Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bruninho_o_mito
Medusa
Level 148
God Stats
11W - 10L
1,622 SR
Queue Stats
280W - 223L
1,571 Elo+
Party 1
King Arthur
King Arthur
DemonHunter778
King Arthur
Level 99
God Stats
7W - 6L
1,432 SR
Queue Stats
131W - 92L
1,541 Elo+
Party 2
Chang'e
Chang'e
JogadorDeD2
Chang'e
Level 70
God Stats
19W - 8L
1,652 SR
Queue Stats
338W - 259L
1,551 Elo+
Party 2
Ares
Ares
ManoCorreria
Ares
Level 58
God Stats
13W - 5L
1,666 SR
Queue Stats
70W - 65L
1,480 Elo+
Solo
Team Averages
Level 100
1,575 SR
1,528 Elo+

VS

Team Averages
Level 124
1,568 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Agusch05
Ullr
Level 68
God Stats
10W - 6L
1,610 SR
Queue Stats
288W - 317L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Arkout2531
Sun Wukong
Level 118
God Stats
3W - 5L
1,609 SR
Queue Stats
86W - 86L
1,567 Elo+
Solo
Thanatos
Thanatos
pedrtyyyu
Thanatos
Level 158
God Stats
61W - 51L
1,620 SR
Queue Stats
294W - 298L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 3
6,361
578
2,036
5,461
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 3
5,886
535
6,644
7,620
2,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
DemonHunter778
King Arthur
11
2 / 1 / 1
6,230
566
3,769
7,432
4,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
JogadorDeD2
Chang'e
12
4 / 0 / 2
6,859
624
3,697
5,018
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 0 / 2
5,998
545
5,382
8,536
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
5,706
519
5,252
5,378
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
2
0 / 1 / 1
3,885
353
424
924
217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
2 / 1 / 1
5,647
513
4,334
5,096
1,764
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Arkout2531
Sun Wukong
9
0 / 2 / 3
4,978
453
4,974
10,552
7,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
pedrtyyyu
Thanatos
11
2 / 3 / 0
6,323
575
3,027
10,542
4,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
9
Kills
5
5
Deaths
9
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
1
3
1.5
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Hel
 
Hel
0
1
1
0.5
L
Ullr
2
1
1
2.5
L
Sun Wukong
Arkout2531
Sun Wukong
0
2
3
0.75
W
1
3
3
0.83
W
King Arthur
DemonHunter778
King Arthur
2
1
1
2.5
W
Chang'e
JogadorDeD2
Chang'e
4
0
2
5
W
2
0
2
3
L
Thanatos
pedrtyyyu
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,528
Damage
18,011
34,067
Taken
32,492
17,275
Mitigated
16,236
12,119
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,036
1,215
0
651
5,461
1,889
0
213
5,228
0
51,367
L
Nu Wa
 
Nu Wa
5,252
1,179
0
780
5,378
1,568
129
838
4,208
32,340
0
L
Hel
 
Hel
424
247
166
143
924
217
0
223
701
2,221
0
L
Ullr
4,334
1,924
0
394
5,096
1,764
0
210
4,886
0
34,906
L
Sun Wukong
Arkout2531
Sun Wukong
4,974
2,109
0
1,486
10,552
7,752
0
5,470
5,082
0
24,856
W
6,644
3,023
0
956
7,620
2,813
0
346
7,240
0
40,548
W
King Arthur
DemonHunter778
King Arthur
3,769
855
0
3,566
7,432
4,156
416
3,478
3,537
0
38,009
W
Chang'e
JogadorDeD2
Chang'e
3,697
448
914
2,472
5,018
1,794
0
819
4,153
49,518
0
W
5,382
633
407
3,153
8,536
6,623
72
269
7,917
19,537
0
L
Thanatos
pedrtyyyu
Thanatos
3,027
836
0
8,946
10,542
4,935
0
2,338
8,175
0
45,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
26,539
344
Minions Killed
263
0
Camps Cleared
0
1,155,295
Distance Traveled
873,796
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,361
578
105
10
0
271,291
1
L
Nu Wa
5,706
519
73
7
0
192,082
0
L
Hel
3,885
353
6
1
0
25,004
0
L
Ullr
5,647
513
74
7
0
195,551
1
L
Sun Wukong
4,978
453
35
3
0
224,253
0
W
Medusa
5,886
535
72
7
0
199,087
0
W
King Arthur
6,230
566
61
6
0
228,966
3
W
Chang'e
6,859
624
90
8
0
214,346
2
W
Ares
5,998
545
16
1
0
241,605
2
L
Thanatos
6,323
575
75
7
0
236,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role