Player Matchup

Achilles
Achilles
Platinum I
Bizarre_Nuke
Achilles
Platinum I
Level 149
God Stats
2W - 4L
1,473 SR
Queue Stats
259W - 245L
2,036 MMR
Party 2
Yu Huang
Yu Huang
Platinum II
MartinViscarra69
Yu Huang
Platinum II
Level 64
God Stats
9W - 4L
1,787 SR
Queue Stats
40W - 29L
1,984 MMR
Solo
Fafnir
Fafnir
Platinum I
Rayqweeezy
Fafnir
Platinum I
Level 146
God Stats
1W - 1L
1,816 SR
Queue Stats
454W - 434L
1,826 MMR
Party 2
Hachiman
Hachiman
Platinum II
Vash3433
Hachiman
Platinum II
Level 160
God Stats
2W - 8L
1,406 SR
Queue Stats
88W - 77L
1,958 MMR
Solo
Mulan
Mulan
Platinum I
iNePhiliMR
Mulan
Platinum I
Level 155
God Stats
1W - 3L
1,617 SR
Queue Stats
88W - 78L
1,940 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,620 SR
1,949 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,673 SR
1,948 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
BigGreenLeaf67
Morgan Le Fay
Diamond V
Level 150
God Stats
10W - 9L
1,581 SR
Queue Stats
329W - 303L
1,989 MMR
Party 1
Nemesis
Nemesis
Platinum I
JoeGreer50
Nemesis
Platinum I
Level 144
God Stats
13W - 7L
1,642 SR
Queue Stats
509W - 515L
1,954 MMR
Solo
King Arthur
King Arthur
Diamond IV
Sylogized
King Arthur
Diamond IV
Level 124
God Stats
2W - 1L
1,823 SR
Queue Stats
107W - 107L
1,979 MMR
Party 1
Neith
Neith
Platinum I
meliodafu333
Neith
Platinum I
Level 126
God Stats
80W - 88L
1,607 SR
Queue Stats
316W - 320L
1,915 MMR
Solo
Yemoja
Yemoja
Platinum II
yDiibs
Yemoja
Platinum II
Level 127
God Stats
2W - 3L
1,713 SR
Queue Stats
286W - 279L
1,904 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bizarre_Nuke
Achilles
20
6 / 5 / 3
13,299
493
14,337
25,332
14,522
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 1 / 1
14,035
520
18,528
15,017
8,180
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Rayqweeezy
Fafnir
16
1 / 2 / 5
12,112
449
5,629
20,141
29,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Vash3433
Hachiman
20
0 / 5 / 4
13,630
505
15,314
21,118
10,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
20
1 / 7 / 1
13,441
498
22,563
33,898
33,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Bans
HadesLokiKhepri

VS

Bans
LancelotCabrakanMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigGreenLeaf67
Morgan Le Fay
20
2 / 3 / 7
14,091
522
14,673
21,321
11,866
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
JoeGreer50
Nemesis
20
6 / 3 / 7
14,341
531
12,912
25,556
13,214
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Sylogized
King Arthur
20
8 / 2 / 5
15,905
589
25,042
38,664
56,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
4 / 4 / 7
14,319
530
20,630
23,311
12,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
yDiibs
Yemoja
17
0 / 0 / 10
12,735
472
5,878
18,750
20,791
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
20
20
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigGreenLeaf67
Morgan Le Fay
2
3
7
1.83
L
Achilles
Bizarre_Nuke
Achilles
6
5
3
1.5
W
Nemesis
JoeGreer50
Nemesis
6
3
7
3.17
L
4
1
1
4.5
L
Fafnir
Rayqweeezy
Fafnir
1
2
5
1.75
W
King Arthur
Sylogized
King Arthur
8
2
5
5.25
L
Hachiman
Vash3433
Hachiman
0
5
4
0.4
L
Mulan
1
7
1
0.21
W
4
4
7
1.88
W
Yemoja
yDiibs
Yemoja
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,371
Damage
79,135
115,506
Taken
127,602
95,417
Mitigated
114,901
26,441
Healing
52,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigGreenLeaf67
Morgan Le Fay
14,673
1,717
0
3,041
21,321
11,866
2,548
8,997
12,324
140,184
0
L
Achilles
Bizarre_Nuke
Achilles
14,337
5,767
0
1,551
25,332
14,522
0
4,225
21,107
0
141,571
W
Nemesis
JoeGreer50
Nemesis
12,912
4,478
0
10,464
25,556
13,214
3,060
5,616
19,940
0
114,540
L
18,528
1,337
0
1,166
15,017
8,180
44
4,830
10,187
157,255
0
L
Fafnir
Rayqweeezy
Fafnir
5,629
1,871
0
3,779
20,141
29,322
0
6,050
14,091
21,333
0
W
King Arthur
Sylogized
King Arthur
25,042
3,163
21
6,261
38,664
56,211
154
4,416
34,248
0
127,947
L
Hachiman
Vash3433
Hachiman
15,314
8,108
0
8,293
21,118
10,244
0
2,254
18,864
0
141,198
L
Mulan
22,563
3,175
0
11,652
33,898
33,149
0
3,382
30,516
0
129,381
W
20,630
6,949
0
11,002
23,311
12,819
5,595
3,514
19,797
0
133,780
W
Yemoja
yDiibs
Yemoja
5,878
2,309
14,821
6,925
18,750
20,791
787
5,268
13,482
25,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,517
Gold Earned
71,391
860
Minions Killed
747
0
Camps Cleared
0
2,614,213
Distance Traveled
2,516,771
43
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,091
522
192
7
0
486,848
4
L
Achilles
13,299
493
171
6
0
574,103
6
W
Nemesis
14,341
531
140
5
0
595,393
1
L
Yu Huang
14,035
520
241
9
0
519,385
8
L
Fafnir
12,112
449
27
1
0
565,963
11
W
King Arthur
15,905
589
203
8
0
483,350
0
L
Hachiman
13,630
505
208
8
0
474,573
9
L
Mulan
13,441
498
213
8
0
480,189
9
W
Neith
14,319
530
185
7
0
460,596
10
W
Yemoja
12,735
472
27
1
0
490,584
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role