1,432 Elo+
Party 3
Skadi
Skadi
HasNiceHouse
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,434 Elo+
Party 3
Jormungandr
Jormungandr
Shimmerstone
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,442 Elo+
Solo
Discordia
Discordia
mcbaggnz
Discordia
Level 69
God Stats
10W - 13L
1,845 SR
Queue Stats
225W - 231L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AceDefect
Jormungandr
19
5 / 1 / 26
13,259
1,326
11,329
18,002
23,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
LlamaTrainer
Izanami
17
1 / 3 / 15
10,498
1,050
12,100
15,686
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
MineMedic
He Bo
18
8 / 3 / 17
12,374
1,237
27,561
10,708
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
20
25 / 4 / 12
15,760
1,576
54,285
19,464
11,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
frybag
Ne Zha
17
2 / 1 / 17
10,704
1,070
6,550
7,700
4,252
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

248

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChubbHubb
Tsukuyomi
16
3 / 10 / 8
11,232
1,123
16,291
24,114
9,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
HORTNS
Chaac
17
1 / 6 / 11
10,908
1,091
9,800
24,318
22,480
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 10 / 1
12,307
1,231
15,123
21,386
7,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Shimmerstone
Jormungandr
17
1 / 6 / 7
11,249
1,125
12,742
29,822
37,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
mcbaggnz
Discordia
16
0 / 9 / 9
10,074
1,007
10,078
17,338
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
41
Kills
12
12
Deaths
41
87
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AceDefect
Jormungandr
5
1
26
18
L
Tsukuyomi
ChubbHubb
Tsukuyomi
3
10
8
0.7
L
Chaac
HORTNS
Chaac
1
6
11
1.08
L
7
10
1
0.75
W
Izanami
LlamaTrainer
Izanami
1
3
15
2.83
W
He Bo
MineMedic
He Bo
8
3
17
5.5
W
Apollo
25
4
12
7.75
L
Jormungandr
Shimmerstone
Jormungandr
1
6
7
0.75
W
Ne Zha
frybag
Ne Zha
2
1
17
10.5
L
Discordia
mcbaggnz
Discordia
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,825
Damage
64,034
71,560
Taken
116,978
52,469
Mitigated
82,579
11,520
Healing
8,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AceDefect
Jormungandr
11,329
2,643
0
1,114
18,002
23,899
0
6,130
10,395
29,416
0
L
Tsukuyomi
ChubbHubb
Tsukuyomi
16,291
2,430
0
611
24,114
9,600
0
6,821
17,293
0
35,431
L
Chaac
HORTNS
Chaac
9,800
1,414
0
2,417
24,318
22,480
0
9,628
14,690
0
23,777
L
15,123
6,941
0
463
21,386
7,952
0
6,554
14,832
0
28,895
W
Izanami
LlamaTrainer
Izanami
12,100
9,132
0
1,938
15,686
8,112
0
4,563
11,123
0
31,769
W
He Bo
MineMedic
He Bo
27,561
1,618
0
0
10,708
5,122
0
3,708
7,000
44,366
0
W
Apollo
54,285
37,419
0
7,368
19,464
11,084
0
6,386
13,078
0
68,945
L
Jormungandr
Shimmerstone
Jormungandr
12,742
2,982
204
4,388
29,822
37,006
0
12,440
17,382
40,449
0
W
Ne Zha
frybag
Ne Zha
6,550
1,455
0
1,100
7,700
4,252
0
2,033
5,667
0
20,424
L
Discordia
mcbaggnz
Discordia
10,078
773
0
0
17,338
5,541
0
3,447
13,891
17,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,595
Gold Earned
55,770
192
Minions Killed
169
7
Camps Cleared
8
935,213
Distance Traveled
954,506
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,259
1,326
33
3
1
198,404
0
L
Tsukuyomi
11,232
1,123
33
3
4
212,937
1
L
Chaac
10,908
1,091
28
3
0
212,953
0
L
Skadi
12,307
1,231
40
4
0
164,896
0
W
Izanami
10,498
1,050
50
5
1
185,634
1
W
He Bo
12,374
1,237
42
4
1
189,862
1
W
Apollo
15,760
1,576
30
3
4
178,320
1
L
Jormungandr
11,249
1,125
53
5
2
176,519
0
W
Ne Zha
10,704
1,070
37
4
0
182,993
0
L
Discordia
10,074
1,007
15
2
2
187,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role