Player Matchup

Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BatteryViolence
Cliodhna
Level 143
God Stats
11W - 8L
1,575 SR
Queue Stats
114W - 134L
1,414 Elo+
Party 1
Zeus
Zeus
Dr Mango Man827
Zeus
Level 86
God Stats
3W - 4L
1,514 SR
Queue Stats
173W - 190L
1,409 Elo+
Solo
Medusa
Medusa
ShimmySideways
Medusa
Level 42
God Stats
12W - 8L
1,883 SR
Queue Stats
151W - 83L
1,645 Elo+
Solo
Geb
Geb
jordanziod
Geb
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,393 Elo+
Solo
Team Averages
Level 93
1,594 SR
1,472 Elo+

VS

Team Averages
Level 93
1,447 SR
1,357 Elo+
Izanami
Izanami
BigEllaUK
Izanami
Level 57
God Stats
4W - 0L
1,358 SR
Queue Stats
84W - 94L
1,271 Elo+
Solo
Ganesha
Ganesha
No To This
Ganesha
Level 136
God Stats
8W - 12L
1,284 SR
Queue Stats
23W - 29L
1,255 Elo+
Solo
Cliodhna
Cliodhna
Only Zyrus
Cliodhna
Level 95
God Stats
3W - 5L
1,575 SR
Queue Stats
162W - 177L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
TWS4169
Gilgamesh
Level 69
God Stats
6W - 3L
1,546 SR
Queue Stats
238W - 255L
1,383 Elo+
Solo
Nu Wa
Nu Wa
iMelvinN
Nu Wa
Level 106
God Stats
54W - 59L
1,469 SR
Queue Stats
227W - 234L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 1 / 0
7,219
555
6,830
13,958
14,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
10
0 / 5 / 1
5,961
459
3,049
11,638
3,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 0
6,174
475
3,669
9,894
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 2 / 1
6,062
466
6,609
7,566
2,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
6,721
517
2,718
8,495
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigEllaUK
Izanami
11
1 / 2 / 0
6,429
495
4,368
5,749
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
No To This
Ganesha
10
0 / 0 / 1
6,560
505
2,024
12,063
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Only Zyrus
Cliodhna
13
8 / 1 / 2
8,242
634
10,546
9,157
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
TWS4169
Gilgamesh
13
1 / 1 / 0
7,448
573
8,470
11,348
9,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
iMelvinN
Nu Wa
14
4 / 1 / 6
8,532
656
7,119
6,386
2,318
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
14
14
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
L
Cliodhna
0
5
1
0.1
W
Izanami
BigEllaUK
Izanami
1
2
0
0.5
L
1
6
0
0.17
W
Ganesha
No To This
Ganesha
0
0
1
0.5
W
Cliodhna
Only Zyrus
Cliodhna
8
1
2
9
L
1
2
1
0.75
W
Gilgamesh
TWS4169
Gilgamesh
1
1
0
1
W
Nu Wa
iMelvinN
Nu Wa
4
1
6
7
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
32,527
51,551
Taken
44,703
29,903
Mitigated
25,512
15,507
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,830
2,825
0
7,625
13,958
14,110
0
746
13,212
0
57,839
L
Cliodhna
3,049
908
0
3,516
11,638
3,926
0
2,096
9,542
0
42,149
W
Izanami
BigEllaUK
Izanami
4,368
2,696
0
2,097
5,749
1,872
904
669
5,080
0
51,415
L
3,669
1,131
0
500
9,894
3,020
0
3,118
6,776
38,073
0
W
Ganesha
No To This
Ganesha
2,024
415
131
4,599
12,063
8,219
146
1,724
10,339
20,353
0
W
Cliodhna
Only Zyrus
Cliodhna
10,546
1,104
0
3,752
9,157
3,758
0
2,162
6,995
0
55,612
L
6,609
3,463
0
2,256
7,566
2,472
58
1,550
6,016
0
47,225
W
Gilgamesh
TWS4169
Gilgamesh
8,470
3,549
0
5,244
11,348
9,345
0
0
11,348
0
58,253
W
Nu Wa
iMelvinN
Nu Wa
7,119
2,230
0
259
6,386
2,318
1,316
1,832
4,554
62,321
0
L
2,718
536
157
1,453
8,495
6,375
0
1,633
6,862
19,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,137
Gold Earned
37,211
325
Minions Killed
439
0
Camps Cleared
0
1,200,638
Distance Traveled
1,250,427
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,219
555
93
7
0
243,217
5
L
Cliodhna
5,961
459
70
5
0
278,353
0
W
Izanami
6,429
495
122
9
0
234,018
5
L
Zeus
6,174
475
63
5
0
188,807
1
W
Ganesha
6,560
505
10
1
0
245,160
9
W
Cliodhna
8,242
634
93
7
0
293,912
3
L
Medusa
6,062
466
76
6
0
233,973
5
W
Gilgamesh
7,448
573
92
7
0
250,333
0
W
Nu Wa
8,532
656
122
9
0
227,004
1
L
Geb
6,721
517
23
2
0
256,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role