Player Matchup

Guan Yu
Guan Yu
FuriousOrc
Guan Yu
Level 85
God Stats
4W - 2L
1,741 SR
Queue Stats
279W - 200L
1,669 Elo+
Party 1
Nu Wa
Nu Wa
IGloomyI
Nu Wa
Level 160
God Stats
1W - 3L
1,431 SR
Queue Stats
154W - 131L
1,610 Elo+
Party 1
Bakasura
Bakasura
Modí
Bakasura
Level 160
God Stats
4W - 5L
1,589 SR
Queue Stats
202W - 152L
1,623 Elo+
Party 1
Neith
Neith
Orcùs
Neith
Level 87
God Stats
3W - 1L
1,627 SR
Queue Stats
39W - 17L
1,718 Elo+
Party 1
He Bo
He Bo
Tfkzoz
He Bo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 12L
1,744 Elo+
Party 1
Team Averages
Level 128
1,578 SR
1,673 Elo+

VS

Team Averages
Level 121
1,475 SR
1,563 Elo+
Baba Yaga
Baba Yaga
Balterr
Baba Yaga
Level 66
God Stats
8W - 3L
1,638 SR
Queue Stats
280W - 232L
1,607 Elo+
Party 2
Ganesha
Ganesha
Criticalhaze32
Ganesha
Level 84
God Stats
4W - 1L
1,649 SR
Queue Stats
185W - 176L
1,636 Elo+
Solo
Ravana
Ravana
DodgeNDive
Ravana
Level 139
God Stats
2W - 1L
1,285 SR
Queue Stats
153W - 157L
1,556 Elo+
Solo
Vamana
Vamana
KDawggg
Vamana
Level 160
God Stats
1W - 4L
1,310 SR
Queue Stats
120W - 119L
1,520 Elo+
Party 2
Horus
Horus
Yomegaman
Horus
Level 157
God Stats
6W - 5L
1,492 SR
Queue Stats
193W - 227L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FuriousOrc
Guan Yu
20
5 / 9 / 14
14,251
594
14,839
36,839
57,131
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
IGloomyI
Nu Wa
20
2 / 7 / 14
13,439
560
28,297
18,657
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Modí
Bakasura
20
11 / 9 / 10
17,298
721
41,167
38,923
37,413
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Orcùs
Neith
20
8 / 6 / 17
15,923
663
48,716
27,597
15,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

He Bo
Tfkzoz
He Bo
19
1 / 8 / 15
12,752
531
20,232
20,351
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Balterr
Baba Yaga
20
15 / 5 / 12
17,123
713
40,126
28,292
18,940
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 6 / 34
15,163
632
14,327
51,094
86,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ravana
DodgeNDive
Ravana
20
10 / 3 / 19
16,633
693
21,784
27,501
45,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
KDawggg
Vamana
20
7 / 8 / 22
15,438
643
30,916
44,402
54,791
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
Yomegaman
Horus
20
6 / 5 / 28
15,141
631
19,677
40,746
67,125
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
153
27
Kills
38
39
Deaths
27
70
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Balterr
Baba Yaga
15
5
12
4.2
W
0
6
34
2.83
W
Ravana
DodgeNDive
Ravana
10
3
19
6.5
L
Guan Yu
FuriousOrc
Guan Yu
5
9
14
1.33
L
Nu Wa
IGloomyI
Nu Wa
2
7
14
1.29
W
Vamana
KDawggg
Vamana
7
8
22
2.25
L
Bakasura
Modí
Bakasura
11
9
10
1.78
L
Neith
Orcùs
Neith
8
6
17
2.75
L
He Bo
Tfkzoz
He Bo
1
8
15
1.06
W
Horus
Yomegaman
Horus
6
5
28
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,251
Damage
126,830
142,367
Taken
192,035
125,358
Mitigated
273,614
53,887
Healing
84,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Balterr
Baba Yaga
40,126
5,163
0
5,798
28,292
18,940
3,857
5,762
20,028
91,344
0
W
14,327
556
1,833
13,952
51,094
86,893
659
10,186
38,140
41,225
0
W
Ravana
DodgeNDive
Ravana
21,784
3,501
5,653
5,722
27,501
45,865
1,278
7,304
19,800
6,351
40,848
L
Guan Yu
FuriousOrc
Guan Yu
14,839
1,765
7,052
9,614
36,839
57,131
0
15,421
20,301
299
25,545
L
Nu Wa
IGloomyI
Nu Wa
28,297
5,618
1,886
2,014
18,657
7,508
1,350
7,862
10,331
53,800
0
W
Vamana
KDawggg
Vamana
30,916
14,733
389
9,404
44,402
54,791
1,368
13,718
27,161
0
68,196
L
Bakasura
Modí
Bakasura
41,167
18,567
2,841
14,402
38,923
37,413
1,632
16,158
21,344
0
52,173
L
Neith
Orcùs
Neith
48,716
19,269
0
8,481
27,597
15,478
1,435
9,415
17,218
0
75,111
L
He Bo
Tfkzoz
He Bo
20,232
402
3,885
3,712
20,351
7,828
0
5,945
13,944
34,888
0
W
Horus
Yomegaman
Horus
19,677
7,111
24,413
17,748
40,746
67,125
1,712
11,858
26,814
0
39,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,663
Gold Earned
79,498
222
Minions Killed
292
0
Camps Cleared
0
2,096,068
Distance Traveled
2,135,020
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
17,123
713
143
6
0
396,380
1
W
Ganesha
15,163
632
3
0
0
419,657
0
W
Ravana
16,633
693
45
2
0
477,744
1
L
Guan Yu
14,251
594
15
1
0
404,241
0
L
Nu Wa
13,439
560
48
2
0
396,888
1
W
Vamana
15,438
643
61
3
0
411,686
0
L
Bakasura
17,298
721
82
3
0
442,988
0
L
Neith
15,923
663
36
2
0
417,120
1
L
He Bo
12,752
531
41
2
0
434,831
2
W
Horus
15,141
631
40
2
0
429,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role