Player Matchup

Horus
Horus
DA GRINCH3919
Horus
Level 143
God Stats
40W - 26L
1,604 SR
Queue Stats
390W - 388L
1,435 Elo+
Solo
Mercury
Mercury
Evilestspace773
Mercury
Level 87
God Stats
4W - 1L
1,771 SR
Queue Stats
143W - 146L
1,415 Elo+
Solo
Medusa
Medusa
Lobaisdabest
Medusa
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 280L
1,352 Elo+
Party 1
Persephone
Persephone
Wanderingking21
Persephone
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 137L
1,411 Elo+
Party 1
Chaac
Chaac
WonderlandPsyco
Chaac
Level 120
God Stats
9W - 9L
1,466 SR
Queue Stats
103W - 118L
1,369 Elo+
Party 1
Team Averages
Level 109
1,568 SR
1,397 Elo+

VS

Team Averages
Level 89
1,532 SR
1,410 Elo+
Sobek
Sobek
Biggelhorn
Sobek
Level 45
God Stats
10W - 11L
1,543 SR
Queue Stats
41W - 46L
1,386 Elo+
Party 2
Tyr
Tyr
Cluckhold1254
Tyr
Level 105
God Stats
3W - 2L
1,415 SR
Queue Stats
69W - 65L
1,391 Elo+
Solo
Chaac
Chaac
Haymakor
Chaac
Level 146
God Stats
2W - 3L
1,393 SR
Queue Stats
192W - 217L
1,404 Elo+
Solo
Olorun
Olorun
TootzierRoll
Olorun
Level 61
God Stats
4W - 1L
1,844 SR
Queue Stats
64W - 70L
1,447 Elo+
Party 2
Sol
Sol
YungRoonskie
Sol
Level 88
God Stats
3W - 3L
1,466 SR
Queue Stats
85W - 86L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,616
401
3,668
13,938
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 6 / 0
9,111
480
5,635
17,058
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
0 / 1 / 1
7,757
408
5,155
9,601
4,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Wanderingking21
Persephone
14
0 / 1 / 0
8,761
461
3,165
6,332
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 0
8,900
468
12,658
20,561
17,833
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 0 / 4
9,342
492
2,458
11,619
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 0 / 1
9,991
526
14,587
16,752
22,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
Haymakor
Chaac
16
4 / 3 / 3
9,667
509
9,249
19,570
11,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
17
3 / 0 / 2
9,781
515
6,299
6,271
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 0 / 2
9,205
484
8,967
5,634
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
0
4
3
W
0
0
1
0.5
L
0
2
0
0
L
2
6
0
0.33
W
Chaac
Haymakor
Chaac
4
3
3
1.83
L
Medusa
0
1
1
0.5
W
Olorun
3
0
2
4
L
Persephone
Wanderingking21
Persephone
0
1
0
0
L
1
1
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,281
Damage
41,560
67,490
Taken
59,846
42,944
Mitigated
53,577
23,612
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
2,458
88
0
3,668
11,619
12,569
242
692
10,927
21,874
0
W
14,587
2,848
0
7,993
16,752
22,354
0
0
16,752
0
74,785
L
3,668
1,927
2,004
4,846
13,938
11,165
324
5,420
8,518
0
40,410
L
5,635
2,589
0
745
17,058
6,806
0
3,865
13,193
0
83,792
W
Chaac
Haymakor
Chaac
9,249
2,092
0
4,288
19,570
11,640
0
1,126
18,444
0
78,086
L
Medusa
5,155
1,913
0
2,291
9,601
4,386
0
5,729
3,872
0
69,467
W
Olorun
6,299
2,605
362
3,302
6,271
4,052
1,818
1,347
4,924
68,945
6,500
L
Persephone
Wanderingking21
Persephone
3,165
479
0
1,898
6,332
2,754
0
2,804
3,527
62,395
0
L
12,658
2,282
0
11,828
20,561
17,833
0
0
20,561
0
69,660
W
8,967
2,816
0
3,579
5,634
2,962
2,327
0
5,634
64,303
11,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,145
Gold Earned
47,986
517
Minions Killed
529
0
Camps Cleared
0
1,685,826
Distance Traveled
1,798,983
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,342
492
31
2
0
352,917
4
W
Tyr
9,991
526
139
7
0
363,789
3
L
Horus
7,616
401
57
3
0
349,958
2
L
Mercury
9,111
480
121
6
0
392,213
0
W
Chaac
9,667
509
115
6
0
405,322
2
L
Medusa
7,757
408
103
5
0
352,415
0
W
Olorun
9,781
515
115
6
0
341,159
2
L
Persephone
8,761
461
110
6
0
253,703
0
L
Chaac
8,900
468
126
7
0
337,537
8
W
Sol
9,205
484
129
7
0
335,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role