Player Matchup

Ganesha
Ganesha
LlamaTrainer
Ganesha
Level 45
God Stats
0W - 5L
1,142 SR
Queue Stats
72W - 74L
1,379 Elo+
Party 1
Hel
Hel
SoldierMoss35
Hel
Level 17
God Stats
1W - 3L
1,349 SR
Queue Stats
20W - 17L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
Level 34
God Stats
12W - 5L
1,545 SR
Queue Stats
46W - 56L
1,358 Elo+
Party 1
Discordia
Discordia
a_j_g00
Discordia
Level 83
God Stats
24W - 27L
1,477 SR
Queue Stats
250W - 285L
1,445 Elo+
Party 2
Bastet
Bastet
frybag
Bastet
Level 18
God Stats
8W - 7L
1,511 SR
Queue Stats
42W - 40L
1,321 Elo+
Party 1
Team Averages
Level 39
1,405 SR
1,390 Elo+

VS

Team Averages
Level 63
1,475 SR
1,436 Elo+
Lancelot
Lancelot
 
Lancelot
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
KyzerShlact
Cthulhu
Level 16
God Stats
3W - 2L
1,290 SR
Queue Stats
4W - 5L
1,302 Elo+
Party 3
Shiva
Shiva
R0botK1ller20
Shiva
Level 147
God Stats
17W - 8L
1,670 SR
Queue Stats
355W - 307L
1,521 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SiouxLandKilla
Tsukuyomi
Level 43
God Stats
2W - 1L
1,394 SR
Queue Stats
111W - 158L
1,339 Elo+
Solo
Agni
Agni
kingofspades1029
Agni
Level 63
God Stats
26W - 20L
1,518 SR
Queue Stats
138W - 121L
1,516 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LlamaTrainer
Ganesha
20
0 / 2 / 20
16,087
1,072
10,749
27,993
45,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
2 / 14 / 19
14,804
987
17,842
33,251
17,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
20
12 / 6 / 7
17,405
1,160
44,993
26,414
13,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
a_j_g00
Discordia
20
7 / 6 / 15
16,208
1,081
28,448
21,641
10,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
frybag
Bastet
20
2 / 12 / 13
13,845
923
15,748
32,895
17,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
13 / 1 / 13
17,267
1,151
20,222
19,153
9,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KyzerShlact
Cthulhu
20
2 / 2 / 27
15,182
1,012
17,615
23,472
37,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
17 / 5 / 20
18,949
1,263
53,989
31,766
40,819
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
SiouxLandKilla
Tsukuyomi
20
3 / 10 / 21
15,102
1,007
22,832
30,905
13,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 18
15,340
1,023
23,023
20,021
8,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
139
23
Kills
40
40
Deaths
23
74
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
1
13
19.5
W
Cthulhu
KyzerShlact
Cthulhu
2
2
27
7.75
L
Ganesha
LlamaTrainer
Ganesha
0
2
20
5
W
17
5
20
5.4
W
Tsukuyomi
SiouxLandKilla
Tsukuyomi
3
10
21
1.35
L
2
14
19
0.82
L
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
12
6
7
2.58
L
Discordia
a_j_g00
Discordia
7
6
15
2.42
L
Bastet
frybag
Bastet
2
12
13
0.71
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,780
Damage
137,681
142,194
Taken
125,317
103,663
Mitigated
108,540
18,178
Healing
25,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
20,222
2,373
0
3,931
19,153
9,050
0
9,209
9,944
0
38,733
W
Cthulhu
KyzerShlact
Cthulhu
17,615
1,062
821
659
23,472
37,289
0
10,712
12,760
29,997
0
L
Ganesha
LlamaTrainer
Ganesha
10,749
1,091
0
993
27,993
45,524
0
9,879
17,221
15,801
0
W
53,989
8,640
390
12,599
31,766
40,819
0
15,517
16,249
0
82,726
W
Tsukuyomi
SiouxLandKilla
Tsukuyomi
22,832
5,109
0
6,140
30,905
13,345
0
15,422
14,847
0
43,953
L
17,842
924
5,094
5,696
33,251
17,274
0
9,195
23,490
35,144
0
L
Ah Muzen Cab
SwampMonstRD
Ah Muzen Cab
44,993
17,354
0
4,422
26,414
13,628
0
8,122
17,696
0
111,518
L
Discordia
a_j_g00
Discordia
28,448
1,352
0
109
21,641
10,198
0
5,919
15,063
51,774
0
L
Bastet
frybag
Bastet
15,748
4,462
0
1,864
32,895
17,039
0
6,397
25,910
0
31,055
W
23,023
1,544
0
1,156
20,021
8,037
0
6,179
13,842
58,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,349
Gold Earned
81,840
270
Minions Killed
331
6
Camps Cleared
12
1,454,506
Distance Traveled
1,460,368
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
17,267
1,151
50
3
3
346,128
0
W
Cthulhu
15,182
1,012
21
1
0
256,136
0
L
Ganesha
16,087
1,072
0
0
0
262,523
0
W
Shiva
18,949
1,263
73
5
2
300,698
0
W
Tsukuyomi
15,102
1,007
52
3
5
287,199
0
L
Hel
14,804
987
47
3
0
270,794
0
L
Ah Muzen Cab
17,405
1,160
150
10
1
294,763
0
L
Discordia
16,208
1,081
36
2
1
298,421
0
L
Bastet
13,845
923
37
2
4
328,005
1
W
Agni
15,340
1,023
135
9
2
270,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role