Player Matchup

Cthulhu
Cthulhu
Ericduh
Cthulhu
Level 43
God Stats
27W - 14L
1,610 SR
Queue Stats
75W - 48L
1,600 Elo+
Party 2
Horus
Horus
HootieWho
Horus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,528 Elo+
Party 3
Nox
Nox
JAV2
Nox
Level 141
God Stats
4W - 3L
1,302 SR
Queue Stats
221W - 180L
1,562 Elo+
Party 2
Medusa
Medusa
QUOKKAGIRL
Medusa
Level 28
God Stats
10W - 8L
1,564 SR
Queue Stats
37W - 29L
1,555 Elo+
Party 3
Skadi
Skadi
xAlejandroSV
Skadi
Level 38
God Stats
34W - 37L
1,513 SR
Queue Stats
35W - 39L
1,473 Elo+
Solo
Team Averages
Level 75
1,498 SR
1,543 Elo+

VS

Team Averages
Level 76
1,564 SR
1,530 Elo+
Morgan Le Fay
Morgan Le Fay
Ajihad
Morgan Le Fay
Level 82
God Stats
5W - 4L
1,442 SR
Queue Stats
244W - 182L
1,575 Elo+
Party 1
Kuzenbo
Kuzenbo
AvalonCarnelian
Kuzenbo
Level 44
God Stats
2W - 1L
1,870 SR
Queue Stats
282W - 247L
1,517 Elo+
Party 1
Skadi
Skadi
Dimglow
Skadi
Level 66
God Stats
35W - 23L
1,563 SR
Queue Stats
338W - 283L
1,566 Elo+
Party 1
Mercury
Mercury
LordHerny
Mercury
Level 137
God Stats
7W - 11L
1,435 SR
Queue Stats
44W - 43L
1,495 Elo+
Solo
Discordia
Discordia
Narzissen
Discordia
Level 50
God Stats
52W - 50L
1,508 SR
Queue Stats
214W - 192L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ericduh
Cthulhu
17
1 / 1 / 12
10,872
988
10,332
17,522
24,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
HootieWho
Horus
17
2 / 2 / 14
11,361
1,033
14,688
14,764
17,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nox
JAV2
Nox
18
7 / 1 / 11
12,496
1,136
17,051
7,746
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
QUOKKAGIRL
Medusa
17
6 / 0 / 7
11,835
1,076
16,094
7,648
3,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 0 / 6
10,895
990
11,217
7,340
3,917
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

239

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ajihad
Morgan Le Fay
16
2 / 6 / 2
10,931
994
12,007
13,816
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 4 / 3
11,061
1,006
8,203
24,860
43,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
Dimglow
Skadi
16
1 / 1 / 2
10,473
952
12,171
11,905
5,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
LordHerny
Mercury
16
1 / 3 / 2
10,523
957
7,849
11,509
5,764
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
Narzissen
Discordia
16
0 / 4 / 3
10,257
932
11,547
10,543
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
18
Kills
4
4
Deaths
18
50
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ajihad
Morgan Le Fay
2
6
2
0.5
L
0
4
3
0.38
L
Skadi
Dimglow
Skadi
1
1
2
2
W
Cthulhu
Ericduh
Cthulhu
1
1
12
7
W
Horus
HootieWho
Horus
2
2
14
4.5
W
Nox
JAV2
Nox
7
1
11
12.5
L
Mercury
LordHerny
Mercury
1
3
2
0.67
L
Discordia
Narzissen
Discordia
0
4
3
0.38
W
Medusa
QUOKKAGIRL
Medusa
6
0
7
9.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,382
Damage
51,777
55,020
Taken
72,633
53,873
Mitigated
66,918
13,546
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ajihad
Morgan Le Fay
12,007
1,442
0
225
13,816
7,167
0
5,539
8,013
35,023
0
L
8,203
2,658
0
3,348
24,860
43,338
0
7,472
16,599
19,195
0
L
Skadi
Dimglow
Skadi
12,171
3,245
0
3,102
11,905
5,556
0
6,101
5,489
0
45,258
W
Cthulhu
Ericduh
Cthulhu
10,332
595
1,378
1,375
17,522
24,085
0
9,198
8,324
30,891
0
W
Horus
HootieWho
Horus
14,688
4,734
2,527
4,594
14,764
17,978
0
7,407
7,357
200
25,396
W
Nox
JAV2
Nox
17,051
661
0
159
7,746
3,941
0
6,266
1,480
30,459
0
L
Mercury
LordHerny
Mercury
7,849
3,255
0
240
11,509
5,764
0
2,943
8,277
0
17,586
L
Discordia
Narzissen
Discordia
11,547
163
0
1,450
10,543
5,093
0
4,653
5,743
29,861
0
W
Medusa
QUOKKAGIRL
Medusa
16,094
7,461
0
1,727
7,648
3,952
0
5,141
2,507
0
46,191
W
11,217
6,142
0
1,786
7,340
3,917
0
3,745
3,595
0
36,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,459
Gold Earned
53,245
262
Minions Killed
228
8
Camps Cleared
9
1,132,949
Distance Traveled
1,156,724
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,931
994
48
4
2
208,442
0
L
Kuzenbo
11,061
1,006
23
2
2
224,430
0
L
Skadi
10,473
952
82
7
2
240,044
0
W
Cthulhu
10,872
988
52
5
1
224,240
2
W
Horus
11,361
1,033
29
3
0
225,421
3
W
Nox
12,496
1,136
36
3
2
241,394
1
L
Mercury
10,523
957
30
3
3
267,102
0
L
Discordia
10,257
932
45
4
0
216,706
1
W
Medusa
11,835
1,076
83
8
3
225,065
0
W
Skadi
10,895
990
62
6
2
216,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role