Player Matchup

Nu Wa
Nu Wa
Garintina
Nu Wa
Level 109
God Stats
2W - 1L
1,495 SR
Queue Stats
81W - 96L
1,447 Elo+
Party 1
Ishtar
Ishtar
Schnauzur
Ishtar
Level 116
God Stats
4W - 3L
1,548 SR
Queue Stats
237W - 262L
1,471 Elo+
Party 1
Ymir
Ymir
StonkeyKong3328
Ymir
Level 46
God Stats
13W - 12L
1,508 SR
Queue Stats
66W - 64L
1,513 Elo+
Party 1
Mercury
Mercury
Weebules
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wilwa
Cu Chulainn
Level 15
God Stats
2W - 2L
1,285 SR
Queue Stats
5W - 7L
1,363 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,459 Elo+

VS

Team Averages
Level 73
1,569 SR
1,461 Elo+
Ullr
Ullr
Erlantz21
Ullr
Level 108
God Stats
2W - 1L
1,696 SR
Queue Stats
135W - 99L
1,510 Elo+
Party 2
Vulcan
Vulcan
IIConfII
Vulcan
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 53L
1,445 Elo+
Solo
Shiva
Shiva
PeterLaCobra
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,545 Elo+
Party 2
Athena
Athena
ProgaIrk
Athena
Level 99
God Stats
98W - 76L
1,542 SR
Queue Stats
440W - 453L
1,396 Elo+
Solo
Sol
Sol
lSancakBeyl
Sol
Level 89
God Stats
4W - 6L
1,609 SR
Queue Stats
563W - 668L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Garintina
Nu Wa
16
4 / 3 / 8
10,382
494
17,124
13,850
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Schnauzur
Ishtar
18
6 / 1 / 8
11,234
535
17,149
11,500
5,066
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 5 / 16
10,058
479
8,173
21,245
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Weebules
Mercury
20
14 / 1 / 6
12,747
607
23,447
18,240
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
Wilwa
Cu Chulainn
15
2 / 5 / 7
9,810
467
12,856
16,123
16,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 4 / 5
8,816
420
7,529
18,150
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
IIConfII
Vulcan
16
3 / 7 / 5
10,270
489
13,489
15,283
6,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 6 / 0
10,153
483
9,066
24,635
18,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
ProgaIrk
Athena
12
0 / 6 / 2
8,189
390
5,493
25,183
19,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 4
10,008
477
13,375
22,658
10,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
27
Kills
15
15
Deaths
27
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
4
5
0.88
W
Nu Wa
Garintina
Nu Wa
4
3
8
2.67
L
Vulcan
IIConfII
Vulcan
3
7
5
0.79
L
6
6
0
1
L
Athena
ProgaIrk
Athena
0
6
2
0.17
W
Ishtar
Schnauzur
Ishtar
6
1
8
10
W
1
5
16
1.8
W
Mercury
Weebules
Mercury
14
1
6
17
W
Cu Chulainn
Wilwa
Cu Chulainn
2
5
7
1.1
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,749
Damage
48,952
80,958
Taken
105,909
55,605
Mitigated
62,208
17,439
Healing
28,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
7,529
3,251
0
800
18,150
6,825
404
4,970
13,140
0
60,460
W
Nu Wa
Garintina
Nu Wa
17,124
4,390
108
2,364
13,850
6,255
308
10,371
3,479
73,933
0
L
Vulcan
IIConfII
Vulcan
13,489
3,043
0
788
15,283
6,878
700
5,802
9,400
88,747
0
L
9,066
2,338
548
5,717
24,635
18,349
924
3,912
20,207
0
57,059
L
Athena
ProgaIrk
Athena
5,493
957
2,516
5,456
25,183
19,964
0
5,015
20,015
30,519
0
W
Ishtar
Schnauzur
Ishtar
17,149
10,445
0
3,251
11,500
5,066
1,263
3,559
7,941
0
82,175
W
8,173
1,665
1,496
5,952
21,245
19,667
0
9,414
11,831
43,210
0
W
Mercury
Weebules
Mercury
23,447
14,782
0
3,477
18,240
7,970
0
4,952
12,148
0
129,145
W
Cu Chulainn
Wilwa
Cu Chulainn
12,856
1,507
0
791
16,123
16,647
641
3,070
13,053
0
44,052
L
13,375
3,712
0
12,392
22,658
10,192
0
5,598
16,981
80,529
11,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,231
Gold Earned
47,436
541
Minions Killed
486
0
Camps Cleared
0
2,048,916
Distance Traveled
1,929,541
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,816
420
91
4
0
365,159
11
W
Nu Wa
10,382
494
118
6
0
380,058
3
L
Vulcan
10,270
489
136
6
0
383,592
15
L
Shiva
10,153
483
87
4
0
407,308
1
L
Athena
8,189
390
49
2
0
379,066
3
W
Ishtar
11,234
535
136
6
0
382,020
1
W
Ymir
10,058
479
57
3
0
374,896
1
W
Mercury
12,747
607
165
8
0
521,071
6
W
Cu Chulainn
9,810
467
65
3
0
390,871
1
L
Sol
10,008
477
123
6
0
394,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role