Player Matchup

Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Baysiderise
Morgan Le Fay
Level 46
God Stats
3W - 2L
1,440 SR
Queue Stats
15W - 10L
1,411 Elo+
Party 2
Xing Tian
Xing Tian
Buy VTSAX
Xing Tian
Level 126
God Stats
13W - 11L
1,422 SR
Queue Stats
143W - 156L
1,377 Elo+
Solo
Susano
Susano
SoulSuckngSquid
Susano
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,304 Elo+
Party 2
Cernunnos
Cernunnos
WoefulWhale
Cernunnos
Level 141
God Stats
1W - 0L
1,734 SR
Queue Stats
76W - 78L
1,397 Elo+
Party 2
Team Averages
Level 113
1,519 SR
1,398 Elo+

VS

Team Averages
Level 74
1,546 SR
1,327 Elo+
Izanami
Izanami
ChalupaBAT
Izanami
Level 123
God Stats
89W - 81L
1,585 SR
Queue Stats
194W - 219L
1,419 Elo+
Solo
Nike
Nike
Glimah
Nike
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
285W - 288L
1,408 Elo+
Solo
Cthulhu
Cthulhu
grown_stem
Cthulhu
Level 45
God Stats
1W - 4L
1,420 SR
Queue Stats
9W - 26L
1,199 Elo+
Party 1
Hel
Hel
vShdeTTV
Hel
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,338 Elo+
Party 1
Arachne
Arachne
xSaty-_-
Arachne
Level 39
God Stats
5W - 9L
1,724 SR
Queue Stats
58W - 77L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 1 / 1
12,660
703
13,844
15,527
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Baysiderise
Morgan Le Fay
14
1 / 5 / 1
8,889
494
7,564
11,086
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Buy VTSAX
Xing Tian
14
4 / 2 / 4
10,389
577
7,183
15,724
15,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 4 / 3
9,968
554
5,694
15,744
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
WoefulWhale
Cernunnos
16
5 / 4 / 4
10,299
572
17,051
16,048
7,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChalupaBAT
Izanami
12
1 / 3 / 6
7,778
432
6,802
8,662
3,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Glimah
Nike
13
1 / 3 / 0
7,918
440
4,572
13,323
7,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
grown_stem
Cthulhu
13
4 / 6 / 1
8,277
460
10,376
17,138
9,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 3 / 3
9,325
518
9,057
12,502
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
xSaty-_-
Arachne
14
7 / 5 / 3
9,082
505
13,720
21,423
11,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
20
Kills
16
16
Deaths
20
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
1
7.5
W
Morgan Le Fay
Baysiderise
Morgan Le Fay
1
5
1
0.3
W
Xing Tian
Buy VTSAX
Xing Tian
4
2
4
3
L
Izanami
ChalupaBAT
Izanami
1
3
6
1.33
L
Nike
Glimah
Nike
1
3
0
0.33
W
3
4
3
1.13
W
Cernunnos
WoefulWhale
Cernunnos
5
4
4
1.75
L
Cthulhu
grown_stem
Cthulhu
4
6
1
0.75
L
3
3
3
1.5
L
Arachne
xSaty-_-
Arachne
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,336
Damage
44,527
74,129
Taken
73,048
41,151
Mitigated
38,389
29,655
Healing
20,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,844
9,380
0
9,001
15,527
6,852
5,621
1,285
14,242
0
122,294
W
Morgan Le Fay
Baysiderise
Morgan Le Fay
7,564
916
0
2,332
11,086
5,029
677
6,565
4,521
52,925
0
W
Xing Tian
Buy VTSAX
Xing Tian
7,183
753
0
4,689
15,724
15,538
108
4,625
11,099
46,130
0
L
Izanami
ChalupaBAT
Izanami
6,802
3,974
0
1,176
8,662
3,086
0
1,969
6,693
0
62,109
L
Nike
Glimah
Nike
4,572
741
0
2,829
13,323
7,592
28
2,708
10,615
0
55,136
W
5,694
1,353
0
5,286
15,744
6,687
504
2,651
12,751
0
73,200
W
Cernunnos
WoefulWhale
Cernunnos
17,051
10,010
0
8,347
16,048
7,045
1,248
5,135
10,913
0
86,889
L
Cthulhu
grown_stem
Cthulhu
10,376
1,466
628
3,170
17,138
9,769
0
2,947
14,191
45,784
0
L
9,057
948
561
5,760
12,502
5,993
244
5,351
7,151
76,398
0
L
Arachne
xSaty-_-
Arachne
13,720
8,964
0
6,564
21,423
11,949
0
1,772
19,651
0
64,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
42,380
619
Minions Killed
503
0
Camps Cleared
0
1,581,347
Distance Traveled
1,667,989
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,660
703
223
12
0
317,986
3
W
Morgan Le Fay
8,889
494
96
5
0
279,489
3
W
Xing Tian
10,389
577
57
3
0
349,526
8
L
Izanami
7,778
432
113
6
0
255,324
3
L
Nike
7,918
440
99
6
0
353,888
1
W
Susano
9,968
554
112
6
0
359,953
5
W
Cernunnos
10,299
572
131
7
0
274,393
1
L
Cthulhu
8,277
460
62
3
0
353,611
0
L
Hel
9,325
518
139
8
0
313,142
0
L
Arachne
9,082
505
90
5
0
392,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role