Player Matchup

Apollo
Apollo
Platinum II
AnhurPillar
Apollo
Platinum II
Level 55
God Stats
21W - 9L
1,741 SR
Queue Stats
133W - 115L
1,870 MMR
Solo
Bastet
Bastet
Platinum II
PoggUwUrez
Bastet
Platinum II
Level 149
God Stats
5W - 1L
1,777 SR
Queue Stats
81W - 64L
1,896 MMR
Party 2
Janus
Janus
Platinum II
TheSlabKing22
Janus
Platinum II
Level 154
God Stats
3W - 2L
1,546 SR
Queue Stats
86W - 69L
1,895 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
ZzenithX
Guan Yu
Platinum III
Level 147
God Stats
3W - 4L
1,533 SR
Queue Stats
435W - 417L
1,872 MMR
Solo
Sobek
Sobek
Platinum V
iSprK1
Sobek
Platinum V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,885 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,620 SR
1,883 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,624 SR
1,880 MMR
Ravana
Ravana
Platinum I
Frostterxx
Ravana
Platinum I
Level 122
God Stats
4W - 5L
1,588 SR
Queue Stats
309W - 307L
1,887 MMR
Solo
Yu Huang
Yu Huang
Platinum IV
StraightUpJuice
Yu Huang
Platinum IV
Level 147
God Stats
0W - 1L
1,504 SR
Queue Stats
294W - 281L
1,768 MMR
Party 1
Medusa
Medusa
Gold V
dtown40
Medusa
Gold V
Level 139
God Stats
1W - 1L
1,789 SR
Queue Stats
34W - 37L
1,664 MMR
Party 3
Tiamat
Tiamat
Platinum I
gfdemosh
Tiamat
Platinum I
Level 157
God Stats
4W - 10L
1,553 SR
Queue Stats
137W - 137L
2,053 MMR
Party 3
Athena
Athena
Platinum I
sneakyboi
Athena
Platinum I
Level 149
God Stats
58W - 39L
1,688 SR
Queue Stats
384W - 386L
2,031 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 2 / 3
14,391
600
26,281
18,845
11,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
PoggUwUrez
Bastet
20
3 / 1 / 11
13,686
570
19,210
22,868
11,656
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 0 / 10
15,202
633
25,103
15,479
9,083
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
ZzenithX
Guan Yu
19
2 / 1 / 6
13,729
572
11,684
30,612
40,596
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sobek
iSprK1
Sobek
18
5 / 1 / 13
13,409
559
6,986
26,178
40,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasGebMercuryKali

VS

Bans
NeithLancelotCliodhnaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Frostterxx
Ravana
20
4 / 1 / 1
13,400
558
6,572
10,389
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
15
0 / 9 / 1
9,711
405
6,270
22,157
9,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
dtown40
Medusa
17
1 / 9 / 2
10,957
457
11,670
27,990
10,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
gfdemosh
Tiamat
18
0 / 4 / 3
11,604
484
15,609
22,731
26,465
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
sneakyboi
Athena
15
0 / 5 / 5
10,347
431
10,621
25,952
14,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
28
Kills
5
5
Deaths
28
43
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
10
2
3
5.75
L
Ravana
Frostterxx
Ravana
4
1
1
4.5
W
Bastet
PoggUwUrez
Bastet
3
1
11
8.5
L
Yu Huang
0
9
1
0.06
W
8
0
10
13
W
Guan Yu
ZzenithX
Guan Yu
2
1
6
5
L
Medusa
dtown40
Medusa
1
9
2
0.22
L
Tiamat
gfdemosh
Tiamat
0
4
3
0.38
W
Sobek
iSprK1
Sobek
5
1
13
11.5
L
Athena
sneakyboi
Athena
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,264
Damage
50,742
113,982
Taken
109,219
112,874
Mitigated
65,971
50,565
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
26,281
14,776
0
8,454
18,845
11,133
9,458
5,304
13,475
0
161,926
L
Ravana
Frostterxx
Ravana
6,572
2,275
0
6,000
10,389
4,683
560
2,538
7,775
0
136,997
W
Bastet
PoggUwUrez
Bastet
19,210
4,316
0
14,336
22,868
11,656
4,865
4,632
18,136
0
115,877
L
Yu Huang
6,270
439
0
2,321
22,157
9,685
174
11,738
10,193
74,842
0
W
25,103
2,217
0
3,335
15,479
9,083
3,750
8,902
6,534
155,973
0
W
Guan Yu
ZzenithX
Guan Yu
11,684
2,458
3,585
12,572
30,612
40,596
1,783
13,368
16,914
243
87,075
L
Medusa
dtown40
Medusa
11,670
4,500
0
2,245
27,990
10,657
1,362
2,687
25,303
0
75,367
L
Tiamat
gfdemosh
Tiamat
15,609
2,560
0
6,720
22,731
26,465
650
2,979
19,722
103,383
0
W
Sobek
iSprK1
Sobek
6,986
527
0
8,283
26,178
40,406
1,431
4,867
21,247
37,450
0
L
Athena
sneakyboi
Athena
10,621
2,413
0
2,855
25,952
14,481
0
11,882
13,894
56,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,417
Gold Earned
56,019
775
Minions Killed
713
0
Camps Cleared
0
2,531,147
Distance Traveled
2,177,694
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,391
600
195
8
0
471,159
4
L
Ravana
13,400
558
197
8
0
559,619
1
W
Bastet
13,686
570
146
6
0
542,691
1
L
Yu Huang
9,711
405
137
6
0
360,725
4
W
Janus
15,202
633
246
10
0
520,957
0
W
Guan Yu
13,729
572
150
6
0
523,662
4
L
Medusa
10,957
457
116
5
0
411,537
6
L
Tiamat
11,604
484
194
8
0
401,613
9
W
Sobek
13,409
559
38
2
0
472,678
8
L
Athena
10,347
431
69
3
0
444,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role