Player Matchup

Baron Samedi
Baron Samedi
DrRockyxD
Baron Samedi
Level 160
God Stats
2W - 0L
1,574 SR
Queue Stats
166W - 150L
1,471 Elo+
Party 2
Hera
Hera
JustTheTip48
Hera
Level 109
God Stats
5W - 5L
1,424 SR
Queue Stats
247W - 292L
1,408 Elo+
Solo
Chernobog
Chernobog
Vanniieeh
Chernobog
Level 122
God Stats
8W - 5L
1,616 SR
Queue Stats
182W - 181L
1,456 Elo+
Party 2
Fenrir
Fenrir
iZER0H0PEZi
Fenrir
Level 157
God Stats
2W - 0L
1,496 SR
Queue Stats
76W - 64L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
x-BonGo-x
Cthulhu
Level 160
God Stats
23W - 22L
1,563 SR
Queue Stats
317W - 333L
1,422 Elo+
Party 2
Team Averages
Level 142
1,535 SR
1,471 Elo+

VS

Team Averages
Level 122
1,543 SR
1,569 Elo+
Chang'e
Chang'e
ItsAngryPancake
Chang'e
Level 126
God Stats
0W - 3L
1,223 SR
Queue Stats
97W - 91L
1,534 Elo+
Party 1
Neith
Neith
KJ1176
Neith
Level 149
God Stats
6W - 3L
1,682 SR
Queue Stats
23W - 9L
1,636 Elo+
Party 1
Achilles
Achilles
TAWtheSAVIOR
Achilles
Level 37
God Stats
0W - 3L
1,650 SR
Queue Stats
29W - 8L
1,461 Elo+
Party 1
Kumbhakarna
Kumbhakarna
stangbrandon02
Kumbhakarna
Level 155
God Stats
0W - 3L
1,590 SR
Queue Stats
366W - 219L
1,686 Elo+
Party 1
Thor
Thor
xSnxpezz
Thor
Level 142
God Stats
10W - 8L
1,572 SR
Queue Stats
221W - 197L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrRockyxD
Baron Samedi
11
0 / 0 / 4
5,950
458
4,165
5,336
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,898
531
4,189
5,552
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Vanniieeh
Chernobog
13
1 / 1 / 3
7,289
561
4,468
6,967
2,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
13
7 / 0 / 2
8,187
630
6,526
6,965
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
x-BonGo-x
Cthulhu
13
2 / 0 / 1
8,043
619
7,676
8,022
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,967
459
1,886
7,917
2,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
KJ1176
Neith
11
0 / 2 / 1
6,436
495
3,292
7,411
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
TAWtheSAVIOR
Achilles
10
0 / 2 / 0
5,337
411
2,210
8,882
6,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
stangbrandon02
Kumbhakarna
13
0 / 3 / 0
7,214
555
3,226
10,676
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
10
3 / 2 / 0
6,443
496
5,181
9,496
3,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
3
3
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrRockyxD
Baron Samedi
0
0
4
2
L
0
1
0
0
W
0
2
1
0.25
L
Neith
KJ1176
Neith
0
2
1
0.25
L
Achilles
TAWtheSAVIOR
Achilles
0
2
0
0
W
Chernobog
Vanniieeh
Chernobog
1
1
3
2.5
W
Fenrir
7
0
2
8
L
Kumbhakarna
stangbrandon02
Kumbhakarna
0
3
0
0
W
Cthulhu
x-BonGo-x
Cthulhu
2
0
1
2.5
L
Thor
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,024
Damage
15,795
32,842
Taken
44,382
15,802
Mitigated
21,831
8,523
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrRockyxD
Baron Samedi
4,165
277
1,065
1,021
5,336
3,497
168
162
5,174
26,826
0
L
1,886
202
1,062
2,321
7,917
2,971
0
3,938
3,611
44,236
0
W
4,189
921
0
1,078
5,552
2,061
606
1,407
4,145
55,262
0
L
Neith
KJ1176
Neith
3,292
527
0
1,680
7,411
2,923
1,284
437
6,888
0
47,525
L
Achilles
TAWtheSAVIOR
Achilles
2,210
235
15
1,673
8,882
6,828
0
2,627
5,859
0
16,738
W
Chernobog
Vanniieeh
Chernobog
4,468
1,981
0
1,990
6,967
2,797
978
0
6,967
0
54,300
W
Fenrir
6,526
1,877
0
1,689
6,965
3,243
0
207
6,758
0
54,614
L
Kumbhakarna
stangbrandon02
Kumbhakarna
3,226
560
0
2,840
10,676
5,560
0
6,240
3,958
53,836
0
W
Cthulhu
x-BonGo-x
Cthulhu
7,676
569
0
1,680
8,022
4,204
0
3,061
4,686
54,635
0
L
Thor
5,181
1,436
0
1,010
9,496
3,549
0
1,344
8,036
0
46,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,367
Gold Earned
31,397
466
Minions Killed
385
0
Camps Cleared
0
1,306,746
Distance Traveled
1,262,702
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,950
458
35
3
0
240,199
2
L
Chang'e
5,967
459
86
7
0
254,811
3
W
Hera
6,898
531
104
8
0
248,332
2
L
Neith
6,436
495
81
6
0
246,102
3
L
Achilles
5,337
411
30
2
0
275,973
1
W
Chernobog
7,289
561
119
9
0
239,282
2
W
Fenrir
8,187
630
80
6
0
304,467
2
L
Kumbhakarna
7,214
555
117
9
0
239,106
4
W
Cthulhu
8,043
619
128
10
0
274,466
8
L
Thor
6,443
496
71
5
0
246,710
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role