Player Matchup

Bellona
Bellona
Gokudeira12
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,515 Elo+
Party 3
Jormungandr
Jormungandr
Kauaproceke
Jormungandr
Level 29
God Stats
15W - 8L
1,466 SR
Queue Stats
20W - 12L
1,402 Elo+
Party 2
Charybdis
Charybdis
RaulDybas
Charybdis
Level 60
God Stats
3W - 5L
1,441 SR
Queue Stats
16W - 18L
1,385 Elo+
Party 2
Janus
Janus
igorbelemer
Janus
Level 74
God Stats
1W - 1L
1,715 SR
Queue Stats
92W - 82L
1,402 Elo+
Party 2
Sylvanus
Sylvanus
skinnyfists
Sylvanus
Level 136
God Stats
1W - 3L
1,196 SR
Queue Stats
40W - 28L
1,575 Elo+
Party 3
Team Averages
Level 64
1,464 SR
1,456 Elo+

VS

Team Averages
Level 70
1,425 SR
1,573 Elo+
Thoth
Thoth
Mashiyo
Thoth
Level 141
God Stats
5W - 5L
1,331 SR
Queue Stats
111W - 149L
1,350 Elo+
Solo
Ymir
Ymir
MojoPOG
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,721 Elo+
Party 1
Pele
Pele
NotYann
Pele
Level 100
God Stats
2W - 4L
1,440 SR
Queue Stats
180W - 179L
1,526 Elo+
Party 1
Shiva
Shiva
narutinho53
Shiva
Level 55
God Stats
3W - 3L
1,353 SR
Queue Stats
103W - 97L
1,547 Elo+
Solo
Charybdis
Charybdis
smurramüller
Charybdis
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 12L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gokudeira12
Bellona
14
2 / 4 / 1
8,949
497
13,338
20,019
21,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
Kauaproceke
Jormungandr
16
6 / 2 / 4
9,713
540
9,656
12,844
6,268
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
RaulDybas
Charybdis
17
8 / 2 / 1
10,596
589
15,248
12,542
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 2
9,608
534
6,591
10,609
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
skinnyfists
Sylvanus
14
3 / 0 / 9
9,723
540
6,869
11,305
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mashiyo
Thoth
14
1 / 4 / 1
8,294
461
5,420
8,984
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
MojoPOG
Ymir
10
1 / 3 / 2
7,167
398
4,190
15,798
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
NotYann
Pele
15
3 / 3 / 6
9,262
515
9,933
14,207
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 4 / 1
8,688
483
11,767
18,372
15,392
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
smurramüller
Charybdis
13
1 / 7 / 1
8,191
455
8,150
14,502
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
21
Kills
9
9
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gokudeira12
Bellona
2
4
1
0.63
W
Jormungandr
Kauaproceke
Jormungandr
6
2
4
4
L
Thoth
Mashiyo
Thoth
1
4
1
0.38
L
Ymir
MojoPOG
Ymir
1
3
2
0.67
L
Pele
NotYann
Pele
3
3
6
2
W
Charybdis
RaulDybas
Charybdis
8
2
1
4.25
W
2
1
2
3
L
3
4
1
0.88
W
Sylvanus
skinnyfists
Sylvanus
3
0
9
7.5
L
Charybdis
smurramüller
Charybdis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,702
Damage
39,460
67,319
Taken
71,863
50,365
Mitigated
40,413
19,651
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gokudeira12
Bellona
13,338
6,499
0
8,595
20,019
21,569
260
204
19,815
0
59,762
W
Jormungandr
Kauaproceke
Jormungandr
9,656
2,463
0
1,360
12,844
6,268
0
1,137
11,707
75,998
0
L
Thoth
Mashiyo
Thoth
5,420
338
0
1,629
8,984
3,663
0
7,450
1,360
59,409
0
L
Ymir
MojoPOG
Ymir
4,190
612
0
1,137
15,798
11,254
0
6,177
9,531
18,903
0
L
Pele
NotYann
Pele
9,933
2,926
0
1,520
14,207
5,639
0
3,664
10,491
0
82,779
W
Charybdis
RaulDybas
Charybdis
15,248
9,520
0
3,291
12,542
5,243
3,093
1,723
10,819
0
94,984
W
6,591
1,082
0
562
10,609
4,703
635
5,167
5,442
82,558
0
L
11,767
3,407
0
4,412
18,372
15,392
223
2,629
15,715
0
54,475
W
Sylvanus
skinnyfists
Sylvanus
6,869
2,210
2,028
3,815
11,305
12,582
186
1,965
9,340
33,124
0
L
Charybdis
smurramüller
Charybdis
8,150
4,901
0
1,847
14,502
4,465
79
2,852
11,650
0
56,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,589
Gold Earned
41,602
556
Minions Killed
457
0
Camps Cleared
0
1,656,234
Distance Traveled
1,711,578
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,949
497
89
5
0
329,491
3
W
Jormungandr
9,713
540
109
6
0
318,831
3
L
Thoth
8,294
461
112
6
0
345,499
8
L
Ymir
7,167
398
26
1
0
346,415
5
L
Pele
9,262
515
122
7
0
385,699
0
W
Charybdis
10,596
589
154
9
0
304,390
4
W
Janus
9,608
534
167
9
0
362,848
3
L
Shiva
8,688
483
98
5
0
322,606
4
W
Sylvanus
9,723
540
37
2
0
340,674
4
L
Charybdis
8,191
455
99
6
0
311,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role