Player Matchup

Neith
Neith
EmpericHeat
Neith
Level 122
God Stats
7W - 6L
1,543 SR
Queue Stats
154W - 131L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
LiIRiz
Zhong Kui
Level 102
God Stats
22W - 20L
1,476 SR
Queue Stats
342W - 347L
1,424 Elo+
Party 2
Ymir
Ymir
Madman0019
Ymir
Level 76
God Stats
10W - 4L
1,671 SR
Queue Stats
78W - 63L
1,500 Elo+
Party 4
Ravana
Ravana
SiriusMithrandir
Ravana
Level 154
God Stats
2W - 3L
1,357 SR
Queue Stats
293W - 282L
1,487 Elo+
Party 2
Ra
Ra
buff5151
Ra
Level 115
God Stats
13W - 12L
1,453 SR
Queue Stats
169W - 155L
1,557 Elo+
Party 4
Team Averages
Level 114
1,500 SR
1,498 Elo+

VS

Team Averages
Level 99
1,462 SR
1,490 Elo+
Scylla
Scylla
Gang_Gang_Hippo
Scylla
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,490 Elo+
Solo
Kali
Kali
MechWolf001
Kali
Level 123
God Stats
39W - 20L
1,727 SR
Queue Stats
394W - 367L
1,504 Elo+
Party 1
Ganesha
Ganesha
bristol0nt0p
Ganesha
Level 85
God Stats
46W - 30L
1,510 SR
Queue Stats
452W - 463L
1,488 Elo+
Party 3
Ishtar
Ishtar
keykratos96
Ishtar
Level 121
God Stats
13W - 27L
1,327 SR
Queue Stats
352W - 333L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
the true Hades
Guan Yu
Level 115
God Stats
6W - 10L
1,246 SR
Queue Stats
189W - 184L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 8
14,599
584
32,590
20,364
10,863
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
LiIRiz
Zhong Kui
20
3 / 2 / 9
14,353
574
17,652
15,706
16,501
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 13
12,120
485
6,109
24,436
32,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
5 / 3 / 10
13,704
548
21,521
17,045
11,643
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 2 / 8
14,645
586
29,063
18,174
9,718
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,524
421
20,281
20,883
8,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

19
5 / 2 / 2
11,954
478
14,956
30,728
18,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
bristol0nt0p
Ganesha
15
0 / 3 / 7
9,948
398
8,640
29,436
32,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
15
2 / 7 / 2
9,913
397
9,649
24,174
8,859
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
2 / 5 / 4
11,716
469
12,984
31,852
38,144
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
24
Kills
10
11
Deaths
24
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
1
7
6
0.57
W
Zhong Kui
LiIRiz
Zhong Kui
3
2
9
3.75
W
1
2
13
3.75
L
5
2
2
3
W
5
3
10
3.33
L
Ganesha
bristol0nt0p
Ganesha
0
3
7
1.17
W
8
2
8
6
L
Ishtar
2
7
2
0.43
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,935
Damage
66,510
95,725
Taken
137,073
81,423
Mitigated
106,444
45,130
Healing
44,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,590
12,898
0
10,209
20,364
10,863
3,199
5,356
15,008
0
136,437
L
20,281
1,741
135
3,326
20,883
8,354
0
6,148
14,627
94,318
0
W
Zhong Kui
LiIRiz
Zhong Kui
17,652
1,311
0
6,351
15,706
16,501
1,484
4,378
11,328
110,383
0
W
6,109
1,327
0
4,419
24,436
32,698
293
11,957
12,479
36,130
0
L
14,956
6,553
0
11,278
30,728
18,378
0
10,036
20,540
0
126,096
W
21,521
6,891
0
4,460
17,045
11,643
1,400
3,568
13,477
0
152,838
L
Ganesha
bristol0nt0p
Ganesha
8,640
733
1,450
5,028
29,436
32,709
0
13,998
15,296
37,797
0
W
29,063
3,625
8,681
11,010
18,174
9,718
1,322
7,584
10,590
175,148
0
L
Ishtar
9,649
4,585
621
4,474
24,174
8,859
0
4,473
19,701
0
90,005
L
12,984
1,134
5,166
12,534
31,852
38,144
0
17,234
13,945
0
82,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,421
Gold Earned
54,055
828
Minions Killed
592
0
Camps Cleared
0
2,420,963
Distance Traveled
2,388,774
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,599
584
201
8
0
459,223
1
L
Scylla
10,524
421
136
5
0
429,207
4
W
Zhong Kui
14,353
574
199
8
0
438,815
1
W
Ymir
12,120
485
32
1
0
445,056
3
L
Kali
11,954
478
157
6
0
574,739
0
W
Ravana
13,704
548
165
7
0
533,430
3
L
Ganesha
9,948
398
12
0
0
455,509
4
W
Ra
14,645
586
231
9
0
544,439
0
L
Ishtar
9,913
397
133
5
0
436,747
2
L
Guan Yu
11,716
469
154
6
0
492,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role