Player Matchup

He Bo
He Bo
EncryptedXeno69
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
SuicideCrew
Hera
Level 140
God Stats
1W - 4L
1,298 SR
Queue Stats
141W - 121L
1,509 Elo+
Party 2
Xing Tian
Xing Tian
reesecup1129
Xing Tian
Level 81
God Stats
0W - 1L
1,332 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ishtar
Ishtar
thatboi1233
Ishtar
Level 97
God Stats
2W - 2L
1,682 SR
Queue Stats
142W - 151L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
yourild
Danzaburou
Level 55
God Stats
14W - 21L
1,512 SR
Queue Stats
37W - 50L
1,507 Elo+
Solo
Team Averages
Level 88
1,465 SR
1,486 Elo+

VS

Team Averages
Level 113
1,435 SR
1,484 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HakiBro
Rama
Level 64
God Stats
7W - 10L
1,505 SR
Queue Stats
391W - 431L
1,510 Elo+
Solo
Anubis
Anubis
SaintDume
Anubis
Level 145
God Stats
3W - 3L
1,371 SR
Queue Stats
116W - 127L
1,489 Elo+
Solo
Tyr
Tyr
Therion28
Tyr
Level 122
God Stats
10W - 8L
1,444 SR
Queue Stats
615W - 634L
1,470 Elo+
Solo
Vamana
Vamana
ziibbyy
Vamana
Level 104
God Stats
6W - 8L
1,355 SR
Queue Stats
247W - 265L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,031
457
3,563
7,343
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 0
6,303
573
1,476
3,799
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
reesecup1129
Xing Tian
9
0 / 1 / 1
5,096
463
2,001
7,770
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
8
1 / 5 / 0
5,166
470
5,211
9,815
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
yourild
Danzaburou
2
0 / 0 / 0
3,686
335
432
508
68
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
4 / 0 / 3
6,686
608
5,518
8,667
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
HakiBro
Rama
13
2 / 0 / 0
7,406
673
2,732
5,483
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
SaintDume
Anubis
12
3 / 0 / 4
7,517
683
5,892
8,051
4,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
6,420
584
2,700
7,123
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
ziibbyy
Vamana
12
1 / 0 / 1
7,542
686
2,150
6,463
2,951
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
0
3
5.5
L
0
5
0
0
W
Rama
HakiBro
Rama
2
0
0
2
W
Anubis
SaintDume
Anubis
3
0
4
5
L
0
0
0
0
W
1
1
2
2
L
Xing Tian
reesecup1129
Xing Tian
0
1
1
0.5
L
Ishtar
1
5
0
0.2
L
Danzaburou
yourild
Danzaburou
0
0
0
0
W
Vamana
ziibbyy
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,683
Damage
18,992
29,235
Taken
35,787
14,128
Mitigated
20,293
2,922
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,518
1,950
0
4,517
8,667
3,849
0
1,501
7,080
38,568
0
L
3,563
120
0
1,000
7,343
2,276
0
4,507
2,836
22,885
0
W
Rama
HakiBro
Rama
2,732
1,914
0
1,229
5,483
2,350
954
1,407
4,076
0
66,205
W
Anubis
SaintDume
Anubis
5,892
996
0
5,644
8,051
4,198
867
2,327
5,462
51,509
0
L
1,476
595
0
599
3,799
1,352
0
666
3,133
47,779
0
W
2,700
548
0
1,807
7,123
6,945
0
1,227
5,840
95
24,833
L
Xing Tian
reesecup1129
Xing Tian
2,001
302
0
703
7,770
6,862
0
2,491
5,279
20,187
0
L
Ishtar
5,211
3,376
0
584
9,815
3,570
0
3,841
5,974
0
30,531
L
Danzaburou
yourild
Danzaburou
432
299
0
36
508
68
0
0
508
0
1,175
W
Vamana
ziibbyy
Vamana
2,150
618
0
1,604
6,463
2,951
0
1,476
4,987
0
53,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
35,571
215
Minions Killed
428
0
Camps Cleared
0
867,899
Distance Traveled
1,106,722
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,686
608
72
7
0
245,903
1
L
He Bo
5,031
457
31
3
0
189,721
0
W
Rama
7,406
673
122
11
0
196,571
3
W
Anubis
7,517
683
87
8
0
203,436
3
L
Hera
6,303
573
109
10
0
218,017
5
W
Tyr
6,420
584
36
3
0
218,716
1
L
Xing Tian
5,096
463
24
2
0
226,151
0
L
Ishtar
5,166
470
51
5
0
210,859
1
L
Danzaburou
3,686
335
0
0
0
23,151
0
W
Vamana
7,542
686
111
10
0
242,096
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role