Player Matchup

Agni
Agni
AspCooky
Agni
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
Fauntlx
Ao Kuang
Level 118
God Stats
1W - 2L
1,493 SR
Queue Stats
82W - 68L
1,582 Elo+
Party 3
Ymir
Ymir
Mikhael Kynight
Ymir
Level 120
God Stats
10W - 16L
1,509 SR
Queue Stats
126W - 139L
1,493 Elo+
Solo
Izanami
Izanami
Rainzbaby
Izanami
Level 7
God Stats
2W - 2L
1,703 SR
Queue Stats
2W - 2L
1,726 Elo+
Party 3
Ishtar
Ishtar
XxPamajanoxX
Ishtar
Level 107
God Stats
1W - 3L
1,468 SR
Queue Stats
40W - 57L
1,418 Elo+
Party 2
Team Averages
Level 92
1,534 SR
1,524 Elo+

VS

Team Averages
Level 118
1,892 SR
1,690 Elo+
Sun Wukong
Sun Wukong
Dustin
Sun Wukong
Level 154
God Stats
10W - 2L
2,113 SR
Queue Stats
475W - 318L
1,732 Elo+
Party 1
Nemesis
Nemesis
Nolove_lizzyyy
Nemesis
Level 87
God Stats
1W - 1L
1,927 SR
Queue Stats
40W - 63L
1,424 Elo+
Solo
Atlas
Atlas
Sidiskee
Atlas
Level 44
God Stats
11W - 3L
2,145 SR
Queue Stats
257W - 115L
1,823 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TombErector
Morgan Le Fay
Level 146
God Stats
3W - 8L
1,448 SR
Queue Stats
542W - 369L
1,704 Elo+
Party 1
Neith
Neith
toxicplums
Neith
Level 158
God Stats
13W - 3L
1,828 SR
Queue Stats
245W - 105L
1,768 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
1 / 5 / 0
6,673
667
5,235
7,511
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Fauntlx
Ao Kuang
14
1 / 0 / 1
7,140
714
6,657
11,317
5,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 1
6,622
662
1,185
12,203
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Rainzbaby
Izanami
13
2 / 3 / 0
7,272
727
3,375
7,939
3,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
13
0 / 3 / 1
6,853
685
4,264
10,083
4,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dustin
Sun Wukong
15
4 / 2 / 3
8,098
810
8,565
9,078
5,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 2
6,853
685
2,891
6,488
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Sidiskee
Atlas
14
4 / 2 / 6
8,101
810
7,556
12,150
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
TombErector
Morgan Le Fay
15
1 / 0 / 5
7,864
786
9,840
5,405
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
15
6 / 0 / 4
8,554
855
12,709
6,783
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
16
16
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Agni
1
5
0
0.2
W
Sun Wukong
Dustin
Sun Wukong
4
2
3
2.75
L
Ao Kuang
Fauntlx
Ao Kuang
1
0
1
1.5
L
0
5
1
0.1
W
1
0
2
2
L
Izanami
Rainzbaby
Izanami
2
3
0
0.67
W
Atlas
Sidiskee
Atlas
4
2
6
3.5
W
Morgan Le Fay
TombErector
Morgan Le Fay
1
0
5
3.5
L
Ishtar
0
3
1
0.17
W
Neith
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,716
Damage
41,561
49,053
Taken
39,904
23,947
Mitigated
27,081
8,338
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
5,235
883
0
302
7,511
2,943
0
3,265
4,246
15,457
0
W
Sun Wukong
Dustin
Sun Wukong
8,565
2,177
0
2,085
9,078
5,580
0
2,040
7,038
0
32,117
L
Ao Kuang
Fauntlx
Ao Kuang
6,657
1,324
0
5,280
11,317
5,145
0
1,697
9,620
24,274
0
L
1,185
25
75
591
12,203
8,546
0
4,714
7,489
8,238
0
W
2,891
518
0
797
6,488
3,091
220
2,661
3,827
0
10,357
L
Izanami
Rainzbaby
Izanami
3,375
2,561
0
184
7,939
3,079
0
2,970
4,969
0
19,475
W
Atlas
Sidiskee
Atlas
7,556
2,884
0
1,140
12,150
12,132
434
2,680
9,470
16,624
0
W
Morgan Le Fay
TombErector
Morgan Le Fay
9,840
1,343
0
739
5,405
2,755
139
1,871
3,534
35,715
0
L
Ishtar
4,264
2,873
0
1,906
10,083
4,234
0
4,750
5,333
0
23,300
W
Neith
12,709
6,634
0
2,378
6,783
3,523
2,456
3,825
2,958
0
42,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
39,470
168
Minions Killed
226
0
Camps Cleared
0
886,815
Distance Traveled
1,074,676
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,673
667
26
3
0
176,837
0
W
Sun Wukong
8,098
810
53
5
0
231,285
2
L
Ao Kuang
7,140
714
32
3
0
207,330
4
L
Ymir
6,622
662
14
1
0
130,947
2
W
Nemesis
6,853
685
15
2
0
236,256
2
L
Izanami
7,272
727
57
6
0
178,471
3
W
Atlas
8,101
810
16
2
0
209,216
2
W
Morgan Le Fay
7,864
786
70
7
0
221,364
0
L
Ishtar
6,853
685
39
4
0
193,230
4
W
Neith
8,554
855
72
7
0
176,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role